ok - I was wrong (and I was right)
Implementing it was easy, but it's only possible to do in the horizontal resize, since vertical doesn't have seperate Y/UV processing.
[Edit]: Hence it will not be of any gain, if we implemented it in that one.
Get is at the bottom of
the CVS bin site
It is hardcoded to use Biliniar filtering on UV always! Both lanczos and bicubic are affected.
I doubt it will give you much speed improvement though. (I'll try to do a nearest neighbough, if I can do it quick).