Thread: Avisynth+
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Old 30th April 2015, 17:14   #1091  |  Link
Groucho2004
 
Join Date: Mar 2006
Location: Barcelona
Posts: 5,034
Quote:
Originally Posted by aegisofrime View Post
Ok, I'm back after testing with 1825.

Firstly, to eliminate the possibility of a fault with the encoder, I encoded to hfyu instead of HEVC. It crashes at around the same percentage progress.

To eliminate the source filter, I tried L-Smash Works instead of FFMS. Same results, crash at the same percentage progress.

I have since reverted to the stable build and it's chugging along fine. I would like to help knock out this bug so let me know how I can help. For starters, here's the 3 scripts I used that have exhibited this problem:

Code:
<input>
QTGMC(Preset="Slow",InputType=3)
nnedi3_rpow2(2,cshift="Spline36Resize",fwidth=720,fheight=480)
Code:
<input>
QTGMC(Preset="Very Slow")
Code:
<input>
Dither_convert_8_to_16()
Dither_y_gamma_to_linear()
Dither_resize16(1280,720)
Dither_y_linear_to_gamma()
DitherPost()
QTGMC(Preset="Slow",InputType=1)
InterFrame(Cores=4,GPU=True,tuning="Smooth",FrameDouble=True)
It should be noted that not all source files exhibit the same issue. Some complete successfully, in fact most do. I encode a lot of files and I estimate about 20% will crash. Those that do crash always seem to crash at the same percentage of progress...
First thing I'd do is check memory usage. Run the scripts through AVSMeter and post the log(s).

Edit: Are you using 64 or 32 Bit AVS+?
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Last edited by Groucho2004; 30th April 2015 at 17:48.
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