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Old 4th August 2006, 22:28   #81  |  Link
devaster
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okay there is this error strings:
Error 1 error LNK2019: unresolved external symbol @simple_idct_mmx@4 referenced in function "public: int __thiscall CMPEG2Decoder::Open(char const *)" (?Open@CMPEG2Decoder@@QAEHPBD@Z) vfapidec.obj
Error 2 error LNK2001: unresolved external symbol @simple_idct_mmx@4 AVISynthAPI.obj
Error 3 error LNK2019: unresolved external symbol @Skl_IDct16_Sparse_SSE@4 referenced in function "public: int __thiscall CMPEG2Decoder::Open(char const *)" (?Open@CMPEG2Decoder@@QAEHPBD@Z) vfapidec.obj
Error 4 error LNK2001: unresolved external symbol @Skl_IDct16_Sparse_SSE@4 AVISynthAPI.obj
Error 5 error LNK2001: unresolved external symbol simple_idct_mmx@4 DGDecode
Error 6 fatal error LNK1120: 3 unresolved externals .\Debug/DGDecode.dll
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Old 28th August 2006, 20:09   #82  |  Link
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Please help !!!
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Old 29th August 2006, 14:28   #83  |  Link
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@devaster: Please don't double post.
Your unresolved errors are due to the either the ASM not being compiled (correctly) or the resulting .obj files not being finally linked at the end. Ensure they are being compiled inside the DGDecode project correctly. If they are, then find the .obj files created by NASM and add them directly into the project, that will ensure they get linked by the linker.

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Old 6th December 2006, 23:09   #84  |  Link
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Please put bug reports in the relevant beta thread. This is for feature discussion/scheduling/tracking. Thank you.
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Old 12th January 2007, 21:16   #85  |  Link
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I use your program in XviD4PSP. And realy miss one simple feature of your program - print % progress in DGindex title on Project Saving. Add this simple feature please.
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Old 22nd January 2007, 05:14   #86  |  Link
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I use your program in XviD4PSP. And realy miss one simple feature of your program - print % progress in DGindex title on Project Saving. Add this simple feature please.
OK, sure. I have it working in my latest build. It will be in the next beta.
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Old 22nd January 2007, 05:55   #87  |  Link
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This may seem trivial, but is there any chance you could remove, or give a switch to remove the 'ping' at the end of the indexing process when DGIndex is ran via the command line.

I'm not sure whether the problem is the 'ping' or something that gets executed at the same time but it removes focus away from the app that's called it, which means I have to force a topmost command to bring my app back to view/focus which can be annoying if a user is currently doing something in another app that will force them to lose focus.

Hope that makes sense...

Thanks
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Old 22nd January 2007, 14:07   #88  |  Link
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This may seem trivial, but is there any chance you could remove, or give a switch to remove the 'ping' at the end of the indexing process when DGIndex is ran via the command line.
Done. It'll be in the next beta.
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Old 22nd January 2007, 16:17   #89  |  Link
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Cheers
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Old 24th January 2007, 01:40   #90  |  Link
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Could you please add drag/drop support to the open file dialog?
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Old 24th January 2007, 02:24   #91  |  Link
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I don't see the point. You can already drag and drop onto the open DGIndex window or a Windows shortcut to DGIndex.
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Old 24th January 2007, 02:57   #92  |  Link
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Haha, ok I'm just stupid then. I didn't try it that way
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Old 24th January 2007, 03:05   #93  |  Link
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You can try reading the Users Manual to learn about these obscure features.
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Old 7th February 2007, 05:47   #94  |  Link
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Any chance of adding support for EVOB files??
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Old 7th February 2007, 16:01   #95  |  Link
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I'm looking at H264 support first.
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Old 28th February 2007, 17:51   #96  |  Link
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10x for % adding.

One more small request:
Trim feauture exists in GUI, but missed in CLI mode. Can you add Trim to CLI mode in next beta ? Please.
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Old 28th February 2007, 18:34   #97  |  Link
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How will you determine and specify the trim points?
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Old 28th February 2007, 22:06   #98  |  Link
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Determine and set frames I do inside XviD4PSP (4.107 RC2). Then set in DGIndex trim points, like --trim 12345:23445 (in frames). I think it will be better than extract full d2v and than trim in avs.
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Old 28th February 2007, 22:11   #99  |  Link
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But DGIndex is not frame accurate.
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Old 28th February 2007, 22:20   #100  |  Link
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Seconds trim not bad too.
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