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19th September 2016, 17:51 | #21 | Link | |
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Quote:
In fact, my problem is that Vine isn't strong enough... I've tried tweaking parameters, but it barely puts a dent in big sharpening halos like this: http://i.cubeupload.com/YAZVwX.png |
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19th September 2016, 19:30 | #22 | Link | |
Beyond Kawaii
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...desu! |
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20th September 2016, 00:06 | #27 | Link | |
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But holy moly... now I'm running this: Code:
Vine.Dehalo(clip, radius=[8, 4], a=32, h=24, sharp=1.0, sigma=0.6, alpha=0.36, beta=32, cutoff=4, show=False) Last edited by brucethemoose; 20th September 2016 at 00:09. |
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20th September 2016, 05:37 | #28 | Link | |
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http://www.screenshotcomparison.com/comparison/185123 Look at the guy's eyes, in particular. I'm messing with it now, and 12-16 is looking better... the higher order halos aren't completely gone, but I might be able to mask them with another filter now. This is some great code though, thanks feisty2. Last edited by brucethemoose; 20th September 2016 at 05:39. |
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20th September 2016, 05:49 | #29 | Link |
I'm Siri
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Now I think a large "h" is not it, something like "h=8" might be enough already
You need to disable all mask stuff in Vine cuz the halos are roaming VERY far from the exact edges, pointless tryna "mask" them out |
20th September 2016, 06:31 | #31 | Link | |
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However, if I'm looking at it right, I think the mask is actually reaching WAY out to the halos as it should. http://u.cubeupload.com/brucethemoos...phavpymask.png I don't think disabling it would help. There are other scenes with much more intricate painted backgrounds, and it looks like the mask will help preserve those. EDIT: I could be wrong though, maybe I'm misunderstanding what the mask does... So for now, what parameters should I adjust for the mask? Last edited by brucethemoose; 20th September 2016 at 06:36. |
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21st September 2016, 13:33 | #35 | Link |
I'm Siri
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@brucethemoose
Code:
clp = Vine.Dehalo(clp, h=6, masking=False, cutoff=1, sharp=0.4) clp = Vine.Dehalo(clp, h=4, masking=False, cutoff=1, sharp=0.6) clp = Vine.Dehalo(clp, h=2, masking=False, cutoff=1, sharp=0.8) |
21st September 2016, 18:22 | #37 | Link |
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Fantastic, thanks! I'm playing with this now, might upload some before/after screenshots/clips later to show Vine off, as those Avatar DVDs are a DeHalo torture test.
Last edited by brucethemoose; 21st September 2016 at 18:24. |
23rd September 2016, 22:22 | #39 | Link |
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In certain material, Vine has trouble correctly detecting the actual edges:
Look at the edges of the cards here: http://www.screenshotcomparison.com/comparison/185510 In that crack between the 2 black lines, it's so bad that the halos themselves are detected as edges, and it ends up blurring the actual edges. The mask and strength settings don't seem to affect that. Feisty2, I know this is a live-action filter, but could you add an option that gives priority to black lines during edge detection? This would help oversharpened animation dramatically. |
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