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Old 23rd April 2021, 19:15   #9  |  Link
benwaggoner
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Join Date: Jan 2006
Location: Portland, OR
Posts: 4,771
Quote:
Originally Posted by VS_Fan View Post
I used 10 full-HD 1920x1080 clips: 20 seconds duration, 2 from each of the following 5 sources: 2x2 different android phones, 2 from a canon camera, 2 from a nikon camera, and 2 video game sequences captured with the xbox game bar in windows 10. They all contain dynamic scenes with moving camera and moving subject(s)

EDIT: The reason for my mix of videos: With the experiment I wanted to find the most appropriate codec and settings for archiving these kind of videos:
  • Videos from cameras and phones; medium speed encoding, good quality (>= 18 SSIM dB)
  • Video game captures: Fast encoding, acceptable quality (~15 SSIM dB)
Ah, gotcha. So it's either game footage or recompressing already compressed content without postproduction. Those are pretty specific use cases, so it makes sense your results would have higher correlation than a more general case which includes lossless film and video sources, cel animation, etcetera.
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