Quote:
Originally Posted by Grmpf
So now to your "problem", madVR looks at the input resolution (if you feed SD it uses 601, if you feed HD it uses 709) and not at the output resolution to determine which colormatrix/LUT to use. It does not use the output resolution for the determination or some flag or so, just the input resolution you feed into madVR (thats one reason why it is bad to scale before madVR).
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Just to add, the SD/HD decision is made with these boundaries:
Quote:
Originally Posted by madshi
HD = wider than 1024 or higher than 576
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