Quote:
Originally Posted by mawen1250
Just did a simple test with mvf.BM3D.
1920x1080 input
threads=8, max_cache_size=20000
profile="fast"
radius | Memory consumption
0 | ~4GB
1 | ~10GB
2 | ~15GB
Then try lowering max_cache_size to see if there will be obvious speed penalty. From my tests, 2/3 the memory consumption above is a well-balanced point.
That is, 2500 for radius=0, 7000 for radius=1, 10000 for radius=2, for 1920x1080 video.
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How many frames did you filter? The cache reevaluates its behaviour every few hundred frames, so the speed/memory consumption may improve (or degrade) over time.