Quote:
Perhaps your editor tells you that the files saved by BD3D2MK3D use ANSI encoding instead of UTF-8 when there are no foreign characters, because it doesn't find characters encoded in 16-bit.
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Maybe, damned Windows
Until now no errors but I don't use foreign characters in the movie path anymore for my tests.
One problem remains: chapter files.
I wrote the word König (king) as a name in
chapters_3D-delay.ogm.
After remuxing with
_MUX_3D.cmd it shows only "K".
I forced to save the
chapters_3D-delay.ogm as UTF-8 with Editor - then after remuxing the name König was right inserted.
I have no clue what Windows does. Something is different in the file header what brings the Windows Editor messed up.