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Old 13th November 2015, 23:37   #72  |  Link
XMonarchY
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Is there any chance the latest experimental AdaptiveSharpen (11/5/2015) will get an update soon to work properly with DirectX 11? I mainly use AdaptiveSharpen in games through ReShade and right now it says that this latest AdaptiveSharpen does not work as intended in DirectX 11. Does it create some odd artifacts in DirectX 11 or slow down performance too much?
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