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Old 22nd April 2017, 21:59   #43441  |  Link
Neo-XP
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@madshi did you remove an anti-aliasing feature between v0.91.1 and v0.91.8 for NGU Sharp ?

Here is NGU Sharp high v0.91.1 VS v0.91.8 where this problem is very visible :



This problem is less pronounced with NGU Sharp very high, again v0.91.1 VS v0.91.8 :



Is it possible to improve this ?

The source I used for the 4K upscaling :



It is extracted from this calibration video : http://www.mediafire.com/file/z65th6...alibration.mkv

Last edited by Neo-XP; 22nd April 2017 at 22:56.
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Old 23rd April 2017, 00:18   #43442  |  Link
arrgh
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3D "jumping" and MPC-BE freezing after stopping playback...

Hi, I have set up a small media PC with a Kaby Lake Intel i5 7200U and HD Graphics 620 in Win10x64...
to ensure whether the Setup works, I have basically used the madVr Defaults (like Cubic scaling), just to make sure it works in principal with MPC-BE...

after some trouble with MPC-BE due to lacking Admin rights (not able to wright its ini-file), 2D full HD works (on a FHD Screen; mkv-files);
but 3D does not. the TV is switched to 3D but the movie is constantly "jumping" back a few Frames "every second", so the Picture is very jerky; I have defined a hot-key for closing MPC-BE; if i use this, MPC-BE freezes (does not happen with 2D material); the only way to come out of this is to shut down the Computer;

here the statistics:
http://www.bilder-upload.eu/show.php...1492903440.jpg

can anyone give me a hint how to overcome this?
I think the statistics doesn't indicate that the Hardware is not able to do 3D-mkv...?

Thanks in advance

Last edited by arrgh; 23rd April 2017 at 00:21.
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Old 23rd April 2017, 03:49   #43443  |  Link
deus777
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12 bit output

Hi, at some point Nvidia seem to have released a driver that outputs 12 bit from my gtx 980ti card. The projector sees 12 bit in either YUV or RGB, however madvr still only outputs NV12 8 bit 4:2:0 even if I set the properties to 10bit+ for the projector.

There is no 10 bit setting in the nvidia control panel, only 8 & 12. Can madvr output 12 bit or there is some other limitation or setting I have missed? This is windows 10 and mpc-hc.
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Old 23rd April 2017, 05:40   #43444  |  Link
valdeski
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Quote:
Originally Posted by deus777 View Post
Hi, at some point Nvidia seem to have released a driver that outputs 12 bit from my gtx 980ti card. The projector sees 12 bit in either YUV or RGB, however madvr still only outputs NV12 8 bit 4:2:0 even if I set the properties to 10bit+ for the projector.

There is no 10 bit setting in the nvidia control panel, only 8 & 12. Can madvr output 12 bit or there is some other limitation or setting I have missed? This is windows 10 and mpc-hc.
Are you using Fullscreen exclusive mode?
If your monitor/TV/etc supports 12bit the Nvidia driver won't show 10bit.
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Old 23rd April 2017, 07:19   #43445  |  Link
huhn
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Quote:
Originally Posted by deus777 View Post
Hi, at some point Nvidia seem to have released a driver that outputs 12 bit from my gtx 980ti card. The projector sees 12 bit in either YUV or RGB, however madvr still only outputs NV12 8 bit 4:2:0 even if I set the properties to 10bit+ for the projector.

There is no 10 bit setting in the nvidia control panel, only 8 & 12. Can madvr output 12 bit or there is some other limitation or setting I have missed? This is windows 10 and mpc-hc.
madVR can't output 4:2:0 NV21 you are reading the OSD wrong. that's simply your source.
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Old 23rd April 2017, 08:49   #43446  |  Link
deus777
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Quote:
Originally Posted by huhn View Post
madVR can't output 4:2:0 NV21 you are reading the OSD wrong. that's simply your source.
What I get is

D9D11 exclusive (10 bit)
h264, 8 bit, 4:2:0 -> NV12, 8 bit, 4:2:0
primaries BT709

gtx 980ti card is set to 12 bit 4:4:4

projector seeing 12 bit YUV. Who is dithering what?
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Old 23rd April 2017, 09:38   #43447  |  Link
huhn
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there is a lot happening there but madVR is sending 10 bit RGB to the GPU driver.
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Old 23rd April 2017, 10:20   #43448  |  Link
tingtong5
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Quote:
Originally Posted by tingtong5
I am using a HDMI extender between my HTPC and Projector that is capable of 2160p but max 30 Hz.

Therefore I would like to send 1080p 50/60 fps content in 1080p resolution to my prjector instead of upscaling to 2160p.

Resolution of windows is set to 3840x2160@30Hz

the display properties in madvr to:
2160p23, 2160p24, 2160p25, 2160p29, 2160p30, 1080p50, 1080p60

It works, Madvr sends 1080p @ 50/60 fps content in 1080p 50/60 Hz to my projector, HOWEVER I do see only a quarter of what should be displayed. Seems like the image is still upscaled to 2160p and only a quarter of it is displayed on the projector.
Quote:
Originally Posted by madshi View Post
Can you make a screenshot of the OSD (Ctrl+J) when this problem occurs? It could be a bug in the media players, asking for this weird "zoom" config. It could be a weird bug in madVR. It could be a bug in the GPU drivers. Or in the OS. It's really hard to say. A screenshot of the OSD might help figuring a few things.
Actually I am never able to make a screenshot when CTRL-J is enabled, since the screenshot will always be a black screen. But anyway, I made a picture ;-)

So the display is in 1080P50 and if I understand correctly from the CTRL-J information, madvr is still upscaling to 4K while it should not. Am I correct?

As you can see only about a quarter of the image is displayed on the display because of the unwanted upscaling from 1080P to 4K.



Last edited by tingtong5; 23rd April 2017 at 12:13.
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Old 23rd April 2017, 11:55   #43449  |  Link
huhn
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abload the screen somewhere else. a screen uploaded using the forum can take a while.

it is clearly stated "Attachments Pending Approval" i wonder why user usually don't notice this.
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Old 23rd April 2017, 12:05   #43450  |  Link
tingtong5
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Quote:
Originally Posted by huhn View Post
it is clearly stated "Attachments Pending Approval" i wonder why user usually don't notice this.
Of course I notice this, but I have no idea if that will take a minute or a week...

Anyway, I took your hint and did upload it somewhere else.

Last edited by tingtong5; 23rd April 2017 at 12:14.
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Old 23rd April 2017, 12:14   #43451  |  Link
huhn
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are you sure aou yre using 2160p23, 2160p24, 2160p25, 2160p29, 2160p30, 1080p50, 1080p60 ?

it is currently rendering at UHD.

and even more strange something is rendering in front of the OSD.

what type of GPU and driver is used and what setting did you changed?
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Old 23rd April 2017, 12:23   #43452  |  Link
ryrynz
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Quote:
Originally Posted by Neo-XP View Post
@madshi did you remove an anti-aliasing feature between v0.91.1 and v0.91.8 for NGU Sharp ?
Seems more a case of this scene highlighting some of the differences madshi's tweaking has done, is this the gamma middle ground tweak at work? Fire up v0.91.7 and take a look.
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Old 23rd April 2017, 12:50   #43453  |  Link
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That seems to be the case unfortunately.

v0.91.1 (NGU-med) / v0.91.7 (NGU Sharp high) / v0.91.8 (NGU Sharp high) :



Going back to v0.91.1...

Source extracted from http://www.mediafire.com/file/z65th6...alibration.mkv :



If you want to test it, you need to upscale it to 4K.

Last edited by Neo-XP; 23rd April 2017 at 13:45.
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Old 23rd April 2017, 13:15   #43454  |  Link
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Nice comparison, I'm sure he'll look at improving it some time in future.
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Old 23rd April 2017, 13:43   #43455  |  Link
tingtong5
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Quote:
Originally Posted by huhn View Post
are you sure aou yre using 2160p23, 2160p24, 2160p25, 2160p29, 2160p30, 1080p50, 1080p60 ?

it is currently rendering at UHD.

and even more strange something is rendering in front of the OSD.

what type of GPU and driver is used and what setting did you changed?
Yes absolutely 100% sure, I double checked.

GTX1070 with the original nvidia drivers, latest version 381.65

Using kodi dsplayer 16.1 on windows 7 SP1 and madvr and reclock.

What do you mean what setting did I change?

Last edited by tingtong5; 23rd April 2017 at 13:46.
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Old 23rd April 2017, 13:57   #43456  |  Link
Siso
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Does "enable windowed overlay" still clip WTW when used with 3DLUT?
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Old 23rd April 2017, 15:48   #43457  |  Link
huhn
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Quote:
Originally Posted by tingtong5 View Post
Yes absolutely 100% sure, I double checked.

GTX1070 with the original nvidia drivers, latest version 381.65

Using kodi dsplayer 16.1 on windows 7 SP1 and madvr and reclock.

What do you mean what setting did I change?
does this happen with mpc hc?
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Old 23rd April 2017, 16:39   #43458  |  Link
tingtong5
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Quote:
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does this happen with mpc hc?
No, I am using Kodi Dsplayer 16.1.

Or if you are asking if I can test it with mpc hc, I never used it before but I could try.
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Old 23rd April 2017, 18:04   #43459  |  Link
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Since I swapped out my R9 270 for an RX 480, I get loads of "presentation glitches", but no dropped or delayed frames and queues are all at maximum. Any settings not compatible with this kind of GPU that I need to check for? I'm not using GPU for decoding or anything and GPU usage is ~10% during playback according to MSI Afterburner. My monitor is set to 144 Hz, and smooth motion is enabled. I get the presentation glitches constantly when I have MPC-HC in a window (even when the video is paused) but they only seem to appear if I activate/hover over the UI when in fullscreen mode.
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Last edited by DragonQ; 23rd April 2017 at 18:06.
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Old 23rd April 2017, 20:05   #43460  |  Link
tingtong5
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When trying to skip 30 seconds or 10 minutes while playing 4K H265 files in Kodi Dsplayer 16.1 sometimes the screen turnes completely WHITE. Is this a known issue in Madvr? Or maybe its a Kodi issue? Video is still playing cause I still hear sound.
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direct compute, dithering, error diffusion, madvr, ngu, nnedi3, quality, renderer, scaling, uhd upscaling, upsampling

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