Quote:
Originally Posted by FranceBB
Ah! That's sweet. So it works with 16bit stacked AND 16bit planar as well now?
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yes and 32 bit float, you need also update ContraSharpen_mod.avsi, but keep in mind that with HBD you will need ResizeX and most conversion parameters in nnedi3_resize16 will not do anything (since the input color formats = the output color formats), the output also is different in HBD see here
https://forum.doom9.org/showthread.p...63#post1903763