Using anything else before hand should make no difference unless Morph is doing something wrong.
(Or FrameSurgen is affecting frames it should not, I dont think so).
Substituting a random frame for the frame to be interpolated (or maybe from a few frames away) should similarly make no difference to output.
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significantly slow down the processing ?
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Would require frame accurate lossless file, scan complete clip to create a DBase (Using Duplicity2), and then a further pass
to change the framerate. I think you said 35 mins clip somewhere, so I would not consider that to provide much of a time overhead.
I once spend 3 days rendering a movie, and another time did 2000+ single frame hand edits, using something similar to Morph(start,end).
EDIT:
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“show=true” is used in the FrameSurgeon command, without it there is no difference
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Yeh well that is one difference and could affect vectors (although why it might make it better, ???).