feisty, I'm interested in your approach (but it's not fun running your typical scripts which eat too much memory and run at 0.0001 FPS
)
The motion is better, but is there a way to preserve the ground detail, and to work with CbCr ? Especially the ground rocks near the jeep, and they are present in the Y' channel, but filtered out in your video. I suppose masking/overlay is one option bring it back