Add a "Return Source1" immediately after "source2=Avisource(...)", does it work OK up till there (ie are the dll's loaded OK).
I was getting problems with UnsharpMask missing from warpsharp.dll (old version from 2002/2003).
Replaced with 2008 version on Wiki, works OK with original res 1392x1048 in VDMod.
EDIT: Ooops no, if AVSPmod works ok then cannot be as above. Unless you mean OTHER scripts work OK but this
one [with LoadPlugin("warpsharp.dll"),] does not.
Where does one get the 2010 version John ?
EDIT: OK John, found it in Fred's package.
EDIT:
Quote:
Originally Posted by foxyshadis
preview crashes all the time for me too.
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Try switch off "Settings/Main configuration/Improved AVS Opening" as in post #9. (EDIT: Switches itself back on again after update I think)
Quote:
Originally Posted by foxyshadis
More to prevent the Hueg Liek Xbox forum-busting.
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Yep, was not sure if that were reason.
EDIT:
elbennodiablo,
RT_Stats has RT_Debug and RT_DebugF functions [You need DebugView (google) to view output].
You could eg put either side of the Loadplugins lines
Code:
RT_Debug("Attempting Load Plugins")
# Here Load Plugin() funcs
RT_Debug("Loaded Plugins OK")
And insert additional debug lines to track how far it got before the problem bites.
NOTE, MeGUI re-opens script about 4 or five times before Preview window is shown, but VirtualDub only once.
(So in MeGUI you will see complete set of RT_Debug messages multiple times when MeGUI is working OK).