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15th January 2018, 16:19 | #48321 | Link | |
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15th January 2018, 17:29 | #48322 | Link | ||
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15th January 2018, 17:47 | #48323 | Link | ||
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Then for some unknown reason, the next time I check the custom res had gone and I was back to 1 drop every 5mn. I tried optimization again, and I was back to the old behaviour (none of the optimized modes would work) so I selected back my old default mode and that gave me back the usual 50mn before drops (in 4K23) which I'm happy with, even if not ideal. Absolutely no idea what changed and as I doubt it has anything to do with MadVR I didn't post again to not waste your time. Quote:
I'll try to take a look at CRU and see if I can get anything to work. Is it just me or does everyone with nVidia has drops every 2mn or so in 3D? Some people don't need FSE in 3D, I do. I might be interesting if nVidia users could post 1) if they need FSE or not for 3D in windows 10 with the latest 390.65 drivers and 2) how much time they get between frame drops. Then maybe we'll see a pattern? If you post, please provide OS and driver version, as well as GPU model (nVidia only). Prefered data would be for Window 10 build 1709 and latest 390.65 drivers. Maybe need FSE = frame drops, no need for FSE = no frame drops? I'll try to see if I get as much frame drops without FSE in 3D. I don't get 3D without FSE but the PJ does switch to 1080p23FP, so it might still provide some info re the frame drops in 3D windowed mode. Thanks again for the feedback and help.
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Win11 Pro x64 b23H2 Ryzen 5950X@4.5Ghz 32Gb@3600 Zotac 3090 24Gb 551.33 madVR/LAV/jRiver/MyMovies/CMC Denon X8500HA>HD Fury VRRoom>TCL 55C805K |
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15th January 2018, 18:06 | #48325 | Link |
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madVR v0.92.11 released
http://madshi.net/madVR.zip Code:
* added 2 new lower "remove compression artifacts" strengths * slightly improved "remove compression artifacts" quality at lower strengths * "remove compression artifacts" now always runs as part of NGU (if possible) * display bitdepth now defaults to new "auto" setting (read from EDID) * extended "if there are big black bars, reduce bar size" option range * render target display is now shown in bold in the settings dialog * added support for "execute command line on profile switch" * when OS "HDR and Advanced Color" switch is active, FSE mode is disabled * removed "exclusive" / "windowed" mode OSD notification * added "(OS HDR)" vs "(NV HDR)" vs "(AMD HDR)" OSD information * added downscaling "LL" (Linear Light) information to OSD * added keyboard shortcut for opening settings dialog (default Ctrl+S) * added keyboard shortcut for toggling seekbar on/off * added keyboard shortcut for showing seekbar for 5 seconds * added keyboard shortcut for toggling debanding on/off vs strength * added file tag "detectBlackBars=on|off" or "blackBarDetection=on|off" * added file tag "hdr=on|off" or "transfer=hdr|sdr|2084|709" * added "battery" profile variable * added "fullscreen" profile variable, can be exclusive or windowed * renamed "fseMode" profile variable to "exclusive" ("fseMode" still works) * fixed: "display" profile variable didn't work properly * fixed: little "let madVR decide" chroma quadrupling bug * fixed: screenshots were distorted with when using "crop black bars" * fixed: screenshots in paused state sometimes crashed madVR * fixed #320: make seeking to start of movie easier with FSE mode seek bar * fixed #336: madHcCtrl: 3DLUT file path is evaluated for remote instance * fixed #406: typing in "devices" profiles could jump to other pages * fixed #481: distorted colors with Y416 input and DXVA processing * added workaround for subtitle renderer crashes (XySubFilter, AssFilterMod) * added workaround for PotPlayer OSD render crashes I'd like your feedback, once more, for the following: 1) How does NGU Sharp + the new lowest RCA strength 1 look to you? Maybe NGU Sharp (only High and Very High) should always run with RCA strength 1 now, even if RCA is turned off? Or is it still better to allow NGU Sharp + RCA off? 2) If you have entered bugs into the tracker: http://madvr.bugs.madshi.net Please double check if your bugs are set to "feedback". Maybe I require your input to solve them. 3) The latest Windows 10 Fall Creators Update might/should contain a fix for switching to 24.000 Hz and 60.000 Hz refresh rates in both D3D9 and D3D11 FSE mode, without needing the madVR option " (FYI, in case you didn't know, older Windows 10 versions, and also Windows 8.1, like to switch to 23.976 Hz and 59.940 Hz in FSE mode, even if madVR asks for 24.000 Hz and 60.000 Hz.) |
15th January 2018, 18:52 | #48327 | Link | ||
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I can not run NGU Sharp Very High with RCA, even at strength 1, so that means I will not be able to use NGU Sharp Very High anymore for sources that do not need RCA anyway? I do not think I understand this right, or if I do, it is a bad idea. Quote:
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15th January 2018, 18:54 | #48328 | Link | |
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Good to hear! |
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15th January 2018, 18:56 | #48329 | Link |
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RCA 1 doesn't seem to harm details but I'm also not so sure if it should be mandatory. Might as well keep low debanding on all the time as well then? My problem isn't even processing power, but the fact that NGU and some artifact removal combinations cause my GPU to produce clicking or ticking sounds, some more and some less.
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15th January 2018, 19:02 | #48331 | Link | |
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For instance, for NGU Sharp Very High (FHD to UHD) I get ~26ms render time, but with RCA at strength "1" it jumps to ~58ms at medium and ~162ms at high NGU Sharp Very High not usable anymore for me if you do this, and I just got a GTX1070TI for Christmas Even if I had enough power, I would not want to use all that power for this, even if it never harm, I would better use it in something else or not use it at all. Another troll obviously. Last edited by Neo-XP; 15th January 2018 at 19:17. |
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15th January 2018, 19:16 | #48332 | Link | ||
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Have you activated RCA for chroma channels, too? That costs extra performance, unless you use NGU Sharp for chroma upscaling, too. |
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15th January 2018, 19:23 | #48333 | Link | |
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I just tick "reduce compression artifacts, then strength "1" and quality "medium" or "high". Nothing else. @madshi Are you sure that RCA runs with NGU Sharp by default now? Last edited by Neo-XP; 15th January 2018 at 19:27. |
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15th January 2018, 19:27 | #48334 | Link |
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I'm not having any noticeable performance costs. Like I said, it's the extraneous noise that GPU generates. It's probably nothing you or nev (changing decoder in lavfilters affects this) can fix, but since I remember there were at least one or two others with this problem, I'd thought I'd mention it. If you REALLY want to have RCA1 as a baseline I can probably live with it.
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15th January 2018, 19:27 | #48335 | Link | ||
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15th January 2018, 19:32 | #48336 | Link |
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Just to make sure you don't think I'm crazy let me say it once more: there is some physical component in the GPU that's either faulty or god knows what reason makes a ticking noise when NGU is used. It's mysterious because it's not just about the load - gaming or NNEDI256 don't produce it.
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15th January 2018, 19:32 | #48337 | Link | |
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Argh. Practically this means: New users will get the intended behaviour. "Old" users will get the option as they set it in v0.92.10, with no way to modify it, anymore. You can fix it by installing v0.92.10 again, then activate the option to run NGU Sharp + RCA together, then update to v0.92.11 again. Sorry for the confusion. Of course this will be fixed in the next build. |
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15th January 2018, 19:35 | #48338 | Link | |
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If you read the v0.92.11 release notes carefully, you'll notice that I never intended to make RCA run all the time, regardless of which upscaling algorithm you were using. I only suggested to enable it, in case NGU Sharp is already active, anyway, because in that situation RCA comes for free (both in terms of performance and noise). If NGU Sharp is already active, your GPU will already be "noisy", so it doesn't harm to also activate RCA in that situation, it won't cause the GPU to go even more noisy. If NGU Sharp is not active, I never planned to force RCA on you. |
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15th January 2018, 19:40 | #48339 | Link | |
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Long day at work do not help. |
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15th January 2018, 19:42 | #48340 | Link | |
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https://forum.doom9.org/showpost.php...ostcount=48371 What is your opinion about *image quality* when using NGU Sharp + the new RCA strength 1 setting. Is RCA strength 1 still harmful when used with NGU Sharp? |
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Tags |
direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling |
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