Quote:
Originally Posted by Sagekilla
Right now my bottleneck is the source, since I'm only seeing about ~20% CPU load on my machine
|
That's most likely because you're not using the multithreaded version of ffms2.
I have been using DGDevNV for quite a while and I'm quite happy with it so far. I get about 60-120 fps depending on the source which is fast enough for my C2Q at 3 GHz encoding to x264.