I'm not grading or filtering CGI, it's just, I found 16bpc can actually be, not enough in some cases, I had used to think 16bpc should be enough for almost everything, and that 3dsmax incident refreshed my mind, so a new level of "enough for everything", float32, replaced 16bits stuff in head
and naturally, I want all 16bits stuff degraded and take float32 instead, for, first, it can get the most hardass situation handled, and it's more mathematically correct, that's a bonus
should I just be okay with 16bpc, I'm in the middle of mvtools modification
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