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#901 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
Posts: 7,654
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L-Smash detects this mpeg-2 as 59.94 fps instead of 23.976.
Sample -> https://www.mediafire.com/file/jp0a2...ngfps.mkv/file Code:
LoadPlugin("LSMASHSource.dll") LWLibavVideoSource("Mpeg2-wrongfps.mkv") info Trim(0,-1)
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#902 | Link | ||
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Quote:
Quote:
Many times we force the fps to be other than video stream to sync with audio. If the true fps is 23.976 the mkv must be remuxed with that fps.
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BeHappy, AviSynth audio transcoder. |
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#903 | Link | |
Registered User
Join Date: Aug 2018
Posts: 10
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HolyWu ver. 20190910.1
Cannot be read if non-ASCII characters are included in the path of a specific file. For example, this file. http://www.minori.ph/download/files/wind_demo.mpg Quote:
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#904 | Link | ||
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Quote:
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 13th September 2019 at 12:16. |
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#905 | Link |
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It is your opinion, not mine.
The mkv is wrong muxed, point. I extract the .m2v from the container with eac3to Mpeg2-wrongfps.mkv Mpeg2-wrongfps.m2v -stripPulldown And now LWLibavVideoSource("Mpeg2-wrongfps.m2v") work fine.
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BeHappy, AviSynth audio transcoder. Last edited by tebasuna51; 13th September 2019 at 12:28. Reason: Add info |
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#906 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
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MkvToolnix does that if you import vob files.
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#907 | Link | |
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Join Date: Aug 2018
Posts: 10
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Quote:
In the case of UTF-8, it was able to read. Is it possible to modify it to work correctly even if the character encoding is Shift JIS? Otherwise, the AviUtl plug-in will have problems. |
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#908 | Link | |
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
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Quote:
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Groucho's Avisynth Stuff |
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#909 | Link |
RipBot264 author
Join Date: May 2006
Location: Poland
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Seeking directly in VOB is broken as well. (That's why I remux to mkv with MKVToolnix)
![]() Sample -> https://www.mediafire.com/file/ofuic...5_1_0.VOB/file
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#910 | Link |
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Seems than MkvToolnix read the
1: MPEG2, 480p24 /1.001 (16:9) with pulldown flags like 30/1.001 interlaced then put 60p /1.001 like fields per second. Maybe we need a feature/option request for MkvToolnix to ignore pulldown flags (like eac3to -stripPulldown) to obtain a mkv progressive at 24 /1.001 But for me it is not a problem of L-SMASH.
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#911 | Link |
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Join Date: Jun 2002
Location: On thin ice
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@HolyWu
There is an access violation happening with foreign ANSII characters like ü. https://en.wikipedia.org/wiki/Windows-1252 https://mega.nz/#F!bkkByaIa!6I5p9jkfXCT-oMQljTF9Rw |
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#912 | Link | |
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Location: Germany
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Quote:
UTF8 -> ok Ansi -> access violation But even the Windows Editor saves in UTF8 now...
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AVSRepoGUI // VSRepoGUI - Package Manager for AviSynth // VapourSynth VapourSynth Portable FATPACK || VapourSynth Database || https://github.com/avisynth-repository |
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#913 | Link |
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Try with cachefile parameter, that's what is likely causing it because old builds without cachefile parameter are fine.
edit: There is clearly an issue with this file but it's arbitrary, sometimes it loads, sometimes the staxrip preview shows access violation and other times StaxRip and VirtualDub2 silently terminate. ![]() Last edited by stax76; 13th September 2019 at 18:58. |
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#917 | Link | |
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Quote:
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Windows 7 Image Updater - SkyLake\KabyLake\CoffeLake\Ryzen Threadripper Last edited by Atak_Snajpera; 14th September 2019 at 21:04. |
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#918 | Link | |
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Quote:
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#919 | Link |
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First of all, thank you HolyWu for updates!
Can I ask what matter to use hardware decoder? I have Nvidia RTX 2060, but I did test and didn't notice difference in encoding speed. What decoder is preferred in my case? Thank you! Last edited by redbtn; 17th September 2019 at 14:31. |
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#920 | Link | |
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Join Date: Sep 2007
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Quote:
e.g if the bottleneck is your encoder/ encoding settings, or some filters, maybe offloading the decoding to GPU might not make much of a difference eg. If decoding only uses 0.5% of your CPU (maybe SD footage), it might not make much of a difference either Other scenarios might be different. e.g. Decoding UHD/4K footage might take significant CPU resources. Offloading that decoding task to GPU should free up CPU cycles to encode faster (if using a "CPU encoder" ) |
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