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2nd December 2022, 13:51 | #19781 | Link |
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got a question. when i do a 2 pass hvec 265 encode ive noticed the bit rate on the second pass steadily increases and the frame rate drops steadily also. surely the bit rate would vary depending on the action or not in the movie?
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2nd December 2022, 14:06 | #19782 | Link | |
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Quote:
Are you referring to the encoding "speed" shown at the bottom of the encoder window. It will vary depending on what it has to encode at that time... |
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2nd December 2022, 14:45 | #19784 | Link | |
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2nd December 2022, 15:25 | #19785 | Link |
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Ryushin and Pauly,
Looks like to get the encoding servers on an bare updated install to work with the SMdegrain scripts, all that needs to be done is the libfftw3f-3 dll install from the "Important to Install" folder. I didn't have to do anything else install wise or merge in the Tools folder. AVIsynth was already installed from the windows installer the first time the encoding server started up. Currently testing a full frame 4k grainy source to do a speed comparison. Doing just an Mdegrain3-300 I was getting about 28fps will my whole farm active. Doing it with the SMDegrain medium script it is running around 42fps. That's like a 50% increase in speed, WOW!. I still have to affinity mask the 16 core Ryzens down to 12 with SMdegrain, but even with all 16 cores active, the performance does not drop off the cliff like it does with just MDegrain. CPU usage on the 16 core Ryzens also is much less with SMDegrain, so I think with them firing up a second server instance will be really beneficial. Will probably play with the affinity mask and activate the 4 unused cores from server1 and use them on server 2 to balance things out a bit. |
2nd December 2022, 15:36 | #19786 | Link | |
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Quote:
Might I suggest three builds. SMDegrain Only: Stripped down so it does not overwrite any RB files and is a tiny download. PD Tools and Scripts: Stripped down so it does not overwrite any RB files. Full PD Tools and Updated Tools: Your full build that replaces the RB Tools folder. It would also be interesting for you to see what build users pick. I think the SMDegrain only will be fairly static and not have to be updated often. The other two builds will require more of your meticulous attention. I would use your "PD Tools and Scripts" version as I focus more on "It just works" kind of thing. Not overwriting any RB files will minimize problems. But I also don't get the improvements either. It would be nice if Atak keeps x265 and other important tools updated more often. Please don't be discouraged. You've added a lot to RB and it is greatly appreciated. |
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2nd December 2022, 15:43 | #19787 | Link | |
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2nd December 2022, 15:52 | #19788 | Link |
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On this grainy 4k source I'm running now(most cpu intensive), a single encoding server was around 6fps, 2 combined is around 9fps. This is on my 7950x.
OMG, going from an 1800x to a 7950x, you are in for quite a ride performance wise.... |
3rd December 2022, 01:22 | #19789 | Link | |
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Join Date: Jul 2019
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Having said that, I did decide to do that before I downloaded and unpacked your stripped down options, upon opening, I realised I was kind of wrong for thinking that, as I really couldn't see any changes, but one major omission in the "full" build. See, this is why feedback is SO important, out of the 100's of downloads, hardly anybody leaves feedback..... are they having problems or not, who knows, so if rlev11 hadn't commented on the setup problems he was having, I would never have known, as I haven't had these problems, and tbh, I can't figure out why he had problems with the "full" build a couple of weeks ago. I know why he had certain problems with the "lite" build, but that was my fault for not testing with a 4K clip. What needs to be done is a very thorough set of install instructions for first timers (and experienced users), so that will take a little time to get right. rlev11 has even offered to help with that, if needed. As for 3 variants, I think that is a little bit of overkill, I think that a revised "Lite" build is good for ppl that only want the basic SMDegrain experience, and then the "full" build is for the user that wants to try & use MANY, MANY filter options, with no real limits. As for overwriting the original RipBot folders & files, this IS necessary for the "full" build to be able to use all the resources that SMDegrain requires, and up to date as possible. So many components within RipBot are very old, and some are probably even redundant. As I've said many times before, my builds do NOT require the original RipBot to be downloaded or "installed", they are standalone builds !!! I don't know what more I can say. But one thing I will say, is, I am working on more "special" filters, I added 3 yesterday, and probably a couple more today, so I haven't given up, I just need to rehash the current process.
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) Last edited by Pauly Dunne; 3rd December 2022 at 03:02. |
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3rd December 2022, 01:40 | #19790 | Link | |
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We'll have to compare notes.. There's is a folder in my builds that has the Affinity options all written up, so it won't be hard to implement (thanks again to rlev11 for that) |
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4th December 2022, 05:19 | #19791 | Link |
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Another sneaky auto update, yesterday
v1.26.3
Added: 7.1 AAC encoding via FFMPEG (new profile will show up after you manually delete Audio.txt file in Profile folder) Added: Cover art can be also added in BATCH MODE Added: Automatic color conversion rec.601->rec.709 when upscaling from SD to HD Fixed: Main application RipBot264.exe was launching EncodingServer.exe without proper /avisynth-prefetch-threads switch Fixed: PC didn't automatically wake up at scheduled time if system date format was different than YYYY-MM-DD Thanks Atak FYI:- This is only significant IF the user uses the "Work Hours" function. Fixed Last edited by TDS; 5th December 2022 at 00:33. |
4th December 2022, 18:49 | #19792 | Link |
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work hours and windows 10
ok ive tried today with my laptop to use work hours and it still doesnt work. its obviously an issue with windows 10 and this feature.
it will always shutdown at the correct time but then never wakes. i would like to get this working as i have a 4kwp solar array and electric is now £0.40 per kwh in the UK or $0.48 in US equivalent. so not small beans. |
4th December 2022, 19:40 | #19793 | Link |
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I do not have access to physical Windows 10 machine. Only Win7 and virtual win11. It works 100% on my win7 even with non-standard date format like MM-DD-YYYY. Maybe other users could test if this is a problem indeed related with win10/11.
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4th December 2022, 20:22 | #19794 | Link | |
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If that doesn't work, Google how to wake your computer using windows task scheduler. You could then make the task scheduler wake the computer a couple minutes before you have set whatever you have in ripbot and see if that makes things work. |
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5th December 2022, 00:09 | #19795 | Link | |
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Atak, PLEASE explain how this works, so "we" all know... So what I would like to know is, when using this feature, what happens to the progress of the encode, when it turns itself off ?? If you were using DE, then whatever chunk(s) is being processed, would be lost, when the pc shuts down, and hopefully, when it starts again, it would start on the next chunk (the one that was not completed, when it shutdown), but if you weren't using DE, then the whole encode would be lost. |
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5th December 2022, 00:26 | #19796 | Link | |
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I have a 5.2kW solar array, and my power is approx $0.38 per kwh, but my "rule", if the solar isn't generating enough power so I can encode for "free", I don't do any, and with the weather in my area being really crappy for months & months, I don't get much done , and time's running out. I would think that if there were other users that use this function, you would have had some replies, but in my way of thinking, as you haven't, no body uses it !!!! If Atak would explain what it does to encodes in progress, then it's probably not a really economical process, as you would be losing encodes, everytime it shuts down !!! As rlev11 suggested, maybe you should set up a Windows Task to shut down & wake up the laptop, but then that wouldn't restart the interrupted encode, would it |
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5th December 2022, 10:23 | #19797 | Link | |
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What's the difference in speed between SMDegrain & MDegrain at those 3 settings you suggest?
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E5 2697 v2 @ 3.0GHz on P9X79 Deluxe 24GB Xeon E5-2680 v2 @ 3.1GHz 16GB Sony Vaio VPC-F13Z1E/B Last edited by slalom; 5th December 2022 at 11:50. |
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5th December 2022, 12:35 | #19798 | Link | |
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Quote:
https://forum.doom9.org/showthread.p...20#post1979320 |
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5th December 2022, 13:09 | #19799 | Link | |
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5th December 2022, 15:39 | #19800 | Link | |
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Generally, and I don't know why, SMDegrain Light and Medium is faster than equivalent MDegrain. While SMDegrain Hard is about 20-30% slower than MDegrain. SMDegrain gives vastly improved visuals over MDegrain. Just as MDegrain gave huge improved visuals over HQDN3D. Edit: blksize=8 drops the speed down by half, which is okay as it's processing four times as many blocks. I use this to prevent "blotchy" in content that the background is almost dark, or having two similar colors, such as in Untouchables, where Sean Connery is wearing a navy blue uniform at night on the bridge. Though I have to zoom up on the image to notice it. Last edited by Ryushin; 5th December 2022 at 15:46. Reason: More Information |
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Tags |
264, 265, appletv, avchd, bluray, gui, iphone, ipod, ps3, psp, ripbot264, x264 2-pass, x264 gui, x264_64, x265, xbox360 |
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