There were examples of gpu resampling in avisynth and they worked quite well (old and not compatible with recent avisynth versions). I imagine today with better gpus and better drivers it'll be fine too. I guess one should try some simple resampling and see how it goes.
Edit: of course it is probabably pointless for something like bicubic, but JincAR is gonna be slowest resampling yet.
Last edited by Keiyakusha; 12th November 2013 at 08:49.
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