Quote:
Originally Posted by ChaosKing
I made some tests now and it seems that it works with ssim, but gmsd produces numbers like this
Code:
* 1 / 2000 : 6.144252 12480ms sigma=23
* 2 / 2000 : 9.186479 12160ms sigma=14
+ 3 / 2000 : 8.801965 12070ms sigma=15
+ 4 / 2000 : 7.343317 11990ms sigma=19
* 5 / 2000 : 10.544009 12300ms sigma=11
+ 6 / 2000 : 4.6340036 11610ms sigma=30
+ 7 / 2000 : 8.400525 11740ms sigma=16
+ 8 / 2000 : 9.643034 12150ms sigma=13
Are these correct numbers? Shouldn't these be between 0-1? (I use the latest muvsfunc script and vmaf plugin)
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In GMSD smaller number means better quality, so make sure you have GMSD: MIN(float) as the output. Zopti returns the sum of per frame values so otherwise it looks good to me.