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#441 | Link | |
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Moderator
![]() Join Date: Oct 2001
Posts: 21,164
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Quote:
@Sharc Have you tried demuxing from the two M2TS files?
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#442 | Link | |
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Registered User
Join Date: May 2006
Posts: 4,083
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Quote:
- The BD plays ok on a standalone - The dumuxed base view has no glitches => The source (BD) is most probably clean. - FRIM and DGMVC behave the same => the common set is Intel. |
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#443 | Link | |
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Registered User
Join Date: May 2006
Posts: 4,083
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Quote:
I took the original .ssif and tsMuxeR demuxed the Base and Dependent files as expected. |
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#444 | Link |
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Moderator
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Posts: 21,164
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Ok. I misunderstood.
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#449 | Link |
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Registered User
Join Date: May 2006
Posts: 4,083
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Trying to produce a working cut ......
Got it. Uploading .... be patient .... Edit: Here we go. I hope you can duplicate the issue. Last edited by Sharc; 4th February 2014 at 23:30. |
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#450 | Link |
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PgcEdit daemon
Join Date: Jul 2003
Posts: 7,524
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As I suspected, pistacho's MVCSource has the same problem.
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r0lZ PgcEdit homepage (hosted by VideoHelp) BD3D2MK3D A tool to convert 3D blu-rays to SBS, T&B or FS MKV |
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#451 | Link | |
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Registered User
Join Date: May 2006
Posts: 4,083
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Quote:
YES, it's exactly the same problem. I guess this makes it pretty obvious that the root cause is the INTEL SDK. |
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#452 | Link |
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Moderator
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I don't have a 3D copy of "Pacific Rim", so I haven't tested it.
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#453 | Link |
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Guest
Join Date: Jan 2002
Posts: 21,901
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Thank you for the testing and streams, guys. This is going to be an interesting test case for Intel support. When I was doing the CUVID development NVidia was always very fast to respond and fix things like this. Intel has to do the same if they want the SDK to be successful. We shall see...
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#454 | Link |
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Registered User
Join Date: Dec 2011
Posts: 129
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These streams are what I was referencing. There's only a couple seconds of video in each of those spanning where I notice the error, but I think tsMuxeR gave me 1 more frame for one of the streams (and wasn't kind enough to tell me which way the overhang should be).
Sorry about that. I should probably only try to make posts here when I'm more awake, but the time difference means I'll probably be responding well out of sequence. |
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#455 | Link |
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Registered User
Join Date: May 2006
Posts: 4,083
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You have perhaps seen the comments of videofan3d about the Pacific Rim clip. His conclusion is "bad stream".
I have no clue at which stage between source and production of the clip the error has been introdcued, nor do I have other problematic sources (like Avenger) to test. I used tsMuxeR for demuxing and producing the Clip. Has anybody tried eac3to, just to exclude tsMuxeR from being the culprit? |
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#456 | Link |
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Registered User
Join Date: Dec 2011
Posts: 129
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I've tried it with EAC3To, tsMuxeR and BD Demuxer Pro 3D - all produce slightly different streams but all yield the same error in the same place. I even tried telling tsMuxeR to extract with different options to see if something needed to be rebuilt
I will, however, re-try EAC3to just to confirm. I don't recall exactly how long ago it was I did that so a newer plugin may work. |
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#457 | Link |
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Registered User
Join Date: May 2006
Posts: 4,083
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ok. I will also try now Pacific Rim with eac3to, and then we can see if we can confirm results.
Edit: No luck. - Demuxing Pacific Rim full length with eac3to. Base and dependent streams have identical number of frames (exactly the same number as I got with tsMuxeR) - Base stream plays flawlessly with SW players (same as before with tsMuxer) - transcoding from start using DGMVCsource as decoder => corruption starts with the same frame as before. As tsMuxeR was not involved at any stage in this test we can exclude it from being the cause for the problem. Last edited by Sharc; 6th February 2014 at 15:29. |
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#458 | Link |
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PgcEdit daemon
Join Date: Jul 2003
Posts: 7,524
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I did exactly the same test, and I confirm.
I can also confirm that DirectShowMVCSource and SSIFSource (both using CoreAVCDecoder) do not have the problem. I have also played the base view with several players, and none exhibit the glitches. IMO, there is no doubt any more that the culprit is the Intel Media library.
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r0lZ PgcEdit homepage (hosted by VideoHelp) BD3D2MK3D A tool to convert 3D blu-rays to SBS, T&B or FS MKV |
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