Ok, I'm back after testing with 1825.
Firstly, to eliminate the possibility of a fault with the encoder, I encoded to hfyu instead of HEVC. It crashes at around the same percentage progress.
To eliminate the source filter, I tried L-Smash Works instead of FFMS. Same results, crash at the same percentage progress.
I have since reverted to the stable build and it's chugging along fine. I would like to help knock out this bug so let me know how I can help. For starters, here's the 3 scripts I used that have exhibited this problem:
Code:
<input>
QTGMC(Preset="Slow",InputType=3)
nnedi3_rpow2(2,cshift="Spline36Resize",fwidth=720,fheight=480)
Code:
<input>
QTGMC(Preset="Very Slow")
Code:
<input>
Dither_convert_8_to_16()
Dither_y_gamma_to_linear()
Dither_resize16(1280,720)
Dither_y_linear_to_gamma()
DitherPost()
QTGMC(Preset="Slow",InputType=1)
InterFrame(Cores=4,GPU=True,tuning="Smooth",FrameDouble=True)
It should be noted that not all source files exhibit the same issue. Some complete successfully, in fact most do. I encode a lot of files and I estimate about 20% will crash. Those that do crash always seem to crash at the same percentage of progress...