Quote:
Originally posted by ursamtl
One thing I am curious about is that no one has mentioned dithering if you convert to 32 bits for processing and then write 16-bit files.
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When you convert in Soundforge from 16 bits to 32 bits, there is no dither option.
The 6 mono 32 bits files are directly used in Surcode.
So there is no dithering involved at all.......
Of course it would be different if you do the 32 to 16 bits in SF or CE !
I certainly will try out your method and compare it with the one we're currently working on (and the others)!
Good job and perhaps you can consider a newbie manual ?
kind regards,
EoH