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26th March 2021, 07:38 | #19041 | Link | |
RipBot264 author
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 26th March 2021 at 07:42. |
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26th March 2021, 09:05 | #19042 | Link | |
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Quote:
It wasn't getting hung as much but still would occasionally on jobs. I haven't really played around much with the NR filters before, so I think it may be more tied to that. I also notice the nodes take a lot longer to fire off when the filters are in use. I looked up some info on KNLMeansCL and there wasn't a whole lot of info about it, in terms of ripbot, but in the test file I ran just using KNLMeansCL at levels 1, 3, and 5 for noise reduction it made a substantial difference with the noise reduction, and file size even though there's no real graphics card for it to use the GPU for. Just running it through the Degrain filter at each level didn't actually make much difference in the PQ or the size reduction of the file. For some reason putting them together did though. Version of avisynth+ shows as 3.4 (r925) I'm taking all 9 seasons of 24 I have on bluray and trying to compress them down and improve the picture. This particular show has so much noise and grain in the source files that a standard 1080P episode with no noise reduction is still around 2-3GB encoded at slow CQ24, with the Mdegrain2/KNLMeansCL filters set to max it drops down to about 400MB and still looks great. But that's over 200 episodes, so you can see why it being automated would be nice. Last edited by jlcpremier; 26th March 2021 at 09:14. |
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26th March 2021, 11:13 | #19044 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
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Quote:
That's a fairly old version of Avisynth... I'm also curious about the power consumption with 16 SFF servers running....just looking at your screenshot, even with 16 DE server's your processing speeds aren't that impressive, but that's probably due to the filters you're using. Just out of interest, under the "Main" tab of RB, do you have "Limit to following filters only" checked ?? Also, under the "Distributed Encoding" tab, you could maybe bump up the "Chunks Size" to 2. Well, that's my 10 cents worth. It's ALL about speed !!!! Cheers
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28th March 2021, 07:50 | #19045 | Link |
Grumpy Old Man.
Join Date: Jul 2019
Location: Out There....
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HQDN3D Revisited...
So, I'm sure some of you remember and used to use this denoising filter when it was an integral function of RipBot264, but was replaced by MDegrain.
It did a pretty good job, I used to use quite a bit (back in the day), and I have only just now decided to figure out how "put it back" with several filtering options (settings acquired off the "Net", and referencing how it worked in a much older version of RB). So if anyone is interested, you can get it here :- Link has been removed due to limited feedback, and that the filter isn't "up to scratch".
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 8th April 2021 at 01:38. |
29th March 2021, 20:52 | #19049 | Link |
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I believe HQDN3D was taken out because it did not support 10 bit color. Since I convert everything to 10bit color and x265 (even from 8 bit sources) I'm afraid I can't use it. I also stopped using it because MDegrain2 was such a drastic improvement I never went back. Even when originally I was only getting 2fps from a Blue-ray source when using MDegrain2, the quality was worth the wait.
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30th March 2021, 00:07 | #19050 | Link | |
Grumpy Old Man.
Join Date: Jul 2019
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Quote:
I still do a lot of x264 encodes. Interesting that this filter is still used in Handbrake, and Staxrip. I think why I did this is, I used to use it a lot, it did a pretty good job, and is a lot faster than MDegrain, and its just another denoising option that someone might find a use for, that got "axed" !!!
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) |
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30th March 2021, 13:30 | #19051 | Link | |
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I just checked the preview for 3 movies, HQDN3D_strong vs MDegrain1 MDegrain1 is way better for my eyes. I don't know about encoding speed
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31st March 2021, 13:42 | #19053 | Link | |
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- Very high Quality deinterlacing - GPU Denoising - Normalizing Audio . . . On the other hand, its very good documented, stable, many nice features for batch encoding, cross-plattform, etc... Each to his own... Last edited by ReinerSchweinlin; 7th April 2021 at 07:24. |
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31st March 2021, 22:55 | #19054 | Link |
RipBot264 author
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High quality deinterlacing is also absent in handbreak.
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5th April 2021, 08:46 | #19055 | Link |
Grumpy Old Man.
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More filter options...
So I have been doing some testing with different Grain & Denoising filters, some that are not part of Ripbot264.
However, they can be found in Handbrake, Staxrip, & Hybrid. One thing that this has shown me, is that HQN3D just isn't really "in the race". So the original footage is VERY grainy / noisy, and even though MDegrain 2 & 4 did a pretty good job, in a reasonable time, I found that the SMDegrain grainy did the best job, however, to get those results, it takes a L-O-N-G time, as an example of that the SMDegrain grainy took a bit over an hour to process a 4:40 sample, whereas MDegrain 4 only took about 23 minutes. TemporalDegrain2 took nearly 1:40:00 TNLmeans took just over 00:47:30 xNLmeans took 2:16:00 I just want to add that these times were on an old slightly overclocked Intel i7 3930K, using DE, but only 2, 2minute chunks. So even thought these filters do a very similar job, there is a big difference in encoding times, versus the end result, fortunately (or not) at least RipBot has the massive advantage of DE, I would hate to see how long the other popular encoders would take.
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 8th April 2021 at 01:26. |
5th April 2021, 16:53 | #19056 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,816
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You are yelling at the bot...
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper |
7th April 2021, 07:29 | #19058 | Link |
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Issue with multiple audio tracks:
Hi all... I remember reporting this a while ago and just noticed the behaviours still being the same: - when I do a batch encode and tell RB to just copy audio - only the first audio track is copied. Same behaviour when audio is encoded. Anybody else having this issue? |
7th April 2021, 10:37 | #19059 | Link | |
Grumpy Old Man.
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Quote:
I was going to show a screen shot, but there's no point However, having said that, for those who use batch a lot, it would be a very handy option to have....
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 8th April 2021 at 01:44. |
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7th April 2021, 21:17 | #19060 | Link | |
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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