Thread: Avisynth+
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Old 2nd July 2017, 00:50   #3503  |  Link
TheFluff
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Join Date: Jun 2004
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Posts: 1,100
Levels always uses a LUT currently. There's a comment in the code that says runtime evaluation is todo for 32-bit float input.

The reason it eats so much memory with dithering enabled is that enabling dithering multiplies the LUT size by 256; see line 179 and the subsequent allocation on line 195.
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