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17th September 2020, 06:31 | #29981 | Link |
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@Jdobbs if you're interested, the Nvidia 3000 series whitepaper is now available. https://www.nvidia.com/en-us/geforce...aper-download/
Sent from my Pixel 3 XL using Tapatalk |
17th September 2020, 15:58 | #29984 | Link | |
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Join Date: Oct 2001
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Quote:
Last edited by jdobbs; 17th September 2020 at 16:21. |
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18th September 2020, 02:32 | #29985 | Link | ||
Elit Amans
Join Date: Feb 2005
Location: Sweden
Posts: 275
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Quote:
Made a new encode switching to NVEnc encoder instead and then it did get past that muxing error point. Will test another new x265 encode to see if it was something temporary. //LD UPDATE: I did another encode with x265 and managed to reproduce the error. So maybe a bug in x265? Can I download a newer version of x265 from somewhere to test if the bug is fixed? UPDATE 2: Noticed that the error wasn't exactly the same as before.. Quote:
Last edited by LowDead; 18th September 2020 at 23:49. Reason: Update with x265 encode |
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19th September 2020, 21:08 | #29986 | Link | |
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Join Date: Oct 2001
Posts: 20,976
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Quote:
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19th September 2020, 21:15 | #29987 | Link | |
Elit Amans
Join Date: Feb 2005
Location: Sweden
Posts: 275
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Quote:
//LD |
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22nd September 2020, 00:54 | #29992 | Link | |
Elit Amans
Join Date: Feb 2005
Location: Sweden
Posts: 275
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Quote:
//LD |
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22nd September 2020, 23:32 | #29993 | Link |
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Join Date: Oct 2001
Posts: 20,976
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I've noticed an anomaly with NVENCC and I wonder if anyone else is experiencing the same thing.
When encoding a 1920x1080 source I typically get about 320 or so frames per second. But I notice that sometimes it encodes at 150 fps. When it does that, if I stop the encode and restart it -- it goes right back up to 320 fps and stays there for the remainder of the encode. I haven't done any extensive testing -- but it seems that I see it when there is more than one encode -- and one is starting right after the other (like in a multipart encode). Not sure how or why it does that. Anyone else have any insight? Last edited by jdobbs; 24th September 2020 at 20:09. |
24th September 2020, 15:55 | #29994 | Link |
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Join Date: Mar 2003
Posts: 311
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Hi jdobbs,
I feel a little bit guilty that a lot of people ask for help and you in return get no response... Actually I'm running a NVEncC encode the very first time now. I only have a Feforce GT730 running under Win10 using MS drivers, but as far as I'm informed it should work with x264. It's only running with 100 FPS so I'm not even sure if faster than CPU. When I look into e.g. taskmanager I see 1 process called "NVEncC.exe". Don't know how it is designed but if the host is running something like a service it could be that an orphaned or not correctly quitted task gets re-activated when a new one is started. Do you see more than one process? Or NVEnc is running multi-threaded which it doesn't on my ancient card? BTW Will compare speed later. Edit: Speed in nearly equal on my system: Source: Avengers Endgame, Full backup to BD-25 NVEnC: 102 FPS, full GPU load on encoding/decoding, CPU: 20% SW: 96 FPS, full CPU load, 75% GPU load while decoding using DGDecNV While the SW encode is still running I'm very pleased with the visual result. ggtop Last edited by ggtop; 24th September 2020 at 16:56. |
24th September 2020, 20:08 | #29995 | Link | |
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24th September 2020, 23:12 | #29996 | Link |
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Join Date: Jul 2012
Posts: 1,213
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As I understand you get slow downs when running consecutive encodes
Ran a simple test with consecutive encodes (x64>x64>x86>x86) Input was the same for all encodes (vpy script using DGIndexNV) computer was in use at this time on another encode Results \nvencc64.exe" --codec avc --cqp 22 --output T:\\00246.264 --y4m --input fps 309.29 fps 300.48 \nvencc.exe" --codec avc --cqp 22 --output "T:\\00246 (2).264" --y4m --input fps 284.18 fps 284.34 |
25th September 2020, 00:12 | #29997 | Link |
Elit Amans
Join Date: Feb 2005
Location: Sweden
Posts: 275
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Got a reply from Bitdefender regarding the whole ransomware farce.
"Thank you for your patience. First of all, please accept my apologies for the severely delayed response. It was by no means intended, just that we are currently receiving a higher number of requests than usual and it takes longer for us to reply. We are working around the clock in order to improve our response time and I am sure that in the future you will notice a significant improvement. The file was analyzed and it is currently not detected from our end. However, if the .exe file is taking actions in specific locations similar to what real ransomware would do, you will have to add a local exception. Open Bitdefender, click on the Protection tab and then go to Ransomware Remediation, click on the Add an Exception button, and add the file in question. If the situation persists, please send us a screenshot with the detection." ..So it shouldn't be detected anymore in bitdefender and IF it still does, one has to manually add BD-RB to exceptions. //LD |
25th September 2020, 12:12 | #29998 | Link |
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Join Date: Jan 2009
Posts: 1,368
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I got a GTX 1080 (placed my order in for a 3090 on wednesday lol), i'll see if can reproduce this fps issue
**edit** Pretty consistent so far on my end Source: Pacific Rim Uprising Decoder: NVDec (GPU load 45-55%) Encoder: NVEnc (GPU load 30-35%, Memory use: 320-330MB) Max FPS: 230-235 with peak of around 250-260 at the 80% complete mark for the main title. Smaller clips cap out at around 350-360 (maybe my 3090 will increase that count ) CPU load: 10-13% Start to fish: around 20min Last edited by Ch3vr0n; 25th September 2020 at 12:50. |
25th September 2020, 12:54 | #29999 | Link | |
Elit Amans
Join Date: Feb 2005
Location: Sweden
Posts: 275
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Quote:
//LD |
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25th September 2020, 12:58 | #30000 | Link |
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Join Date: Jan 2009
Posts: 1,368
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you bet. That'll probably be a while though. In case ya wanna know which one. Picked the ROG STRIX RTX3090 024G Gaming (aka the highest overclocked model ^^). Dollar to Euro, snapped a CUSTOM card up for UNDER nvidia MSRP for a founders edition. Lol € 1390, 110€ cheaper than founders edition.
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