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#7942 | Link |
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Join Date: Dec 2008
Posts: 2,187
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Klaus1189, s0meone_new, wushantao
Thanks. Updated in r5772 and r5774. The "short" and "long" menus can be renamed to "Player menu 1" and "Player menu 2" or to "Player menu type 1" and "Player menu type 2". I don't know how it will be better in English.
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MPC-BE 1.8.3 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource |
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#7943 | Link |
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Join Date: Feb 2015
Location: Bavaria
Posts: 1,789
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I thought about it, too in the meantime. At first I thought long and short decribed the amount of entries in the "main" menu. But of course long can also mean that you must go through more sub menus if you make the "main" menu more compact. But I still think about more matching names. Perhaps I will find some.
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#7944 | Link |
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Join Date: Feb 2015
Location: Bavaria
Posts: 1,789
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Updated german translation: Some cosmetics after full translation file analyzing and renamed the Player menus, very simple and I think for everyone easy to understand
"short" is "big" "long" is "small" This is the way the user sees the menu at first when he/she rightclicks ![]() |
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#7945 | Link |
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Join Date: Dec 2008
Posts: 2,187
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@Klaus1189
I think it will be easier to swap the current command descriptions.
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#7947 | Link |
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Join Date: Dec 2008
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@Klaus1189
I swapped the command descriptions in r5791.
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#7949 | Link |
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Join Date: Feb 2015
Location: Bavaria
Posts: 1,789
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I was not fully satisfied with some things but now I am, I promise. Updated german translation
Please update. It is the last time this year, I don't want to annoy you devs ![]() |
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#7950 | Link |
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Join Date: Dec 2008
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@Klaus1189
Thanks. Updated in r5793.
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#7951 | Link |
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Join Date: Apr 2008
Location: Russia, Vladivostok
Posts: 2,862
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Hi all.
Test version of MPC VR with HDR passthrough - https://yadi.sk/d/eUWssVC_Pa3EeA Limitation - there is no auto HDR on/off anf currently no metadata passthrough(i think using some standard metadata). For using - enable HDR in Windows 10 and then open/play any video with HDR in MPC-BE/MPC-HC. In MPC VR using DX11(VP or Shaders).
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AMD Ryzen 7 7700 /ASRock B650M Pro RS /G.Skill RIPJAWS 32 ГБ /Kingston 500Gb M.2 /RTX 4060 /Samsung U28R550UQI /OLED Philips 55OLED707 /Yamaha RX-V471 + NS-555 + NS-C444 + NS-333 + YST-SW215 Last edited by Aleksoid1978; 7th December 2020 at 14:13. |
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#7952 | Link |
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Join Date: Oct 2012
Posts: 8,342
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i can't get it to work.
st 2084 correction either stays in the OSD or the image is washed out. if the VP is disabled this information is not shown. are there some specific setting i should test this with like 16 bit d3d9? |
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#7953 | Link | |
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Join Date: Mar 2002
Posts: 2,323
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Quote:
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Ryzen 5 2600,Asus Prime b450-Plus,16GB,MSI GTX 1060 Gaming X 6GB(v398.18),Win10 LTSC 1809,MPC-BEx64+LAV+MadVR,Yamaha RX-A870,LG OLED77G2(2160p@23/24/25/29/30/50/59/60Hz) | madvr config |
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#7954 | Link | |
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Join Date: Apr 2008
Location: Russia, Vladivostok
Posts: 2,862
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Quote:
Are you sure that enable HDR in Windows ?
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AMD Ryzen 7 7700 /ASRock B650M Pro RS /G.Skill RIPJAWS 32 ГБ /Kingston 500Gb M.2 /RTX 4060 /Samsung U28R550UQI /OLED Philips 55OLED707 /Yamaha RX-V471 + NS-555 + NS-C444 + NS-333 + YST-SW215 |
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#7955 | Link |
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Join Date: Apr 2008
Location: Russia, Vladivostok
Posts: 2,862
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Update version - https://yadi.sk/d/SJtQ53KTsJS5_w
Add send HDR metadata.
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AMD Ryzen 7 7700 /ASRock B650M Pro RS /G.Skill RIPJAWS 32 ГБ /Kingston 500Gb M.2 /RTX 4060 /Samsung U28R550UQI /OLED Philips 55OLED707 /Yamaha RX-V471 + NS-555 + NS-C444 + NS-333 + YST-SW215 |
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#7956 | Link | ||
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Join Date: Oct 2012
Posts: 8,342
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Quote:
i'm on windows 19041 madVR works with and without HDR meta data using OS HDR. is there something i can do/test so i can provide some useful information that isn't "it doesn't work" Quote:
HDR->SDR OSD related problem if OS HDR is disabled so HDR->SDR is needed when the VP setting are all disabled. the OSD will not show the ST 2084 correction information but use it: https://abload.de/img/hdrsdrs2jlj.png |
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#7957 | Link | |
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Join Date: Apr 2008
Location: Russia, Vladivostok
Posts: 2,862
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Quote:
![]() About HDR - I develop on Nvidia 1650 + monitor + DP 1.4 cable, I don’t know what’s wrong on you side.
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AMD Ryzen 7 7700 /ASRock B650M Pro RS /G.Skill RIPJAWS 32 ГБ /Kingston 500Gb M.2 /RTX 4060 /Samsung U28R550UQI /OLED Philips 55OLED707 /Yamaha RX-V471 + NS-555 + NS-C444 + NS-333 + YST-SW215 Last edited by Aleksoid1978; 8th December 2020 at 11:35. |
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#7958 | Link |
Registered User
Join Date: Apr 2008
Location: Russia, Vladivostok
Posts: 2,862
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Update version - https://yadi.sk/d/xoaq3zIwoXyopg
Add auto system HDR On/Off.
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AMD Ryzen 7 7700 /ASRock B650M Pro RS /G.Skill RIPJAWS 32 ГБ /Kingston 500Gb M.2 /RTX 4060 /Samsung U28R550UQI /OLED Philips 55OLED707 /Yamaha RX-V471 + NS-555 + NS-C444 + NS-333 + YST-SW215 |
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#7959 | Link |
Registered User
Join Date: Dec 2008
Posts: 2,187
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@huhn
Shader "ST 2084 correction" is applied only after DXVA VP and D3D11 VP. If DXVA VP and D3D11 VP are not used, then the "ST 2084 correction" shader is also not used. HDR to SDR conversion is handled by the main color conversion shader (Shader VP).
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MPC-BE 1.8.3 and Nightly builds | VideoRenderer | ImageSource | ScriptSource | BassAudioSource |
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