Yeah it would be good if it were incorporated into MadVR, NNEDI3 just doesn't seem practical for everyday use. It's not that the output of NNEDI3 is bad (although maybe a little overdone as some people have pointed out), it's the efficiency of the actual processing. NNEDI3 requires a fair bit of processing power, which in turn requires a fair bit of electricity. If this NNEDI shader can use 'as little' amount of electricity as Jinc, with the quality close to NNEDI3, then that is a very good thing! This is even if the processing of a pixel twice can't be resolved. If it can be worked out, it would require even less processing power...
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