Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion. Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules. |
14th May 2014, 02:40 | #1 | Link | |
Registered User
Join Date: Jul 2011
Posts: 1,121
|
When is PointResize NOT Reversible?
Not sure if this only rules for Pixel games, but as you may know, PointResize can be used to increase the size, and then if you want you can decrease it and it will be identical.
However, to do this you must follow certain rules, and i am not completely sure of those rules, though i think i know it, but rather ask here. For example, if i want a resolution from 240x160 to come as close to a height of 1200, do i have to take 160 and simply multiply it until it get's close? Meaning it can never reach 1200 exactly, and i can only choose from 1120/1280? Or is there some workaround? Conclusion Below: PointResize is Only reversible when it's multiplied by an integer. 120x1.5 = Wrong, 120x2 = Correct. However there is a way to bypass that according to Gavino: Quote:
Thanks for all information Last edited by zerowalker; 16th May 2014 at 03:03. |
|
Thread Tools | Search this Thread |
Display Modes | |
|
|