View Full Version : H.264 AVC on PSP!!!


ArcticFox
21st July 2005, 12:00
Just got rumours from the Playstation Meeting 2005 that Sony are introducing new 2.0 firmware for the PSP that enables H.264 AVC playback from memory stick, no more 3GP craptastic encodes, silky smooth top quality videos, i cant wait.

Unsure if its enabled full res 480x272 playback.

Inventive Software
21st July 2005, 13:54
Interesting, but not really my cup of tea. Try re-encoding a DVD to that resolution without artefacts.

giandrea
21st July 2005, 19:40
Interesting, but not really my cup of tea. Try re-encoding a DVD to that resolution without artefacts.

I don't see the problem, really...
480x272 is a 16:9 resolution, and compressing with AVC would not create many artefacts if you set a resonable bitrate. If you have a 512 MB MemoryStick you can go up to 600 kbps (Video+Audio) for a 2 hours movie. More than sufficient.

Doom9
21st July 2005, 19:57
seeing is believing ;)

Revgen
21st July 2005, 20:13
Interesting, but not really my cup of tea. Try re-encoding a DVD to that resolution without artefacts.

PSP's are small, the low resolution shouldn't be a problem.

Latexxx
22nd July 2005, 09:57
seeing is believing ;)
http://www.watch.impress.co.jp/av/docs/20050721/scei05.jpg

bond
22nd July 2005, 10:13
http://www.watch.impress.co.jp/av/docs/20050721/scei05.jpgwell its known for a long time already that the psp can decode avc from umd discs, so its no news at all that avc handling exists

whats the special thing discussed in this thread imho is that there might be the possibility to play avc from memory stick, which is a huge difference, as than you could produce your own high quality movies yourself (if sony supports the .mp4 container too with avc, which isnt sure at all. and if i look at that for aac playback the psp needs proprieatary extensions to .mp4 for the playback...)

Doom9
22nd July 2005, 10:14
not a screenshot.. the actual firmware available on an actual PSP you can buy in a store ;)
And then of course there's still the issue of having to buy Sony's proprietary stick where the rest of the world uses SD/MMC or CF.

billou2000
22nd July 2005, 14:32
Team xecuter announced a kit (http://teamxecuter.entryhost.com/) called PSPX mass storage that plugs itself into the memory stick socket of the PSP and then allows you to connect SD/CF/USB storage that would be recognised by the PSP... .the usb drive thing might change the PSP into a PSNotSoP but if it can be done then... ;) if it works then that's very good thing!

pspvideo9
23rd July 2005, 20:33
With the coming 2.0 firmware, Sony will now allow the playback of AVC files in Sony's "Memory Stick Video Format" (MSVF). This is the same format that Sony uses for its MPEG-2 SP videos that are playable on the current versions (1.00/1.50/1.51/1.52) of the PSP Firmware.

What this means is that the AVC video will likely be stored in Sony's non-compliant MP4 container and _probably_ support AAC for audio. Also it seems that AVC videos must also follow a similar stupid naming convention for them to show up in the PSP menu(10xANV01 subdirectory, MAQxxxxx.MP4).

If all that is not bad enough, according to someone (http://psp.ign.com/articles/636/636076p1.html) who has seen the MSVF (http://www.memorystick.org/eng/aboutms/video.html) specs, the MSVF-AVC video is only supposed to support a max resolution of 320x240. Whether or not larger resolutions will be possible with header hacks has yet to be seen. So native resolutions still may not be possible

Finally, we should note that this is NOT the format used for UMD videos and cut scenes in PSP games. That format is known as the PSP Movie Format (http://www.pspvideo9.com/forums/viewtopic.php?t=415) (PSMF) which uses AVC for video and ATRAC3 for audio in a MPEG-2 PS container.

Doom9
23rd July 2005, 20:57
so it sounds just as #¬¬°§@# as it is now with ASP. Until somebody writes a third party player that works with standard MP4 files I find that "video support" an insult.

/Cz-! CAn_eSZ[]
24th July 2005, 09:48
The UMD uses AVC muxed into mpeg-2 ps container with some unkown headers simliar to 'PMF' which is used for for video clips found in UMD games, The file type is .mps which is not known and has a resolution of 720x480 which then gets downmixed to pspscreen rez,
I recall the audio type found in .mps being atrac3 I think...

bond
24th July 2005, 10:10
']The UMD uses AVC muxed into mpeg-2 ps container
I recall the audio type found in .mps being atrac3 I think...thats the .pmf format (not sure if it will be used in umd)
sony loves to bastardize standard formats...

plonk420
24th July 2005, 18:49
With the coming 2.0 firmware, Sony will now allow the playback of AVC files in Sony's "Memory Stick Video Format" (MSVF). This is the same format that Sony uses for its MPEG-2 SP videos that are playable on the current versions (1.00/1.50/1.51/1.52) of the PSP Firmware.

<pasted from another thread>

the HUGE downside is 1.51, 1.52, 2.0 will be patched against running homebrew (as well as piracy). homebrew, specifically, that plays MODs (/XMs/S3Ms/ITs/etc), OGG Vorbis, PSFs, etc among many, many other programs (NES, SNES, MAME emulators, TXT viewers, and possibly Demoscene demos)

Latexxx
24th July 2005, 20:35
<pasted from another thread>

the HUGE downside is 1.51, 1.52, 2.0 will be patched against running homebrew (as well as piracy). homebrew, specifically, that plays MODs (/XMs/S3Ms/ITs/etc), OGG Vorbis, PSFs, etc among many, many other programs (NES, SNES, MAME emulators, TXT viewers, and possibly Demoscene demos)

Lo and behold!

transient_analysis
25th July 2005, 15:52
the PSP has such a great potential when you can mod it to do what you want..

It's annoying that Sony is trying to make it difficult for the end user to use their product the way they see fit (ie the latest games won't work unless you have the latest firmware update, which is difficult to do if the device is modded for homebrew).

Playing video from a memory stick is alright..

however, being able to play live video streams (wired or wireless) would be AWESOME. I can think of alot of reasons why a PSP wireless video terminal would be worth while.

Blue_MiSfit
26th July 2005, 02:57
thats the .pmf format (not sure if it will be used in umd)
sony loves to bastardize standard formats...

Precisely my problem with Sony, all their proprietary bastardized standerds!! They have decent hardware usually, but its so crippled by being limited to their in house development. If only they had a clue about all the cool things that open source can provide.

I suppose they're a corporation that's out to make money, as all ultimately are. Unavoidable.

/Cz-! CAn_eSZ[]
26th July 2005, 05:15
thats the .pmf format (not sure if it will be used in umd)
sony loves to bastardize standard formats...

Avc on UMD Games is in 'PMF' and AVC on UMD is 'MPS' where the UMD AVC is much better quality such as bigger rez/bitrate and SP on ms is 'MP4'

Ishan
26th July 2005, 10:01
I'm not that excited about h264 support on the PSP, because Sony already stated it'll only be 320x240.
They are just putting limitation everywhere to sell a lot of their UMD video crap... (I don't even understand how people can buy such a crappy product @ the same price of a DVD, and don't say to me it's portable balbla cause portable dvd player are ultra cheap these days...)

GraDy
26th July 2005, 10:20
Hopefully someone will come up with a hacked firmware. If you could play 480xXXX encodes on a PSP, I would definately buy it! If Sony only realized the potential of the PSP! I can't see why they try to stop it, it would only make it popular with more people. But I guess they are paranoid about 13-yearolds cpying eachothers games or something....

SeeMoreDigital
26th July 2005, 10:33
Yes... It seems totally absurd to me to limit MPEG-4/AVC (and even MPEG-4/SP/ASP) encoding/decoding to just 320x240 pixels :(

ArcticFox
27th July 2005, 10:13
Any ideas on what encoder outputs the correct format for PSP?

Ive got my jap import psp on its way and v2.0 firmware is out, id love to be able to use H264 on it.

Longinus
27th July 2005, 22:40
I just installed the 2.0 firmware...
I'll try some videos, but it would be nice if someone could help me out with some samples...

RnSK
30th July 2005, 23:14
this is going to fall on "deaf ears" as they say, but I'll give it a shot :)

Anamorphic 320x240 video on the PSP is superior to the "hacked" resolutions.

In fact, with the 2.0 firmware, you see this quite obviously, as in the non-scaled mode, the video takes up almost the whole screen; putting the PSP into "Normal" mode barely stretches it at all.

I mention this because months ago, there was some debate internally in my camp about just this very fact, that enabling hacked video was actually *reducing* overall quality because we were reducing the resolution "in both dimensions."

Pictures were made, math was thrown around and in the end, the wrong side won.

Basically, when the hardware plays back the video, and the source that was encoded from is anamorphic, thus being 1:1 (no artificial "squishing") the video resolution onscreen, pre-stretching, is 448x240 pixels.

Look at that again.

So with your typical 16:9 "dvd rip", there is no hacked resolution that can approach this, there are simply more pixels being used for display.

More important than Sony's Memorystick AVC implementation (and it ain't that great; 446MB for a 2-hour movie @ 384kbps) in the codec is the fact that that format fully supports anamorphic video.

While it could be argued that "full resolution" video would be "better" the fact remains that the current "limited"* video isn't as inadquate as it would appear at first glance.

Try it for yourself; do the "math" as it were.


*this limitation is not part of the great UMD Conspiracy...sorry. It is for interoperability with upcoming sony and 3rd party hardware products.

pspvideo9
1st August 2005, 00:37
Anamorphic 320x240 is definitely better than using header hacked resolution, its not very hard to see that.

What exactly was the point of your earlier debate? Was their even Aspect Ratio support with MP4 SP files? If not, how could either side "win"?

Your comparison seems to be a bit off. You seem to be comparing 448x240 (1.85:1) to 368x204 (16:9).

We think you meant to say that 320x240 16:9 anamorphic ends up equaling 426x240 which obviously is a far better resolution than 368x208.

Its undeniable that native resolution support would be better. There are still unused pixels both vertically and horizontally and the scaler in the PSP isn't the greatest.

Finally, interoperability does not mean that they had to drop support for other stuff. The PSP could easily support more framerates and resolutions up to 480x272, while still being interoperable with Sony's MSVF.

Longinus
3rd August 2005, 07:52
pspvideo9, I heard you guys createad a playable h264 video, and needed donations to help out. I can't donate, but I would gladly help testing some videos if you guys need more people with 2.0 firmware... :)

/Cz-! CAn_eSZ[]
6th August 2005, 08:47
A new version of pspvideo9 is out with AVC support and I had a quick look and it turns out it uses 'x264' which I guees we all thought it would, I am loooking foward to a new verison of nero with High profile and AVC psp support... =)

MuTeK
10th August 2005, 10:34
AVC clips for Sony PSP:

Download clip 1 (http://www.elecard.biz/clips/mp4/PSP/Elecard_PSP_AVC_Demo1.mp4), 2 (http://www.elecard.biz/clips/mp4/PSP/Elecard_PSP_AVC_Demo2.mp4), 3 (http://www.elecard.biz/clips/mp4/PSP/Elecard_PSP_AVC_Demo3.mp4), 4 (http://www.elecard.biz/clips/mp4/PSP/Elecard_PSP_AVC_Demo4.mp4)

Video: AVC/Main Profile, 368x208 @30fps
Audio: AAC

SeeMoreDigital
10th August 2005, 11:34
PSP Video 9 AVC's GUI makes generating (AVC+AAC in) .MP4 encodes very simple....

http://img362.imageshack.us/img362/1264/setuppage8yj.jpg

http://img356.imageshack.us/img356/753/profiles0ep.jpg

And should you want to generate encodes for use with other media players, it's even possible to over-ride the default 320x240 resolution....

Shame it's not possible to add AR signalling though!


Cheers

MuTeK
11th August 2005, 08:48
http://www.elecard.com/download/psp_avc_clips.php

SeeMoreDigital
11th August 2005, 08:58
Interesting.... all those Elecard "square pixel" clips are 368 pixels wide, not 340....

Can anybody confirm the (current) "top out" pixel limit of the PSP?


Cheers

Ishan
11th August 2005, 10:40
368x208 is a valid resolution, you can use any resolution as long as you dont go over 320x240 pixels. All resolution other than 320x240 are stretched to 16/9 and psp don't support AR flag.
The integrated video player is just plain crap if you want my opinion :)

things I found :
- video must be MPEG4 SP (for all firmware) or AVC (2.0 FW only, don't know if there's limitation on the AVC feature usable here)
- video can be any resolution as long as you don't go over 320x240= 76800 pixels
- all resolution other than 320x240 are treated as 16/9 (full stretch)
- bitrate can be WAY higher than the dumb 768kbps limit, I've done several clip @2 or 3 mbps with NO problems.

I gotta have to point that out to nero guys, they follow the "sony rules" a bit to tightly. Nero digital could be the best psp encoder out there if it was not that limited...

SeeMoreDigital
11th August 2005, 11:25
Thanks for confirming this for me Ishan :)

I can't say this device will ever be on my Xmas list.


Cheers

bond
11th August 2005, 12:26
http://www.elecard.com/download/psp_avc_clips.phpare these files normal .mp4 files? or are some extensions to the .mp4 format necessary to make the file play on the psp, as its the case with part2 video .mp4 files?

i saw that these avc files also include these strange uuid atoms. are these necessary with avc too?

how does pspvideo create the playable avc mp4 files? do the created files also have these uuid atoms?
edit: ok they encode with mencoder (x264) to raw .264 and than remux with mp4box to .mp4, which means that the resulting .mp4 definitely doesnt have any fancy sony-extensions, which means too that no proprieatary extensions are necessary to play avc-in-mp4 on the psp (assuming that pspvideo9 produces playable avc-in-mp4 files :D )

qyqgpower
11th August 2005, 12:32
- all resolution other than 320x240 are treated as 16/9 (full stretch)

It will only happen on MPEG4 SP File and you can't change the display mode. none native resolution AVC file will be normally full stretch on PSP but all the modes (original, zoom, normal) are working. for example, a 368*208 AVC MP4 on PSP and you select original mode, you'll get a small picture frame in the whole PSP screen.

Latexxx
11th August 2005, 13:19
edit: ok they encode with mencoder (x264) to raw .264 and than remux with mp4box to .mp4, which means that the resulting .mp4 definitely doesnt have any fancy sony-extensions, which means too that no proprieatary extensions are necessary to play avc-in-mp4 on the psp (assuming that pspvideo9 produces playable avc-in-mp4 files :D )
Having muxed they use a tool called atomchanger (or something) to fork the files.

bond
11th August 2005, 13:29
Having muxed they use a tool called atomchanger (or something) to fork the files.thanks!

SeeMoreDigital
11th August 2005, 13:47
Having muxed they use a tool called atomchanger (or something) to fork the files.Yep... "that boy is right" ;)

http://img356.imageshack.us/img356/8784/pspvideo9avcfileslist5ex.png


Cheers

Scarpad
11th August 2005, 14:45
PSP Video 9 AVC's GUI makes generating (AVC+AAC in) .MP4 encodes very simple....

http://img362.imageshack.us/img362/1264/setuppage8yj.jpg

http://img356.imageshack.us/img356/753/profiles0ep.jpg

And should you want to generate encodes for use with other media players, it's even possible to over-ride the default 320x240 resolution....

Shame it's not possible to add AR signalling though!


Cheers

How did you get that resolution my version does'nt do anything above 320

I agree the device is hemmed in quite a bit, the Low bitrate really cripples what the screen is capable of (For that see UMD Movies) I'm trying to get the best image but suspect I may move on to a dedicated Meadia player that will let me use Divx/Xvid. Strongly looking at the Archos AV500 it has a 480x272 screen like the PSP but you'll be able to encode at native res. Or perhaps the New Creative Zen coming out that has a 640x480 screen.

SeeMoreDigital
11th August 2005, 15:05
How did you get that resolution my version does'nt do anything above 320.You can enter your required settings "manually" in each of the boxes ;)


Cheers

Scarpad
11th August 2005, 15:31
But i don't think it'll actually do what your entering...

SeeMoreDigital
11th August 2005, 15:47
But i don't think it'll actually do what your entering...I did for me... I even created a couple of my own "Profiles" at 720x576 with different audio and video bit-rates.

When the .MP4 files were played in ShowTime 2 player, they were indeed 720x576... but sadly, they did not include any AR signalling :(


Cheers

Chainmax
11th August 2005, 15:57
Will this new firmware allow for Ogg audio? Somewhat recent listening tests show Ogg Vorbis aoTuVb4 to be pretty much the best audio codec at <128kbps bitrates. Also, If I make a 1:1 320x240 encode and then use MKVToolnix to mux video and audio using a 16:9 aspect ratio then the PSP wouldn't need to stretch the image, right?

Scarpad
11th August 2005, 16:02
I did for me... I even created a couple of my own "Profiles" at 720x576 with different audio and video bit-rates.

When the .MP4 files were played in ShowTime 2 player, they were indeed 720x576... but sadly, they did not include any AR signalling :(


Cheers

I'll have to try the resolution I changed the Bitrate to 1500 kbps but it still seems to be encoding at no more than 368 kbps

MuTeK
12th August 2005, 06:13
Bond
Yes, you are right, this is the Mp4 file format but with the special Sony PSP extension. For preparing such PSP-compatible files you may use option "For Sony PSP" of our multiplexer.

Here http://www.elecard.com/download/psp_avc_clips.php you can see clips prepared for the PSP playback.

As to strange atoms, I have to ask muxer's developer Lupus_aka_Den.

SeeMoreDigital
As to "PSP Video 9 AVC" I can't prepare any streams using this program because it crashes constantly :mad:

Lupus_aka_Den
12th August 2005, 07:17
... i saw that these avc files also include these strange uuid atoms. are these necessary with avc too?
As i understand Sony PSP need these atoms. Sony PSP compatiblу stream contain 4 uuid atoms:
first uuid hold audio and video informations, such as: video, audio type (avc1, mp4v, mp4a), framerate, bitrate, width and height.
second and third atoms is constans. They simular for each stream, and they must placed at end of trak atom
last uuid atom contain converter name, file name (Sony PSP show it instead m4vXXXX.mp4 name) and date then this stream was create
Without these atoms SonyPSP show "unsupported data" or "corrupt data"

how does pspvideo create the playable avc mp4 files? do the created files also have these uuid atoms?

I don't now. I can't create AVC stream using PSP Viseo 9. But then i create files with MPEG-4 these atoms is present.

SeeMoreDigital
12th August 2005, 10:28
... I can't create AVC stream using PSP Viseo 9. But then i create files with MPEG-4 these atoms is present.... As to "PSP Video 9 AVC" I can't prepare any streams using this program because it crashes constantly Specially for you guys..... Here's one (at 720x576) I made earlier....

http://homepage.ntlworld.com/seemoredigital/Test_Files/PSPVideo9_Test01.7z



Cheers

azsd
12th August 2005, 10:43
Hi MuTek,

Where can I get your multiplexer with "For Sony PSP" option?
Is it include of elecard oneclick encoder?

thx

AnimeTheme
12th August 2005, 19:44
I have been playing around with x264 CLI (using MeGUI) to encode some AVC MP4 videos for testing on PSP (the final movies are patched with the ATOM Changer in PSP Video 9 to make them play on PSP). These "patched" x264-encoded movies do play on PSP. However, there is one strange problem...

The last 2 frames just BEFORE an I frame are NEVER displayed, resulting in observable frame skips. This problem occurs on every single video I have tried (using x264), and I use the default settings for MeGUI (1 reference frame, no b frame). I have tried various encoding settings (use more than 1 reference frame, use b frames, adaptive/pyramid on/off, etc), but the problem still presists (the problem becomes even more "complicated" when b frames are used). Note that AVC videos encoded in PSP Video 9 have the same problem (since their encoders are also x264-based). Also note that these videos play absolutely fine on PC, so this must be a PSP (and x264) specific issue.

In terms of AVC specs, is there anything special regarding that last 2 (P) frames just before an I frame that can explain the cause of the problem? Anyone knows how to solve this problem?

In the mean time, I just use a large max key frame interval value (999) so that I frame is avoided when possible. But obviously this isn't solving the problem, since you can't completely drop I frames.

http://www.elecard.com/download/psp_avc_clips.php

I have downloaded your clips, and your clips are NOT suffering from the above mentioned problem. Is there anything special regarding the H.264/AVC encoder/multiplexer you use? Can you share any tips on how you can get rid of the problem on your clips?

bond
12th August 2005, 19:49
As i understand Sony PSP need these atoms. Sony PSP compatiblу stream contain 4 uuid atoms:
first uuid hold audio and video informations, such as: video, audio type (avc1, mp4v, mp4a), framerate, bitrate, width and height.
second and third atoms is constans. They simular for each stream, and they must placed at end of trak atom
last uuid atom contain converter name, file name (Sony PSP show it instead m4vXXXX.mp4 name) and date then this stream was create
Without these atoms SonyPSP show "unsupported data" or "corrupt data"thx for the info!

evil sony, most of this info is stored in standard .mp4 files anyways by default (video/audiotype, framerate, bitrate, width, height, creationdate), no need to store it twice in private atoms too imho...

Lupus_aka_Den
14th August 2005, 10:15
Hi MuTek,

Where can I get your multiplexer with "For Sony PSP" option?
Is it include of elecard oneclick encoder?

thx
Alfa version of MP4 Multiplexer and new version of MP4 Demultiplexer will be aviable soon on our web site. Keep an eye on the news. 8)

Lupus_aka_Den
14th August 2005, 10:28
thx for the info!

evil sony, most of this info is stored in standard .mp4 files anyways by default (video/audiotype, framerate, bitrate, width, height, creationdate), no need to store it twice in private atoms too imho...
Some parameters are stored in ISO MP4 file twice, but i agree with you about evil sony 8) And i can't found any documents which describe uuid atoms for PSP, only streams and some sources 8)

dthpsc
23rd August 2005, 01:14
I'm having troubles even encoding video for PSP using MeGUI. I follow all the given steps, creating raw 264 video resized to 320x240, mux that with aac audio created with ffmpeg, and use atomchanger. However, when I play the video it either freezes and I have to take the battery out or it says "video cannot be played". I've tried about everything but I have a feeling the problem lies in my profile settings... What profiles do you use to make video for psp in MeGUI?

MuTeK
23rd August 2005, 05:03
- only Main Profile
- only cabac
- max 3 reference frame
- no weighted (bi)prediction
- no reordered frames (b-pyramid)
- no multiple slices

Revgen
23rd August 2005, 05:22
I can't really understand why anyone would want to watch a movie on a PSP. They cost about as much as their more compatible and superior DVD counterparts. Movies are better watched from a Big Screen TV or a large monitor.

azsd
23rd August 2005, 11:59
peoples on some country must take 1~2 hours on bus every morning go to working and every night too.
students on some school watching anime on self-study course,its much cool than listen mp3 himself.

MuTeK
25th August 2005, 06:28
Here http://www.elecard.com/ftp/pub/directshow/ElecardMP4MuxDmx_Alpha.zip alfa version of MP4 Multiplexer and new version of MP4 Demultiplexer.

azsd
25th August 2005, 06:59
thx!
downloaded.
I have using x264/nero avc to making test clip

dthpsc
25th August 2005, 22:03
OK, maybe this'll sound noobish but how do you use the AX files included in the file you posted... I found out they're directshow filters but just don't know exactly how to use them. Thanks in advance for any help and thanks for making this tool available too.

Hyper Shinchan
25th August 2005, 23:10
I've used the directshow filter manager http://www.softella.com/dsfm/index.en.htm to register the new filter, then you can use it with graphedit.
Tnx for the new multiplexer, I will try it immediatlery (I'm also interested in the PSP, for me it's cooler than the I-Pod ^_^!And I'm also a video-game lover!).

dthpsc
26th August 2005, 02:04
OK, now I feel pretty stupid :rolleyes: . I got graphedit and registered the filters and all that , have my raw .264 video file and aac audio ready, but just can't seem to figure out how to use the multiplexer within graphedit. Any guidance would be greatly appreciated. TIA

azsd
26th August 2005, 07:50
I have use x264 to encoded an clip (368x208,29.97fps,01:30,96k LC AAC,3949kb) and remux by elecard's mp4 multiplexer,but the result's mp4 file (3524kb) can't play.
in mediaplayer classic there no video display,and mplayer failed on this clip too.

MuTeK
26th August 2005, 08:26
and remux by elecard's mp4 multiplexer,but the result's mp4 file (3524kb) can't play.

Use "Annex B output for H.264/AVC" in Elecard MP4 Demultiplexer.

azsd
26th August 2005, 09:38
yes it's playing now.
but have an file taged as 14.985 fps and 03:01 playtime.
its playing in normal 29.97 fps and stop and orginal 01:30 and then cause mediaplayer classic crashed.
It's playing in mplayer with 14.985 fps slow rate.
I have checked "for sony PSP" option,I don't know is it caused the fps less than 30.0 will be tagged to 14.985

edit:
tested.
30.0 fps input file get 15.0 fps output mp4

Hyper Shinchan
26th August 2005, 18:06
OK, now I feel pretty stupid :rolleyes: . I got graphedit and registered the filters and all that , have my raw .264 video file and aac audio ready, but just can't seem to figure out how to use the multiplexer within graphedit. Any guidance would be greatly appreciated. TIA
I don't know if it's possible to render a raw .264 on Graphedit.... I haven't ever tried it. But you can mulitplex it with Yamb and then demultiplex it and remultiplex it with the elecard multiplexer. To use graphedit load the file with file/media render and then link the filters.

SeeMoreDigital
26th August 2005, 18:13
I don't know if it's possible to render a raw .264 on Graphedit.... I haven't ever tried it. But you can mulitplex it with Yamb and then demultiplex it and remultiplex it with the elecard multiplexer. To use graphedit load the file with file/media render and then link the filters.If you have Nero's filters installed it is possible to open MPEG-4/AVC.h264 streams using GraphEdit: -

http://img396.imageshack.us/img396/4227/h2640ec.png


Cheers

dthpsc
26th August 2005, 20:22
If you have Nero's filters installed it is possible to open MPEG-4/AVC.h264 streams using GraphEdit: -
Cheers

GraphEdit won't allow me to render a raw .264 file.. I do have the nero filters intalled. Now even with an .mp4 video and the multiplexer, there is still room for an output... so how do you finally get to output the file?

(I'm assuming that this multiplexer has higher capabilities than mp4box and AtomChanger)

Hyper Shinchan
26th August 2005, 22:27
I don't know if it's this your problem, but you have to load the file writer filter (it's in the direct show filter) and type the name of your file "yourfile.mp4" (without the "").
This is a graph made with a nero MP4:
http://img83.imageshack.us/img83/8875/graph9gr.png

I don't know the reason of the bad quality of the picture....
Anyway, I dunno if this multiplexer has higher capabilities, but it can allow to play AVC on PSP, I think. To make the file PSP complaint right click on the filter and check the box (there is also a box for ISMA complaint). Then you have to change the file name and transfer it on the PSP (But I can't test it, I don't have yet the PSP).

azsd
27th August 2005, 07:29
I have demuxed the raw track from serials elecard muxed mp4 files,after some compare,I guess the avc clip for psp files on elecard webpage seems not be x264/nero/ateme encoded.
it's may generate by moonlight avc encoder,but should not encode by oneclick encoder.

Sergey A. Sablin
27th August 2005, 10:31
I have demuxed the raw track from serials elecard muxed mp4 files,after some compare,I guess the avc clip for psp files on elecard webpage seems not be x264/nero/ateme encoded.
it's may generate by moonlight avc encoder,but should not encode by oneclick encoder.
OneClick compressor (I think you mean Moonlight OneClick) uses Moonlight H.264 encoder - http://www.elecard.com/products/oneclick.shtml.
The PSP files on elecard web page was encoded using Elecard H.264 encoder (not moonlight's)

azsd
27th August 2005, 15:19
where can i get the Elecard H.264 Encoder?
there only moonlight's one on my dshow filters lists.

I search with google and get the samilar pages of Elecard/Moonlight sdk.
the elecard-moonlight OneClick Compressor seems much cheaper then sdk,I think I havent enough money to buy the entire sdk.

http://elecard.com/products/encoder_sdk.shtml
http://www.moonlight.co.il/products/sdk/pc/h264enc/

Sergey A. Sablin
27th August 2005, 15:31
where can i get the Elecard H.264 Encoder?
there only moonlight's one on my dshow filters lists.

I search with google and get the samilar pages of Elecard/Moonlight sdk.
the elecard-moonlight OneClick Compressor seems much cheaper then sdk,I think I havent enough money to buy the entire sdk.

http://elecard.com/products/encoder_sdk.shtml
http://www.moonlight.co.il/products/sdk/pc/h264enc/
Here is description of situation with elecard-moonlight relations http://forum.doom9.org/showthread.php?p=704056#post704056
Elecard encoder will be announced in near future - I think it will be just before or maybe immediately after IBC. Firstly it will be included into this application http://www.elecard.com/products/mobile_convert.shtml (btw psp clips were made with alpha version of that app)

leowai
2nd September 2005, 09:10
Today, I found an official guide from Nero to produce Sony PSP compatible Nero Digital video using Recode2.
http://www.nero.com/eng/Tutorials_Recode_for_Sony_PSP.html

Scarpad
2nd September 2005, 20:24
Today, I found an official guide from Nero to produce Sony PSP compatible Nero Digital video using Recode2.
http://www.nero.com/eng/Tutorials_Recode_for_Sony_PSP.html


This tutorial is for their PSP Profile, but it uses ASP not AVC at this point

leowai
3rd September 2005, 05:56
This tutorial is for their PSP Profile, but it uses ASP not AVC at this point
ic. Thanks for clarifying this. Only now I noticed the AVC profiles in Recode2 are postfixed with "AVC". Obviously, PSP profile are not classified as AVC.

My mistake. I appologize. :)

azsd
9th September 2005, 03:24
the Mobile Converter page updated and supported avc encoding for PSP now.
but the package in that download link was still older one.

Sergey A. Sablin
9th September 2005, 06:40
the Mobile Converter page updated and supported avc encoding for PSP now.
but the package in that download link was still older one.

Already fixed, thanks! Now you can use it for Sony PSP compatible AVC encoding.
Also our Stream Analyzer tool has been updated and now it support AVC in PS/TS and in MP4 - http://www.elecard.com/products/streameye.shtml