View Single Post
Old 17th November 2020, 08:19   #8  |  Link
anton_foy
Registered User
 
Join Date: Dec 2005
Location: Sweden
Posts: 703
I found out that even if I load the dlls specifically from my main plugins folder and not from the repository avisynth+ ignores this and use the dlls from the avisynth_repository/plugins folder. Sorry, this I missed totally when switching to avisynth+ but putting the correct dlls into the repository/plugins folder solved it and now I MP pipeline can even find and use the neo_fft3d and all the other neo's aswell.

Thanks!
anton_foy is offline   Reply With Quote