Quote:
Originally posted by Angelus
it was huffyuv. I was just an idiot and didn't have a resolution that was divisible by 4.
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I didn't know it needed to be a factor of 4. I thought it was 2 because there are 2 pixels in a 32 bit 4:2:2 macro pixel. I'll have to run some tests on different codecs I use.
Thanks