Welcome to Doom9's Forum, THE in-place to be for everyone interested in DVD conversion.

Before you start posting please read the forum rules. By posting to this forum you agree to abide by the rules.

 

Go Back   Doom9's Forum > Search Forums

Showing results 1 to 25 of 27
Search took 0.00 seconds.
Search: Posts Made By: anton_foy
Forum: Avisynth Development 1st August 2023, 00:09
Replies: 244
Views: 73,282
Posted By anton_foy
So cool! Does this new feature slow things down...

So cool! Does this new feature slow things down alot?

Edit: btw. I tried to make your version correspond visually to pinterf's latest version of mvtools2 but yours with optSearchOption=5 and...
Forum: Avisynth Development 6th July 2023, 13:08
Replies: 244
Views: 73,282
Posted By anton_foy
@DTL How is it possible to use mdegrain2...

@DTL

How is it possible to use mdegrain2 with your version, or is it only possible with tr=1 and mdegrain()?

I would like to make my Clay script to work with your version separately to get a...
Forum: Avisynth Development 8th March 2023, 12:29
Replies: 244
Views: 73,282
Posted By anton_foy
Love those updates! Seems logical with lowering...

Love those updates! Seems logical with lowering the thSad in the next step. Does this work using DX12 me?
Forum: Avisynth Development 3rd March 2023, 18:01
Replies: 244
Views: 73,282
Posted By anton_foy
Wow great find! Have you considered to try Zopti...

Wow great find! Have you considered to try Zopti with your version of mvtools? Can't wait to try the new version of yours.
Forum: Avisynth Development 3rd March 2023, 13:55
Replies: 244
Views: 73,282
Posted By anton_foy
Sorry I am a little slow. Just understood it as...

Sorry I am a little slow. Just understood it as prefiltering with MDegrain and only using that data to compare against the non-altered data using this line:

multi_vec_g2=MAnalyse (super_g1,...
Forum: Avisynth Development 3rd March 2023, 08:08
Replies: 244
Views: 73,282
Posted By anton_foy
So this is like prefiltering with MDegrain...

So this is like prefiltering with MDegrain itself? Refining MVs using denoising/filtering only on MAnalyse.
Edit: Would the "SuperCurrent" be used to compare against the prior superclip (prefiltered...
Forum: Avisynth Development 2nd March 2023, 12:32
Replies: 244
Views: 73,282
Posted By anton_foy
Here he is asking about more input images using...

Here he is asking about more input images using optical flow for video. Don't know if it is corresponding to what you look for though....
Forum: Avisynth Development 2nd March 2023, 09:06
Replies: 244
Views: 73,282
Posted By anton_foy
I found...

I found https://github.com/open-mmlab/mmdetection3d and https://github.com/bharathgs/Awesome-pytorch-list which lists the mm3d optical flow .pth. Maybe something interesting?

Edit: this link to...
Forum: Avisynth Development 27th February 2023, 13:49
Replies: 244
Views: 73,282
Posted By anton_foy
Wow amazing DTL! Great to see although pretty...

Wow amazing DTL! Great to see although pretty rough that support is limited. But it is ported and working for VS now?
Forum: Avisynth Development 18th February 2023, 10:48
Replies: 244
Views: 73,282
Posted By anton_foy
Yes! I have to say it you are really brilliant...

Yes! I have to say it you are really brilliant DTL!!! Plenty of progress in such a small amount of time! Now I have to try your implementation of diagonal blocks for MDegrain. Seriously I think many...
Forum: Avisynth Development 17th February 2023, 15:58
Replies: 244
Views: 73,282
Posted By anton_foy
Thank you DTL it is working now but I get severe...

Thank you DTL it is working now but I get severe blockiness in high motion areas. Tried many script variants.
Forum: Avisynth Development 14th February 2023, 00:14
Replies: 244
Views: 73,282
Posted By anton_foy
Really? The directory where my .avs script is ok!

Really? The directory where my .avs script is ok!
Forum: Avisynth Development 12th February 2023, 01:01
Replies: 244
Views: 73,282
Posted By anton_foy
Thanks Reiner and DTL now I borrowed a graphics...

Thanks Reiner and DTL now I borrowed a graphics card tested with d3d test and it put out 4096x4096 res so it hopefully works. I will report.

EDIT: Nope, "can not load file Compute.cso". I have...
Forum: Avisynth Development 9th February 2023, 11:01
Replies: 244
Views: 73,282
Posted By anton_foy
The GTX 970

The GTX 970
Forum: Avisynth Development 8th February 2023, 23:47
Replies: 244
Views: 73,282
Posted By anton_foy
My card does not support it then: ...

My card does not support it then:
D3D12_VIDEO_SIZE_RANGE SizeRange MaxW 0 MaxH 0 MinW 0 MinH 0
Forum: Avisynth Development 8th February 2023, 03:35
Replies: 244
Views: 73,282
Posted By anton_foy
Tried the D3D12HelloTriangle and I got "result:...

Tried the D3D12HelloTriangle and I got "result: 0". I use the SSE2 version of your mvtools.
Forum: Avisynth Development 7th February 2023, 13:22
Replies: 244
Views: 73,282
Posted By anton_foy
#DTL: ...

#DTL:
pre=convertbits(8,dither=-1).converttoyv12().dipre()
tr=6
super = last.MSuper (pel=4, levels=1, chroma=true)
sup8 = pre.MSuper (pel=4, chroma=true)
#multi_vec = MAnalyse (sup8, multi=true,...
Forum: Avisynth Development 5th February 2023, 23:19
Replies: 244
Views: 73,282
Posted By anton_foy
Thanks! Then I will try 8x8 blocks with MAnalyse,...

Thanks! Then I will try 8x8 blocks with MAnalyse, MCompensate but it will not be any benifits in speed with DX12-ME (GPU) when using MCompensate? Only used for MAnalyse? Sounds a bit similar to...
Forum: Avisynth Development 5th February 2023, 17:46
Replies: 244
Views: 73,282
Posted By anton_foy
MCompensate

@DTL, with your versions of mvtools I can run scripts with mdegrain scripts but not motion compensated scripts with MCompensate. It just stops, aborts without error. Do you know why?

Edit: sorry I...
Forum: Avisynth Development 18th October 2022, 15:16
Replies: 244
Views: 73,282
Posted By anton_foy
https://forum.doom9.org/showthread.php?p=1962308#p...

https://forum.doom9.org/showthread.php?p=1962308#post1962308​

https://forum.doom9.org/showthread.php?p=1973516#post1973516​

Possibly for this thread or not but since it is about improving...
Forum: Avisynth Development 13th October 2022, 21:46
Replies: 244
Views: 73,282
Posted By anton_foy
Very interesting with the new IVS-mask. Do you...

Very interesting with the new IVS-mask. Do you mean like conditional filtering or a more seamless/smooth transition? I was thinking something like this:

Tr1 = MdegrainN(last,super1,multivec,...
Forum: Avisynth Development 13th October 2022, 16:51
Replies: 244
Views: 73,282
Posted By anton_foy
Yes to load mdegrain in runtime will be too slow...

Yes to load mdegrain in runtime will be too slow probably but what about using a mask in runtime to average the degraining? Now you have added different metrics also this could help to make this mask?
Forum: Avisynth Development 10th October 2022, 08:05
Replies: 244
Views: 73,282
Posted By anton_foy
Thanks DTL! Just a thought here, would it be...

Thanks DTL! Just a thought here, would it be possible to implement in mvtools a way to analayse and detect the grain/noise amount (using gpu?) for it to automatically and dynamically adjust tr/thsad...
Forum: Avisynth Development 26th September 2022, 23:43
Replies: 244
Views: 73,282
Posted By anton_foy
Lovely I will try this out tomorrow. I did not...

Lovely I will try this out tomorrow. I did not have alot of good results with mdegrain but I did see your tests and was impressed! Also mscalevect with blocksize=8 and mrecalculate and...
Forum: Avisynth Development 26th September 2022, 14:33
Replies: 244
Views: 73,282
Posted By anton_foy
DTL many thanks for this! So many new features...

DTL many thanks for this! So many new features and parameters to understand yet.
As I use mostly motioncompensated TemporalSoften rather than mdegrain, my question is if this latest version is...
Showing results 1 to 25 of 27

 
Forum Jump

All times are GMT +1. The time now is 17:50.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, vBulletin Solutions Inc.