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Old 26th June 2012, 08:16   #15  |  Link
DrPhill
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Join Date: Dec 2011
Location: West Somerset, UK
Posts: 130
Quote:
Originally Posted by Yellow_ View Post
I've had it running for so long, forgot what's required :-) however it could be needing a Windows runtime library or something.

Try installing the C++ redistributable package:

http://www.microsoft.com/en-us/downl...s.aspx?id=5555

For testing AVISynth you could open an .avs file with Virtualdub http://www.virtualdub.org/download.html or even a windows binary of ffplay part of a Windows ffmpeg install available here, http://ffmpeg.zeranoe.com/builds/ as long as it was compiled with avs support.

Or you can process .avs scripts with Avs2yuv http://akuvian.org/src/avisynth/avs2yuv/ and Avs2pipemod http://forum.doom9.org/showthread.php?t=160383&page=6 on the CLI serving to Windows binaries of x264 http://x264.nl/ or ffmpeg etc, both avs2yuv & avs2pipemod also allow possibility of 10 & 16bit data out of Avisynth to x264 10bit build and Imagemagick 16bit image formats, http://forum.doom9.org/showthread.ph...59#post1386559, but one step at a time. :-)
Excellent advice. I will sit down after the dog walk and work my way through that. I spent an hour or so lookking around the we but found nothing so you advice is very welcome.

I am new to Linux (Mint 13/Mate), and not very experienced in the world of video editing so it all seems very confusing.

I will let you know how I get on.
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