Hi puzio,
Quote:
Do You see that in Farina's guide with Audiomulch Y-signal is connected with 4-input of B_Decoder , NOT 3-input of B_Decoder.
So We have W,X,Z(silence),Y !!!!! in input of B_Decoder, NOT W,X,Y,Z.
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Good catch. I personally believe it is a mistake on A. Farina's page.
As you correctly note, the reverb is done to create W,X,Y. No need for Z (as there is no information on Z in the starting stereo-wav).
On the B_decoder, the pin-sequence is W, X, Y, Z (as you correctly note).
According to my understanding, reverbed W should connect to W-pin of B-decoder, X to X, and Y to Y. This is also how EoH's original guide works.
Quote:
I get "Front Left" loud, but "Front Right" is very low. With "Panorama" way they are similar.
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I get perfect reults here
(both with SIR & Panorama). I believe that this problem (and similar ones, such as 'wrongly' rotated sound-fields) are related to how the channel-mapping & demuxing is done.
Some suggestions:
a) Make sure B-Proc is configured as
in the guide
b) Use BeSweet to demux the 6-ch-wav into the mono-wav's. If you use wav2wav6.exe, you need to either re-name the channels, or use a different channel-mapping.
Good luck,
Andreas