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Old 3rd December 2023, 15:23   #7281  |  Link
tebasuna51
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Generic upgrade https://sourceforge.net/p/megui/feature-requests/695/

But without many chances.
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Old 3rd January 2024, 20:19   #7282  |  Link
TsUNaMy WaVe
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Hello!
I've encountered a weird error. Upon installing Megui on a new PC, everything seems well at first. But when running a job, Megui crashes upon the job completion (and there are other jobs it's supposed to run after). When reopening Megui, the queue has all jobs, including the completed one, as "waiting", and there is no error log whatsoever. Has anyone encountered it before and knows what to do?
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Old 4th January 2024, 09:48   #7283  |  Link
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Originally Posted by TsUNaMy WaVe View Post
Hello!
I've encountered a weird error. Upon installing Megui on a new PC, everything seems well at first. But when running a job, Megui crashes upon the job completion (and there are other jobs it's supposed to run after). When reopening Megui, the queue has all jobs, including the completed one, as "waiting", and there is no error log whatsoever. Has anyone encountered it before and knows what to do?
Yes. I encounter the same issue. When i run 2-pass x265 encoding it will post error on the second pass. My workaround all these while was toI change the status to waiting and close MeGUI and reopen. I try again to run the second pass and it runs till the end.
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Old 4th January 2024, 14:51   #7284  |  Link
TsUNaMy WaVe
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Yes. I encounter the same issue. When i run 2-pass x265 encoding it will post error on the second pass. My workaround all these while was toI change the status to waiting and close MeGUI and reopen. I try again to run the second pass and it runs till the end.
The thing is even after reopening it doesn't say error. It is shown as waiting again even though a file was made. And if I rerun the job, it rewrite the file but again, just crashes upon completion, and no logs.
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Old 4th January 2024, 15:16   #7285  |  Link
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Originally Posted by TsUNaMy WaVe View Post
The thing is even after reopening it doesn't say error. It is shown as waiting again even though a file was made. And if I rerun the job, it rewrite the file but again, just crashes upon completion, and no logs.
Mine working just fine after i rerun my second pass.
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Old 4th January 2024, 21:24   #7286  |  Link
obiwan
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Hello there!

Is the development of MeGUI still ongoing, or only the libraries are updated? I made a simple feature request (almost 2 years ago ), even did a .patch file for the source code (I don't have "push" permissions to the repository, nor the tools to build whole package), but it went unnoticed I think...
And I just asked to add "SincResize" to the resizers list. https://sourceforge.net/p/megui/feature-requests/677/
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Old 5th January 2024, 11:52   #7287  |  Link
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Hello there!

Is the development of MeGUI still ongoing, or only the libraries are updated? I made a simple feature request (almost 2 years ago ), even did a .patch file for the source code (I don't have "push" permissions to the repository, nor the tools to build whole package), but it went unnoticed I think...
And I just asked to add "SincResize" to the resizers list. https://sourceforge.net/p/megui/feature-requests/677/
I wonder the same thing.
Hope in this new year of 2024 we can get MeGUI to add support for encoders like AV1 and VVC.

Thank you in advance to the MeGUI developers.
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Old 29th January 2024, 13:42   #7288  |  Link
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Nah, more than 3 weeks - no response.
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Old 28th March 2024, 02:23   #7289  |  Link
kedautinh12
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New megui ver from here
https://github.com/Kurtnoise-zeus/megui/releases
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Old 8th April 2024, 06:54   #7290  |  Link
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This is awesome!

Last edited by simple_simon; 8th April 2024 at 07:34.
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Old 20th April 2024, 15:12   #7291  |  Link
Vospi
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Hey there. Need help!

I did a video capture of the problem.

Short version:
MeGUI does not display my AVS preview at all (after indexing a VOB).

Longer version:
New install of latest MeGUI x64 to date. Win10 x64.

I previously messed with MeGUI for years, everything worked fine, until I started experimenting with multithreaded Avisynth to speed up QTGMC (in Virtual Dub). I remember my old MeGUI setup breaking because of that. This was years ago, I don't remember the details. But at the time, any AVS preview would just straight up crash MeGUI.

This behaviour continued on a new fresh install if I let MeGUI to use external Avisynth.

I did my best to uninstall everything that looked like Avisynth (backed up and deleted folders, removed registry keys, installed new Avisynth+ 3.7.3, both x86 and x64).

Now MeGUI doesn't crash, but both external and internal Avisynths do not open after indexing a source. This applies to a DVD that I definitely encoded with MeGUI years ago, too. So, not a source issue.

MeGUI is run with admin rights.

So, the error is:
Once the indexing is done, MeGUI returns:
The file so-and-so.d2v cannot be opened. Error message: the video stream cannot be opened.

After that, the AVS script creator window opens, but doesn't work (the buttons like Save and Preview are greyed out).

I'll do another round of cleanup, but at this point it looks like something else. Will appreciate any advice! I wanna mess with QTGMC again.

upd. Installing dgindexnv into MeGUI manually didn't help. (The update servers wouldn't provide it to me.) It does index with it, but throws the same error.

Last edited by Vospi; 20th April 2024 at 15:25.
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Old 20th April 2024, 16:41   #7292  |  Link
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Try https://github.com/Kurtnoise-zeus/megui
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Old 21st April 2024, 05:45   #7293  |  Link
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That's what I have.
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Old 21st April 2024, 06:03   #7294  |  Link
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Then ask there or here- > https://forum.doom9.org/showthread.php?t=185399
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Old 21st April 2024, 11:29   #7295  |  Link
tebasuna51
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Quote:
Try https://github.com/Kurtnoise-zeus/megui
That's what I have.
In your video capture show the old MEGUI 2944 x64 instead the new 6666.0204
Quote:
Originally Posted by Vospi View Post

So, the error is:
Once the indexing is done, MeGUI returns:
The file so-and-so.d2v cannot be opened. Error message: the video stream cannot be opened.
Not exactly "file so-and-so.d2v" but a very long name in K: device
Exists that file? You can write over K: device?
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Old 21st April 2024, 21:23   #7296  |  Link
Vospi
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I'm afraid that can't help.

I overwrote it with "the new version" (very sure it was a new version downloaded from Videohelp), nothing changed (at all), apart from the window name.
Yes, of course the index file exists. MeGUI is run with admin, as I said.
Folder access is definitely not an issue: the indexer creates all the files and even demuxes the video stream without trouble. My intuition is that it really stumbles on Avisynth specifically. But then I don't understand why even the "internal avisynth" option is not working.

Again, it happens on a different disk as well. But I doublechecked the folder access and writeability.

Thanks for looking at the video, btw
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Old 23rd April 2024, 12:38   #7297  |  Link
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Sorry but I can't reproduce your problem, log attached.

- Used MeGUI 6666 but also 2944 x64
- I use a local and easy temporal folder
- Of course over a unprotected DVD, try MakeMKV over protected DVD's
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Old 23rd April 2024, 14:00   #7298  |  Link
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The name of the index file looks wrong to me. Contains path name and spaces.
You may open the .d2v file in Editor and have a look at the path reference inside.
Does the path exist ? Is the path accessible at decode time ?

I would get rid of the spaces in path first. Rename folder
Yvon Marciano - Courts Metrages -> Yvon_Marciano_-_Courts_Metrages.
Then index new.
Index file should then have the name vts_03_1.d2v and no path parts.
Countercheck the .d2v path reference.
Observe the possibility of absolute or relative paths.
One (relative) allows moving of the index/vob set together, in the same folder, the other one (absolute) does not.
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Last edited by Emulgator; 23rd April 2024 at 14:07.
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Old 23rd April 2024, 16:28   #7299  |  Link
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@Vospi - IIRC the "local" Avisynth will, if a global one is installed utilize the plugin-folders set within the registry to autoload from there and if those plugins (32bit vs. 64bit, version, etc.) are not comaptible that may lead to such problems. You can try to add ClearAutoloadDirs() ontop of your .avs file and set MeGUI to use its internal avisynth.
Edit: Eventually you may have to set AddAutoloadDir() after the Clear* to the plugin-folder of meGUI's Avisynth *<megui>/tools/avs/plugins* (AFAIK the tools/avisynth_plugins folder ain't used by meGUIs avs to autoload from it).

Last edited by Shandra; 23rd April 2024 at 16:35.
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