Quote:
Originally Posted by frank
In the xml of v0.56 are really 24 fps time stamps but FrameRate="23.976".
In the xml of v0.61 are really 23.976 fps time stamps but FrameRate="25".
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The FrameRate value in the XML is not used the normal way bt BDSup2Sub. It must be 25, even if it's not at all the frame rate of the movie. It's why I have restored that value in v0.59.
The frame rate written in the XML is ignored by BD3D2MK3D, and should not influence the conversion to 3D.
The fact that the frame rate has changed in the time codes is very strange. Currently, BD3D2MK3D does not force any frame rate, and the conversion should not modify the timings of the original SUP. But I may be wrong. It is very difficult to understand how BDSup2Sub works!
Quote:
Originally Posted by frank
AFAIK you have to handle the .3dp with 24 fps.
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But IIRC it's what I do. Anyway I will verify that tomorrow. In v0.57. I have introduced so many changes that I may have modified something inadvertently.