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14th September 2021, 04:01 | #341 | Link |
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I did some tests now and the result is awesome, maybe even better than OpenCV for my use,
and the best thing is that it gets this result without the luma equalization that I used with OpenCV, so the speed is much higher if you take that into account, great job. Now I have to wait for Akarin to update his plugin, because I cannot use B^ in VS Expr https://github.com/AkarinVS/vapoursynth-plugin #EDIT: I think I learned how to use Akarin's "var!" and "var@", it can replace the "^". Last edited by Julek; 14th September 2021 at 06:07. |
14th September 2021, 10:50 | #342 | Link |
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Good to hear. I don't know about the luma equalization. If you installed avs+ test 12 correctly you shouldn't have issues with the line carriage.
By the way my gaussian blur values are true gaussian sigma approximations not binomial so it might differ depending on what you use on VS.
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
15th September 2021, 18:54 | #343 | Link |
Acid fr0g
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I am having problems with the "cosmetical enhanced" version of ExTools 5.6. The same version old one works ok.
Error: (D:/Programmi/Media/AviSynth+/plugins64/ExTools-5.6new~Dogway.avsi, line 514, column 14)
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15th September 2021, 22:39 | #344 | Link |
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Thank you, fixed now. I always get the order wrong of ">="
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
16th September 2021, 00:01 | #345 | Link |
Formerly davidh*****
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The crocodile ( > ) always wants to eat the bigger number: 8 > 3
https://img.ifunny.co/images/a077545...717de72_1.webp |
16th September 2021, 00:19 | #346 | Link |
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Hehe, it's actually whether >= or =>. In language normally is said "equal or better/greater"
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
16th September 2021, 10:03 | #348 | Link | |
Acid fr0g
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Quote:
If you get the correct order, it will transform the >= to ≥ but only visually. There is AVS syntax highlight already present.
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16th September 2021, 10:09 | #349 | Link | |
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Quote:
It might be simple for some who work on full fledged IDEs, but this is my most heavily used program on the PC. Hopefully it has improved regex and fixed crashes with "Mark Occurrences"
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
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16th September 2021, 10:15 | #350 | Link |
Acid fr0g
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You are the most welcome.
I warmly suggest to join the GitHub community. The AVS syntax needs a refresh. Here too. It had a Notepad debug integration, so that every program calling for Notepad would have used Notepad 3 but the latest builds of Windows removed that feature.
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@turment on Telegram Last edited by tormento; 16th September 2021 at 10:17. |
16th September 2021, 10:33 | #351 | Link |
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NotePad2[Florian Balmer] and NotePad3[Derick Payne], seem to be from different authors.
Also there is at least one more by same name (NotePad2) on sourceforge by Ikiki. NotePad2[Florian Balmer]:- https://www.flos-freeware.ch/ NotePad3[Derick Payne]:- https://github.com/rizonesoft/Notepad3/releases NotePad2[Ikiki]:- https://sourceforge.net/projects/notepad2/ EDIT: There dont seem to be a NotePad4, except on Android.
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I sometimes post sober. StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace "Some infinities are bigger than other infinities", but how many of them are infinitely bigger ??? Last edited by StainlessS; 16th September 2021 at 10:45. |
16th September 2021, 10:47 | #352 | Link |
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I was using the notepad2-mod from XhmikosR here. From 2013, guess it's time to update lol
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
17th September 2021, 05:44 | #353 | Link |
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Wow, it's hard to keep up with all the mod's & revisions you're doing, "Dog"...I only updated some of these this morning...
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Not poorly done, just doin' it my way !!! Live every day like it's your last, because one day, it will be !! (M$B) |
17th September 2021, 10:07 | #354 | Link |
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Most of the things are finished by now, just little things here and there. QTGMC is fine but can be improved further (on the long run) after I run some Zopti tests, same with SMDegrain, but the logic here is finished. I also plan to implement a temporal limiting mode to LSFMod to propagate into SMDegrain.
TransformsPack is in WIP, but ConvertFormat() works, I just left some chroma issue unfixed a few months ago and of course chroma placement which still haunts me. I'm adding a few more sharpeners to SharpenersPack and finishing DeblockPack to upload soon. I was having some issues matching fft3dfilter with FFT3DGPU with large sigma, I saw a post of someone matching both but I forgot where...
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
17th September 2021, 10:54 | #356 | Link |
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I include SmoothD2c but ultimately depends on SmoothD2 which is a plugin, so we are limited by that. I'm also porting SmoothDeblock, which is a bit of a nightmare, but I will go little by little. These kind of projects help me see what I'm missing in ExTools so I include them on the go to be able to port them easier.
I already ported Deblock_QED() gaining 29% of performance.
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
17th September 2021, 12:00 | #357 | Link |
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About Deblock_QED(), autodeblock had this function and have more options to do: weakdeblock, mediumdeblock, strongdeblock, autodeblock
https://github.com/realfinder/AVS-St...odeblock2.avsi |
17th September 2021, 12:14 | #358 | Link |
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Looks a bit over-the-top, but I might include it at some point given it gives good results or I can optimize it more.
This is the list of deblocks, those marked as Script are subject to be included. I'm also including some Didée's suggestions for MC deblocking like MCSoothe, SoothCL, etc, based on FFT3D, which I try to port to FFT3DGPU. Once this is done I upload while SmoothDeblock still in WIP. Code:
### Included: ### ### Deblock_QED (+Deblock plugin) ### ### SmoothD2c (+SmoothD2 plugin) ### ### MSUDeCor (+MSU_Smart_Deblocking plugin) ### ### SmoothDeblock (Script) ### ### Other (not included): ### ### BlindPP("xxxx")(DCDecode) ### ### Deblock(DGDecode,MVTools) ### ### DeblockM ### ### vsDeblockPP7 ### ### MSUDeblock ### ### MSUSmartDeblocking ### ### SmoothD2 ### ### Unblock ### ### BlockTerminator (Script) ### ### BlockKiller (Script) ### ### FunkyDeblock (Script) ###
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
17th September 2021, 13:40 | #360 | Link |
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I think he meant MDeblock here. Yes, you need to manually load the MSU filter.
I think the best Deblock_QED contender might be SmoothDeblock but it uses old procedures for loop, arrays, etc, and while it might work fine today I want to refactor it entirely to modern syntax, so that will take me some time.
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i7-4790K@Stock::GTX 1070] AviSynth+ filters and mods on GitHub + Discussion thread |
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