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Old 27th November 2022, 14:10   #64  |  Link
Emulgator
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Join Date: Feb 2007
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ATM I see VEAI and other AI algos rather as a choice of offline reconstruction algos.
Once AI gets so cheap that it an be performanced realtime, maybe.
But I think that guessing at content (to such extent and in effect repainting it) is not what a renderer should do.
A few years later my today's opinion may well be overridden by development ;-)

To continue Topaz discussion:
I can not get any enlightening out of Version 3 so far up to 3.0.4:
Slower, clumsier behaviour,
(continues rendering costly preview threads under the hood, every time I have to untick something),
the two screens are not updated in realtime but stutter around (worked in 2.6.4),
still Deinterlacing can not do what I am inclined to believe it could,
"Ugly face syndrome" still unsolved
(while calcuating Proteus on them, if faces happen to be below a certain pixel size they degrade to ugly grimaces).

I haven't even tried to get the output options tested for better parameters.
And from this month on I would have to shell out the yearly price again to be updated...
So it is 2.6.4 for me still.
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Last edited by Emulgator; 27th November 2022 at 14:26.
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