Quote:
I don't know why but it doesn't remove right frames for me
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ExactDedup removes only EXACT duplicates [hence the name], if a single channel of a single pixel is different, then it is not an exact dupe.
Those very precise time codes would require double precision floating point, not do-able from script.
Suggest simple dupe detector based on Ydifference threshold to create frames list and then use RejectRanges().
Maybe see here [Methods for Duplicate Frame Detection & Deletion in Scripts]:-
https://forum.doom9.org/showthread.php?t=182156
custom frame dropping:-
https://forum.doom9.org/showthread.php?t=155683
RejectRanges:-
https://forum.doom9.org/showthread.p...es#post1683559