View Single Post
Old 5th November 2012, 18:24   #3  |  Link
jackoneill
unsigned int
 
jackoneill's Avatar
 
Join Date: Oct 2012
Location: 🇪🇺
Posts: 760
Quote:
Originally Posted by Chirico View Post
I can look into what would be needed to port DGIndex to *nix. The last time I looked at the code it was a bit menacing, though. It also relies on a bunch of ASM that would probably be a nightmare to port so we'd have to stick to plain C++ until/unless someone wants to take on that task.

I'll also test building this on OS X when I get home tonight.
There is a "trimmed" dgindex here: http://fraps.servegame.com/movie/. IIRC it did compile in Linux when I discovered it (ages ago).
__________________
Buy me a "coffee" and/or hire me to write code!
jackoneill is offline   Reply With Quote