Well yes, there we go. None of them look any better than straight-up pointresize due to ruining the shapes and barely doing anything else (unless it's hq2x, in which case it also blurs very detailed bits to make them not detailed).
They only manage to look worse, and even bigshot XBR that works wonders on a lot of things completely botches this stuff.
I'm simply making too detailed and too complicated things for these low-detail pixel art upscalers to survive.
|