Quote:
Originally Posted by real.finder
tv_range will just improve motion vectors in tv source (limited range source), you can set it to false even in tv range and that will be like qtgmc 3.32
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Gotta ask....
Doesn't "tv_range=true" as the default value make the script guilty of the same behaviour that was deemed undesirable for plugins?
https://forum.doom9.org/showthread.p...22#post1793722
And if it's also the default for SMDegrain, doesn't that make it guilty of the same thing?
I'm just trying to understand why a plugin shouldn't mess with the levels unless specifically told to, but for a script the user needs to be aware of the source levels and set an option accordingly. Or is QTGMC used on full range sources so rarely it doesn't matter?
Maybe the tv-range setting could be called something else such as "clamp" given I assume the end result it pretty much the same and it's possibly less counter-intuitive.
Cheers.