View Single Post
Old 6th January 2018, 18:55   #11  |  Link
StainlessS
HeartlessS Usurer
 
StainlessS's Avatar
 
Join Date: Dec 2009
Location: Over the rainbow
Posts: 10,980
I think I read the figures 5% -> 15% on the intel linked site:- https://software.intel.com/en-us/art...-applications/
(Or maybe it was on StackExchange).

My only experience coding for 64 bit did result in slower 64 bit, but may have been down to ME
Here (WaterMark):- https://forum.doom9.org/showthread.p...40#post1826340

EDIT: Although it did make it more awkward in my 64bit version as I changed from using RGB blue channel of mask image for the mask (which I did not like) to the YUV luma channel, and in doing so made it necessary to track the mask in YUV luma and apply it to RGB32 R,G,B channels, and so having Y the right way up, and RGB upside down.
__________________
I sometimes post sober.
StainlessS@MediaFire ::: AND/OR ::: StainlessS@SendSpace

"Some infinities are bigger than other infinities", but how many of them are infinitely bigger ???

Last edited by StainlessS; 6th January 2018 at 19:03.
StainlessS is offline   Reply With Quote