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Old 27th November 2019, 01:15   #17  |  Link
shekh
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Join Date: Mar 2015
Posts: 775
Ok, lets try

show preview
making 1st key:
go to frame 0
press "key" button (leftmost button)
click "rgb levels", make some evil change (red 0-0.5)
click ok to close rgb levels

making 2nd key:
go to frame 20
press "key" button
click "rgb levels", make some different change (green 0-0.5)
click ok to close rgb levels

Now you have simple interpolation.

Explanation of controls:
Frame row: type frame number to jump to; next 3 buttons: click and drag to move frame pointer (slow/medium/fast); next 2 buttons: jump to previous/next key
Key row: create key; modify filters stack within the key (by default there is a list of some preset filters)
Click filter name to change params. Shift-click to enable/disable. Right-click to delete, add another filter and more options.
Blend key row: create blend key; enter blend value; 2 buttons adjust value slow/fast (click and drag); 2 buttons jump to previous/next point (damn, it crashed)
Blend keys help to adjust ease-in ease-out, this is sort of time-remapping of default interpolation.
For example above:
jump to frame 10
create blend key
type value 1
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