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Old 28th August 2020, 11:17   #25  |  Link
foxyshadis
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Join Date: Nov 2004
Location: Tangled in the silks
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Quote:
Originally Posted by huhn View Post
does 4:4:4 decoding really cost more silicon when a hardware decoder can do 8K 4:2:0 and 4:4:4 is limited to 4k in this case?

BTW. freesync and gsync screen work out of the box with pretty old hardware and even entry level screens have often support for it (mostly useless like TVs).
and player seem to support it too. a high end gaming PC is clearly not needed.
https://github.com/mpv-player/mpv/issues/6137

https://forums.blurbusters.com/viewtopic.php?t=3509
There is a silicon cost, in doubling the available memory -- which admittedly isn't really all that expensive anymore, but every bit counts that deep. The bigger cost is the upfront engineering labor that they don't expect any ROI on, so why spend it in the first place?

This might change now that screensharing has suddenly become something everyone is doing, instead of just for the rare business meetings.
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