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Old 1st September 2014, 12:29   #3  |  Link
Zachs
Suptitle, MediaPlayer.NET
 
Join Date: Nov 2001
Posts: 1,721
Quote:
Originally Posted by huhn View Post
first of all it is work totally fine. it is missing a lot of totally basic stuff like subtitle support, audio volume.

why did you start with 4 taps not 3? 4 is usually way to sharp in my eyes.
I haven't done any picture quality comparison but does it use high bit deep and/or dither?

does it really use the GPU? gpu-z doesn't show anything
Yes it's very basic for now. The player is basically my test app for the renderer. Renderer has text overlay support but I haven't got around to implementing subtitle in the player.

I don't know what madvr's 3 tap really is. But in my renderer 4 taps means it takes 4x4 texels to calculate the resulting scaled pixel.

GPUs calculate in 32 bit floats by default and that's what my renderer uses. What exactly does high bit depth and dithering do? Dithering I assume is to do with conversion from yuv to rgb?

Are u using an amd card? On my amd card Gpu-z seems to show no gpu usage until a certain threshold. But yes it's definitely using gpu for scaling and yuv to grb conversion. I don't think the cpu is near enough for 60fps full screen 1080p jinc
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