I'd mentioned it in a PM, but AvxSynth (which can build and work on x64 just fine) did have asm disabled and replaced with regular C/C++ versions that could get re-used, although for all I know it may have just merged that stuff in from Avisynth64. From what I understand there was a push a couple years ago or so to convert the asm in AviSynth to x264ASM, which would result in separating the stuff out anyway. Not to mention cross-platform interests and the possibility of non-x86 CPU architectures.
On a different tangent, I'd prefer if there was a more project-specific setup on Github. It's a lot easier to remember, say, github.com/avisynthplus/avisynthplus.git than having it as simply a personal repo of avisynth as it currently is. For that matter, shouldn't the thread title also be changed now too?
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