View Full Version : RealAnime 3.2 - RV10/x264 GUI


Sirber
12th July 2005, 00:22
Name: RealAnime
Version: 3.2
Purpose: Batch Anime Re-encoding
Language: English, French, German, Chinese, Japanese
Programmed in: Delphi 7 VCL
License: GNU GPL

http://www.detritus.qc.ca/images/donate.png (https://www.paypal.com/xclick/business=sirber@gmail.com&no_shipping=1&item_name=RealAnime)

Features:
* Real Video 10, 9, 8, x264 (CLI), XviD, VP6, VP7, DIVX, x264 and FFDShow VFW
* Real Audio 10 (HE-AAC, AAC, RALF) and 8 (cook, spiro)
* Input: AVI, D2V (dgindex), MKV, OGM, WAV, AC3, MP3, AAC
* Output: MKV

http://www.detritus.qc.ca/files/realanime/screens/300pRC4.jpg

FAQ
Q: What happened to the old site and the forum?
A: It was shutdown due to lack of user interest and user harassment.

Q: Is RealAnime still in development?
A: No, this is the final release.

Q: Will there be new releases after 3.0?
A: Very unlikely.

Q: How do I get support for RealAnime?
A: You can use Doom9's forum at http://forum.doom9.org.

Q: How will I fail to get support?
A: Easy! You can send me emails or instant messenging. It will be my
highest pleasure to ignore it and take some cool actions like spaming
it or build nice filters to do it automaticly.

Q: Is RealAnime still Open Source?
Q: Yes, but not public. Also, I will not provide source past 3.0.
Please email me if you want to get them.
Download: http://www.detritus.qc.ca/
Mirror: Softpedia (http://www.softpedia.com/get/Multimedia/Video/Encoders-Converter-DIVX-Related/RealAnime.shtml)

Sirber
21st July 2005, 13:10
Fast First Pass for x264 added to CVS.

Yama4050242
21st July 2005, 14:43
input can not be .avs?

tools-> ffdshow use my installed ffdshow or ffdshow in realanime?

Sirber
21st July 2005, 14:59
input can not be .avs?
No. Please use built-in AVS for filtering. AVS as input is a major pain to handle.
tools-> ffdshow use my installed ffdshow or ffdshow in realanime?The installed one. RealAnime doesn't come with ffdshow. Please install Helix YUV Codecs v1.2 or else encoding may fail if you use filtering.

http://www.detritus.qc.ca/?section=download

Sirber
21st July 2005, 20:02
Added minimize to system tray.

Sirber
27th July 2005, 00:43
Removed AVS audio filtering.
Removed RMVB support. All output will now be MKV.
Added besweet and belight. All audio is decoded to WAV prior encoding. Should resolve our long standing bug when encoding vorbis files.

Doom9
28th July 2005, 09:07
no native real output anymore? how about RealX264XviDVPxDivXFFDshowTOMKV as name? ;)

Sirber
28th July 2005, 12:06
RealAnime, the real way anime should be :p

Doom9
28th July 2005, 12:33
well, considering the affinity of Anime and Real (I guess it's due to Real's strong filtering not having much of an adverse effect on the content, unlike live action content), shouldn't it only support the Real codec then?

Sirber
28th July 2005, 12:38
I guess it's due to Real's strong filtering not having much of an adverse effect on the content, unlike live action content
Inloop, like AVC?
shouldn't it only support the Real codec then?
Why, do you see me as a competitor for GUIing x264?

Doom9
28th July 2005, 13:19
Why, do you see me as a competitor for GUIing x264?Well, quite obviously you are, but that's not why I mention it. Today was the first time I actually read the featureset of your software.. I always figured the name real was used because of the video codec. But you could argue the same about MeGUI.. since the support of x264.exe it is possible to encode completely without mencoder, and the addition of mkvmerge only offers more possibilities not to use mencoder.

Sirber
28th July 2005, 13:37
ok. It indeed started with real codecs only, but then VFW codecs has been added (~2.20) including xvid, later on x264 VFW and now x264 CLI. Later on I will add nero codecs to my audio codec list. Technology is going on, so I have to update :)

Sirber
30th July 2005, 00:47
made some progress lately:
http://www.detritus.qc.ca/files/realanime/screens/300pRC4.jpg

rushin_911
2nd August 2005, 16:51
Hello Sirber,
I've tried your software and I find it good, thx for it...

A suggestion though: can you allow for input and output of audio files only? so that aac,wav, or mp3 files for example can be encoded to he-aac audio, perhaps in an mp4 container?

Edit: I've noticed for default values you have "Ref" set on 8, is there any benifit in terms of quality/speed when this value is set over 5?

Sirber
2nd August 2005, 17:08
Hello Sirber,
I've tried your software and I find it good, thx for it...Thanks! :D

A suggestion though: can you allow for input and output of audio files only? so that aac,wav, or mp3 files for example can be encoded to he-aac audio, perhaps in an mp4 container?In final 3.0, it will accept perfectly video and audio inputs, but output will be limited to MKV.
Edit: I've noticed for default values you have "Ref" set on 8, is there any benifit in terms of quality/speed when this value is set over 5?IMO speed will not change much, as well quality. But, 1 vs 8, speed will not chamge much either but Q will be lower.

rushin_911
3rd August 2005, 09:26
oh well I'm glad to hear that it will accept audio inputs perfectly :) the intention behind my suggestion was to allow realanime to also be an audio encoder, so as to convert different audio streams to he-aac audio.

Sirber
18th August 2005, 02:20
RC4 is out:

New:
* Loading screen (load takes 3-10 sec depending on the system)
* Hardware checks (doesn't run on pre-pentium 3)
* System Tray icon
* x264 DCT 8x8
* Scrollbar in file list
* Can copy logs into clipboard

Fixes:
* OGM / MKV input managment
* x264 Fast First Pass
* Track selection engine
* Language management
* x264 workaround for MP4 bug

Removed:
* RMVB output
* RealAudio 5.1 codec

http://www.detritus.qc.ca/

Sirber
18th August 2005, 13:14
Please redownload, I forgot a "break" after analysis.

Sirber
18th August 2005, 16:37
Fixed a bug in x264 encoding. new build. :(

Kanuki
19th August 2005, 19:53
Too sad. T_T no output for rmvb. I was waiting to encode from OGM to RMVB.
I've tried to use another program to encode from OGM to AVI. I was success but there is no subtitle. Do you guys know anyway to convert from OGM to AVI or RMVB with Subtitle?

Sirber
19th August 2005, 20:07
RealAnime can do: OGM (video, audio, subtitle) --> MKV (video, audio, subtitle)
RMVB is outdated.

Sharktooth
20th August 2005, 04:15
Can it do OGM/MKV -> MP4 with all the bells and whistles (supposing video is already mpeg-4 and converting audio to AAC if necessary...) ?

wata
20th August 2005, 10:09
hi, can you bring back rmvb output
i prefer rmvb when i am encoding using realvideo & realaudio format

ggab
20th August 2005, 10:41
does it need BeSweet (+ BeLight?) to work?
because before, i've got a
"[06:36:30] >> Found: .avi
[06:36:30] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[06:36:30] > Encoding video track... done.
[06:36:33] >> Converting RAW to AVI... done.
[06:36:34] > Converting audio track to WAV... error #2
[06:36:34] Encoding session aborted."

and with both apps. in \BeSweet everything is OK (the wav file in avi's folder)


PS: why does the default bitrate decrease from 536 to 436? how about the quality?

edit: a big thank for this super great program! i like it very much :cool:

Kanuki
20th August 2005, 15:32
yeah.. I know that RMVB is outdated but I still like it because it can save me a lot of my hdd space.

Sirber
20th August 2005, 16:43
Can it do OGM/MKV -> MP4 with all the bells and whistles (supposing video is already mpeg-4 and converting audio to AAC if necessary...) ?
no. It cannot output MP4. I though about it but since no one cared before, it's not in. IMO MKV is more flexible, but it's not HW compatible.
hi, can you bring back rmvb output
i prefer rmvb when i am encoding using realvideo & realaudio format
I'm affraid you will have to stick to an older version. Unless you are using RealPlayer, MKV is a lot better than RMVB.
does it need BeSweet (+ BeLight?) to work?
because before, i've got a
"[06:36:30] >> Found: .avi
[06:36:30] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[06:36:30] > Encoding video track... done.
[06:36:33] >> Converting RAW to AVI... done.
[06:36:34] > Converting audio track to WAV... error #2
[06:36:34] Encoding session aborted."

and with both apps. in \BeSweet everything is OK (the wav file in avi's folder)
besweet is included. can you send me your source? it's working #1 on my side. Please post your default.ini file in /profiles
[22:20:52] Loading main configuration... RealAnime.ini
[22:20:52] Loading profile... default.ini
[22:20:52] RealAnime 3.0.0 RC4 reloaded ;-)
[22:21:21] Starting encoding session.
[22:21:21] Encoding C:\Documents and Settings\sirber\Bureau\****_Naruto_******.avi
[22:21:21] > Analysing the source...
[22:21:21] >> Found: .avi
[22:21:21] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[22:21:21] > Encoding video track... done.
[02:21:40] >> Converting RAW to AVI... done.
[02:24:06] > Converting audio track to WAV... done.
[02:25:35] >> Encoding audio track... done.
[02:27:56] > Muxing temporary files to destination... done. (MKV)
[02:30:22] > Deleting temporary files... done.
[02:30:22] File size : 153 Mo
[02:30:23] Encoding session finished.
PS: why does the default bitrate decrease from 536 to 436? how about the quality?
Since x264 is the new default, and because it perform better than RV10, in my tests 436kbps gives excellent
results on anime content and about 85-90MB in file size. You can always set it back to 536 :)
yeah.. I know that RMVB is outdated but I still like it because it can save me a lot of my hdd space.
Well, I did not remove RealVideo and RealAudio, just the container (RMVB). RealAnime will continue to output your small files :)

ggab
21st August 2005, 02:43
* a bad thing in realanime:
every time it loads, my floppy drive reads itself
maybe there is a way to disable the read/scan in A: at start (i hope u can "fix it" :) )



"besweet is included. can you send me your source? it's working #1 on my side. Please post your default.ini file in /profiles"

all in default (after 30RC4 instalation)
log:
[19:16:54] Loading main configuration... RealAnime.ini
[19:16:54] Loading profile... default.ini
[19:16:55] RealAnime 3.0.0 RC4 reloaded ;-)
[21:43:08] Starting encoding session.
[21:43:08] Encoding C:\Documents and Settings\Propietario\Escritorio\CLAU\Anime Update\Tsubasa_17_al_20\mini17.avi
[21:43:08] > Analysing the source...
[21:43:08] >> Found: .avi
[21:43:08] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[21:43:08] > Encoding video track... done.
[21:43:11] >> Converting RAW to AVI... done.
[21:43:11] > Converting audio track to WAV... error #2
[21:43:12] Encoding session aborted.

with at bottom:

x264 [error]: width % 16 != 0 or height % 16 != 0 (704x396)

and:

Sirber
21st August 2005, 03:08
[21:43:08] > Encoding video track... done.
[21:43:11] >> Converting RAW to AVI... done.Holy! Encoding went very fast! ;) Seems your rez is not "mod16". Height and Width must be "integer" when divided by 16.

About the floppy I will check :)

darkavatar1470
21st August 2005, 04:44
uhm.... where can i set my BeSweet Dir ? it can't seem to find it under C:\Program Files\RealAnime ( neither could I ) but since it's outputting to MKV, I guess I can take the video file and mux it myself..... I'm all thumbs up for MKV output, but some pepole are more happy with plain rmvb, maybe you can leave a option to let the user choose for themself.

one more question, is the video bitrate separate from the audio bitrate?
I remember in an old version the actual video bitrate is after you deduct the audio bitrate..... how is it set in this version??

Sirber
21st August 2005, 05:07
seems I forgot to add besweet to the installer. Let me post a new version :)

I removed the RMVB option to light the code.

about bitrate, the one you set is video only.

[edit]

New version up, 11MB :D

darkavatar1470
21st August 2005, 05:21
thanks for the quick reply,
I think the old version is good enough for pure Real Media output...
so I'll keep an extra in my HD....

ggab
21st August 2005, 08:48
seems I forgot to add besweet to the installer. Let me post a new version :)

New version up, 11MB :D
11mb?, the previous one was 8.4mb and besweet is about 500kb...

also, the main server is down:
!!!! ----Header Sent----
>>>> GET /files/realanime/RealAnime_300_RC4.exe HTTP/1.1
Host: www.detritus.qc.ca
Range: bytes=0-
User-Agent: GetRightPro/6.0beta3
Accept: */*
Accept-Encoding:

!!!! ----Header Recv----
HTTP/1.1 302 Found
Date: Sun, 21 Aug 2005 07:23:20 GMT
Content-Length: 335
Content-Type: text/html; charset=iso-8859-1
Server: Apache/2.0.54 (Gentoo/Linux) mod_ssl/2.0.54 OpenSSL/0.9.7e PHP/4.4.0
Location: http://www.detritus.qc.ca

!!!! File Not Found, removing as alternate.
!!!! Switching to Alternate
and in detritus.sobanet.com is ok, but:
-----StartRequest---------------2005/08/21-04:22:02-----
Looking up: detritus.sobanet.com
Connecting to: detritus.sobanet.com [216.240.5.1]

!!!! ----Header Sent----
>>>> GET /RealAnime_300_RC4.exe HTTP/1.1
Host: detritus.sobanet.com
Range: bytes=0-
User-Agent: GetRightPro/6.0beta3
Accept: */*
Accept-Encoding:

!!!! ----Header Recv----
HTTP/1.1 206 Partial Content
Accept-Ranges: bytes
Date: Sun, 21 Aug 2005 07:20:48 GMT
Content-Length: 8776961
Content-Type: application/octet-stream
Server: Apache/2.0
Last-Modified: Thu, 18 Aug 2005 17:48:50 GMT
ETag: "4a1e7-85ed01-d3650480"
Content-Range: bytes 0-8776960/8776961


the source that i cant encode is:
Video: XVID 704x396 23.98fps
Audio: MPEG Audio Layer 3 48000Hz stereo 128Kbps

so 704 % 16 = 0
but 396 & 16 != 0....

it seems i need to crop some pixelt in height :)

Sirber
21st August 2005, 19:09
Mirror hasn't been updated. Also, you can't use download accelerator. Sorry about the troubles :(

ggab
21st August 2005, 19:48
ok :)

All audio is decoded to WAV prior encoding. Should resolve our long standing bug when encoding vorbis files
* another question:
as now every enconding session creates a WAV file...
is it really necesary to decode all sources audio formats (excluding vorbis files, no?) to "plain" WAV?
because, a 80min file, will result in a 700mb file.avi.wav , 2hs movie = 1gb (temporal HD usage)

Sirber
21st August 2005, 20:36
People (including me :D) usualy encode 170-230MB AVI files to smaller ones. All files go through besweet to adjust the delay and to normalyze the audio. Also, producer has much less issues encoding from WAV than other container.

In 3.0 final, you will be able to skip audio encoding and keep the source.

Kanuki
22nd August 2005, 03:24
Mirror hasn't been updated. Also, you can't use download accelerator. Sorry about the troubles :(

I used Flashget 1.71 to download and it worked fine.

Mon Aug 22 13:08:13 2005 Connecting www.detritus.qc.ca:80
Mon Aug 22 13:08:13 2005 Connecting www.detritus.qc.ca [IP=66.36.130.62:80]
Mon Aug 22 13:08:14 2005 Connected.
Mon Aug 22 13:08:14 2005 GET /files/realanime/RealAnime_300_RC4.exe HTTP/1.1
Mon Aug 22 13:08:14 2005 Host: www.detritus.qc.ca
Mon Aug 22 13:08:14 2005 Accept: */*
Mon Aug 22 13:08:14 2005 Referer: http://www.detritus.qc.ca/
Mon Aug 22 13:08:14 2005 Cookie: detritusforum_data=a%3A2%3A%7Bs%3A11%3A%22autologinid%22%3Bs%3A32%3A%22142bde93a406e523db2f683aebf864b0%22%3Bs%3A6%3A%22userid%22%3Bi%3A25%3B%7D
Mon Aug 22 13:08:14 2005 User-Agent: Mozilla/4.0 (compatible; MSIE 5.00; Windows 98)
Mon Aug 22 13:08:14 2005 Pragma: no-cache
Mon Aug 22 13:08:14 2005 Cache-Control: no-cache
Mon Aug 22 13:08:14 2005 Connection: close
Mon Aug 22 13:08:15 2005 HTTP/1.1 200 OK
Mon Aug 22 13:08:15 2005 Date: Mon, 22 Aug 2005 05:10:59 GMT
Mon Aug 22 13:08:15 2005 Server: Apache/2.0.54 (Gentoo/Linux) mod_ssl/2.0.54 OpenSSL/0.9.7e PHP/4.4.0
Mon Aug 22 13:08:15 2005 Last-Modified: Sun, 21 Aug 2005 04:09:06 GMT
Mon Aug 22 13:08:15 2005 ETag: "153a-ad8214-b952dc80"
Mon Aug 22 13:08:15 2005 Accept-Ranges: bytes
Mon Aug 22 13:08:15 2005 Content-Length: 11371028
Mon Aug 22 13:08:15 2005 Connection: close
Mon Aug 22 13:08:15 2005 Content-Type: application/octet-stream
Mon Aug 22 13:08:15 2005 The file on the server is newer, you should download it again.
Mon Aug 22 13:08:15 2005 Start Receiving Data!

ggab
22nd August 2005, 07:29
C:\Program Files\RealAnime30RC4>x264.exe
x264 core:34 svn-285M

C:\Program Files\x264>x264.exe
x264 core:34 svn-287

in RC4 and in 3.0final, it will be "better" to have the updated version from x264.nl [x264-xxx-install.exe] (replacing the one in RealAnime's folder)?



\BeSweet\aacenc32.dll

realanime 3.0 rc4: v. 3,2,0,18 (6/28/05)

(maybe the newest): v. 3,2,0,20c (7/25/05)


i've attached the updated one:

Sirber
22nd August 2005, 12:06
I used Flashget 1.71 to download and it worked fine.

Mon Aug 22 13:08:14 2005 Referer: http://www.detritus.qc.ca/I'm only looking for referer :)
C:\Program Files\RealAnime30RC4>x264.exe
x264 core:34 svn-285M

C:\Program Files\x264>x264.exe
x264 core:34 svn-287

in RC4 and in 3.0final, it will be "better" to have the updated version from x264.nl [x264-xxx-install.exe] (replacing the one in RealAnime's folder)?(r286) Reverted to GPAC 0.3.0 and updated SSE2 pixel routines to V5.

Yes, if you have SSE2 CPU :) I suggest your use the latest from Sharktooth.
realanime 3.0 rc4: v. 3,2,0,18 (6/28/05)
(maybe the newest): v. 3,2,0,20c (7/25/05)

i've attached the updated oneRealAnime doesn't use it yet, it shouldn't have been included with the installer, and posting this binary may be against rule 6.

Sirber
22nd August 2005, 12:35
Some bugs found:
* Temp and output list doen't refresh
* "Copy in temp" doesn't save

Kanuki
22nd August 2005, 19:22
little bug
- The audio setting is not saved.
explaination
at Setting>Audio I have to re-select everytime I run the program.

Sirber
22nd August 2005, 19:26
Ok, thanks! I never noticed before since I always use the "defaults" :D

ggab
23rd August 2005, 09:40
could u have a look at this source:

http://rapidshare.de/files/4276947/Orphen_-_Video_Juego.7z.html


Video: MPEG1 Video 320x240 30.00fps 1228Kbps
Audio: MPEG Audio 44100Hz stereo 224Kbps

log and error:

http://img371.imageshack.us/img371/1421/capture4qb.gif

then:
[04:45:20] > Muxing temporary files to destination... error #2! Encoding aborted
[04:45:21] Encoding session aborted.


Diagnostic Command Line 2005/08/23 04:38:05 0 "C:\Program Files\RealAnime30RC4a\producer.exe -j C:\Program Files\RealAnime30RC4a\temp\anime.rpjf -lc e,i,d -pid C:\Program Files\RealAnime30RC4a\temp\producer.pid" command line being run
Diagnostic File Reader 2005/08/23 04:38:07 8050 --------- Input File Properties from rn-avfile-directshow
Diagnostic File Reader 2005/08/23 04:38:07 8051 Input Filename: C:\Program Files\RealAnime30RC4a\temp\0.avs
Diagnostic File Reader 2005/08/23 04:38:07 8052 File Size: 1KB
Diagnostic File Reader 2005/08/23 04:38:07 8053 Total Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:07 8080 Video Track
Diagnostic File Reader 2005/08/23 04:38:07 8081 Dimensions: 320 x 240
Diagnostic File Reader 2005/08/23 04:38:07 8082 Frame Rate: 30.000 FPS
Diagnostic File Reader 2005/08/23 04:38:07 8083 Format: YUY2
Diagnostic File Reader 2005/08/23 04:38:07 8084 Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:07 8060 Audio Track
Diagnostic File Reader 2005/08/23 04:38:07 8061 Channels: Stereo
Diagnostic File Reader 2005/08/23 04:38:07 8062 Bit Depth: 16
Diagnostic File Reader 2005/08/23 04:38:07 8063 SampleRate: 44100 Hz
Diagnostic File Reader 2005/08/23 04:38:07 8064 Format: Uncompressed Audio
Diagnostic File Reader 2005/08/23 04:38:07 8065 Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:07 8054 --------- End Input File Properties
Diagnostic SDK Configuration 2005/08/23 04:38:07 10405 Audience RealAnime written to memory
Diagnostic SDK Configuration 2005/08/23 04:38:07 10409 Audience RealAnime loaded from memory
Diagnostic SDK Configuration 2005/08/23 04:38:07 10405 Audience RealAnime written to memory
Diagnostic SDK Configuration 2005/08/23 04:38:07 10409 Audience RealAnime loaded from memory
Informational SDK Encoding 2005/08/23 04:38:07 15000 Starting encode
Diagnostic SDK Encoding 2005/08/23 04:38:07 0 FilteredLoadHeadings: Reference Time, Stream Time, Delay, Interval Load, Average Interval Load, Processing Load, Stream Interval, Reference Interval, Accrued Delay, Average Delay, Load Level
Diagnostic SDK Encoding 2005/08/23 04:38:07 0 Using RealAnime Audience
Diagnostic SDK Encoding 2005/08/23 04:38:07 0 Using video codec: rv10 (436000 bps)
Informational SDK Encoding 2005/08/23 04:38:07 15004 Starting analysis pass
Diagnostic Video Codec 2005/08/23 04:38:07 20049 Setting video packet size to 1352
Diagnostic SDK Encoding 2005/08/23 04:38:18 0 FilteredLoadHeadings: Reference Time, Stream Time, Delay, Interval Load, Average Interval Load, Processing Load, Stream Interval, Reference Interval, Accrued Delay, Average Delay, Load Level
Diagnostic File Reader 2005/08/23 04:38:19 8050 --------- Input File Properties from rn-avfile-directshow
Diagnostic File Reader 2005/08/23 04:38:19 8051 Input Filename: C:\Program Files\RealAnime30RC4a\temp\0.avs
Diagnostic File Reader 2005/08/23 04:38:19 8052 File Size: 1KB
Diagnostic File Reader 2005/08/23 04:38:19 8053 Total Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:19 8080 Video Track
Diagnostic File Reader 2005/08/23 04:38:19 8081 Dimensions: 320 x 240
Diagnostic File Reader 2005/08/23 04:38:19 8082 Frame Rate: 30.000 FPS
Diagnostic File Reader 2005/08/23 04:38:19 8083 Format: YUY2
Diagnostic File Reader 2005/08/23 04:38:19 8084 Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:19 8060 Audio Track
Diagnostic File Reader 2005/08/23 04:38:19 8061 Channels: Stereo
Diagnostic File Reader 2005/08/23 04:38:19 8062 Bit Depth: 16
Diagnostic File Reader 2005/08/23 04:38:19 8063 SampleRate: 44100 Hz
Diagnostic File Reader 2005/08/23 04:38:19 8064 Format: Uncompressed Audio
Diagnostic File Reader 2005/08/23 04:38:19 8065 Duration: 25.234
Diagnostic File Reader 2005/08/23 04:38:19 8054 --------- End Input File Properties
Diagnostic SDK Encoding 2005/08/23 04:38:19 0 Using RealAnime Audience
Diagnostic SDK Encoding 2005/08/23 04:38:19 0 Using video codec: rv10 (436000 bps)
Informational SDK Encoding 2005/08/23 04:38:19 15005 Starting encoding pass
Diagnostic Video Codec 2005/08/23 04:38:19 20049 Setting video packet size to 1352
Informational File Output 2005/08/23 04:39:00 7043 File C:\Program Files\RealAnime30RC4a\temp\out_vid.0.rmvb already exists. Archiving existing file to C:\Program Files\RealAnime30RC4a\temp\out_vid.0_arch005.rmvb. Writing new file to C:\Program Files\RealAnime30RC4a\temp\out_vid.0.rmvb.
Diagnostic File Output 2005/08/23 04:39:00 7040 Finished Writing Volume ID 1.
Diagnostic File Output 2005/08/23 04:39:00 7042 Finished writing RealMedia File.
Informational Statistics 2005/08/23 04:39:00 19010 Out- Total Audio Video Pre- Audience Name
Informational Statistics 2005/08/23 04:39:00 19011 Aud kbps kbps kbps roll
Informational Statistics 2005/08/23 04:39:00 19012 Stat1: 1:1 428 0 428 1 RealAnime
Informational Statistics 2005/08/23 04:39:00 19020 Out- Avg Min Min Avg Min Min Audience Name
Informational Statistics 2005/08/23 04:39:00 19021 Aud FPS FPS FPS Time QI QI QI Time
Informational Statistics 2005/08/23 04:39:00 19022 Stat2: 1:1 30.0 29.0 00:00:06 69 69 00:00:00 RealAnime
Informational Statistics 2005/08/23 04:39:00 19002 Total Bitrate = 428 kbps
Informational Command Line 2005/08/23 04:39:00 10535 Encoding successful!
Diagnostic Command Line 2005/08/23 04:39:01 0 "C:\Program Files\RealAnime30RC4a\producer.exe -j C:\Program Files\RealAnime30RC4a\temp\anime.rpjf -lc e,i,d -pid C:\Program Files\RealAnime30RC4a\temp\producer.pid" command line being run
Diagnostic File Reader 2005/08/23 04:39:01 0 Invalid filename sent to rn-avfile-wavuncompressed.
Error File Reader 2005/08/23 04:39:01 8408 C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav not found. Unable to proceed
Informational File Reader 2005/08/23 04:39:01 8210 Attempt to open file C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav failed.
Error File Reader 2005/08/23 04:39:01 8322 Unexpected file format, C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav may be a flat file.
Error SDK Configuration 2005/08/23 04:39:01 0 Unable to initialize input
Diagnostic File Reader 2005/08/23 04:39:01 0 Invalid filename sent to rn-avfile-wavuncompressed.
Error File Reader 2005/08/23 04:39:01 8408 C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav not found. Unable to proceed
Informational File Reader 2005/08/23 04:39:01 8210 Attempt to open file C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav failed.
Error File Reader 2005/08/23 04:39:01 8322 Unexpected file format, C:\Documents and Settings\Propietario\Escritorio\Orphen - Video Juego.mpg.wav may be a flat file.

ggab
23rd August 2005, 09:40
if a video file is opened in VirtualDub, and i click in Start Encode in R.Anime, it fails with "Erreur E/S 32" window box

do u think it is important to fix/solve that?



*Tests*

with these sources:

Video: IV41 160x120 7.00fps
Audio: Microsoft GSM 6.10 22050Hz mono 35Kbps

and

Video: DivX 3 320x240 14.86fps
Audio: Windows Media Audio 22050Hz mono 20Kbps) (DivX WMA Audio Compressor)

[04:49:37] > Analysing the source...
[04:49:37] >> Found: .avi
[04:49:37] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[04:49:37] > Encoding video track... done.
[04:49:45] > Converting audio track to WAV... error #58
[04:49:46] Encoding session aborted.


#1 does it mean that Realanime can't re-encode to WAV some audio codecs?


#2 i have a lot of anime clips to re-encode, but are from 160x120 @ 7fps to 640x480 @ 30fps
do i need to change several/various settings for a RV10 or x264 encode with these sources within Realanime? or the only (important) parameter would be the bitrate (for video and audio)?
maybe with a 320x240 @ 25fps clip, 300kbps for video is just enough; 200x150 @ 20fps, in 200kbps, etc

#3 is there a way to log the output from encoder (bottom of RealAnime's Log window) when x264 is setted? (because RV10 has its own producer.log...)


PS: Thanks a lot for the great support pal!
RealAnime rocks, ANIME & J-Pop rocks, Sirber rocks! :)

Sirber
23rd August 2005, 12:07
1) I think besweet doesn't support other things than MP3, MP2, AAC, OGG and AC3. Troublesome...

2) for 640x480@24, I use 436kbps. I never tryed with lower rez, since I'm only interrested in high Q :) Best is to try by yourself.

3) Bottom is only ythe last line. I will check if I can enable x264 logging.

Producer crash: I think it's related to MPEG audio decompressed to WAV. I will look at it ASAP.

Sirber
23rd August 2005, 12:20
I found an app to convert AVI to WAV. I will use it if besweet don't directly support it.

0: Microsoft PCM Format
1: Microsoft ADPCM Format
2: IEEE Float
3: Compaq Computer's VSELP
4: IBM CVSD
5: Microsoft ALAW
6: Microsoft MULAW
7: OKI ADPCM
8: Intel's DVI ADPCM
9: Videologic's MediaSpace ADPCM
10: Sierra ADPCM
11: G.723 ADPCM
12: DSP Solution's DIGISTD
13: DSP Solution's DIGIFIX
14: Dialogic OKI ADPCM
15: MediaVision ADPCM (ADPCM for Jazz 16 chip set)
16: HP CU
17: Yamaha ADPCM
18: Speech Compression's Sonarc
19: DSP Group's True Speech
20: Echo Speech's EchoSC1
21: Audiofile AF36
22: APTX
23: AudioFile AF10
24: Prosody 1612 (Prosody CTI Speech Card)
25: LRC
26: Dolby AC2
27: GSM 6.10
28: MSNAudio (Microsoft MSN Audio Codec)
29: Antex ADPCME
30: Control Res VQLPC
31: Digireal
32: DigiADPCM
33: Control Res CR10
34: NMS VBXADPCM
35: Roland RDAC (proprietary format)
36: EchoSC3 (proprietary compressed format)
37: Rockwell ADPCM
38: Rockwell Digit LK (Rockwell DIGITALK)
39: Xebec
40: Antex Electronics G.721
41: G.728 CELP
42: MSG723
43: MPEG
44: RT24
45: PAC
46: MPEG Layer 3
47: Lucent G.723
48: Cirrus
49: ESPCM
50: Voxware (obsolete !)
51: Canopus Atrac (ATRACWAVEFORMAT)
52: G.726 ADPCM
53: G.722 ADPCM
54: DSAT
55: DSAT Display
56: Voxware Byte Aligned (obsolete !)
57: Voxware AC8 (ID obsolete !)
58: Voxware AC10 (ID obsolete !)
59: Voxware AC16 (ID obsolete !)
60: Voxware AC20 (ID obsolete !)
61: Voxware MetaVoice
62: Voxware MetaSound
63: Voxware RT29HW (ID obsolete !)
64: Voxware VR12 (ID obsolete !)
65: Voxware VR18 (ID obsolete !)
66: Voxware TQ40 (ID obsolete !)
67: Softsound
68: Voxware TQ60 (ID obsolete !)
69: MSRT24
70: G.729A
71: MVI MV12
72: DF G.726
73: DF GSM610
74: ISIAudio
75: Onlive
76: SBC24
77: Dolby AC3 SPDIF
78: ZyXEL ADPCM
79: Philips LPCBB
80: Packed
81: Rhetorex ADPCM
82: BeCubed Software's IRAT
83: Vivo G.723
84: Vivo Siren
85: Digital G.723
86: Creative ADPCM
87: Creative FastSpeech8
88: Creative FastSpeech10
89: Quarterdeck
90: FM Towns Snd
91: BTV Digital (Brooktree digital audio format)
92: VME VMPCM
93: OLIGSM
94: OLIADPCM
95: OLICELP
96: OLISBC
97: OLIOPR
98: LH Codec
99: Norris
100: ISIAudio
101: Soundspace Music Compression
102: DVM

198: Microsoft Unknown Wave Format
199: Other/unknown/undefined audio format

Sirber
23rd August 2005, 12:21
Maybe I will drop MPEG support... It's not widely used anymore (in anime world) and I have no source to test :(

Sirber
23rd August 2005, 22:56
Non-MP3 AVI source will be denied. Also, all inputs will be up/down sampled to 44.1kHz.

ggab
24th August 2005, 04:59
Originally Posted by rushin_911
A suggestion though: can you allow for input and output of audio files only? so that aac,wav, or mp3 files for example can be encoded to he-aac audio, perhaps in an mp4 container?

"In final 3.0, it will accept perfectly video and audio inputs, but output will be limited to MKV."
can i use an auxiliar WAV file as input (for example extracted with virtualdubmod), and ignore the source audio in a video clip?


"Also, all inputs will be up/down sampled to 44.1kHz."
that is because he-aac uses 44100hz in 48kbps and 64kbps profiles?

Sirber
24th August 2005, 12:04
can i use an auxiliar WAV file as input (for example extracted with virtualdubmod), and ignore the source audio in a video clip?No. I had a plan to use "external files" but it's been abandoned.
that is because he-aac uses 44100hz in 48kbps and 64kbps profiles?Yes. I had issues with besweet and 24k source.

ggab
26th August 2005, 10:36
I found an app to convert AVI to WAV. I will use it if besweet don't directly support it.
which one? //could u include it in next release as an optional way to get a "correct" WAV temp file?
Maybe I will drop MPEG support
i like the MPEG v1 support, maybe u could leave it as a legacy feature (or optional, well who knows.....)
Non-MP3 AVI source will be denied
is this restriction also with Mpeg Layer 1 and 2?
no way to make it softer? (it sounds very restrictive...)


tks

Sirber
26th August 2005, 14:13
which one? //could u include it in next release as an optional way to get a "correct" WAV temp file?avi2wav :)

i like the MPEG v1 support, maybe u could leave it as a legacy feature (or optional, well who knows.....)RealAnime 3.0 uses a track management module, unlike 2.25. Also, all audio go through besweet for decompression, filtering and later recompression too. If besweet doesn't like it, I will have to make more and more big temp files which is not a good thing.

is this restriction also with Mpeg Layer 1 and 2?
no way to make it softer? (it sounds very restrictive...)Most "anime" source are all in MP3.

Sirber
26th August 2005, 23:24
Well, I'm fixing bugs and will release 3.0 final today. I will post the features and specs as well. Stay tuned!

Sirber
27th August 2005, 13:30
Final release is out!

Fixed:
* Audio didn't load correctly
* Besweet temp folder used the source
* Now only MP3 is a valid codec for AVI (besweet crash).

http://www.detritus.qc.ca/

ggab
28th August 2005, 09:27
cool release! ;)


ups, u forgot to include avi2wavcmd.exe in the setup:

http://img296.imageshack.us/img296/5092/caapture6ex.gif




* do u find BeLight 0.22 beta 4 (included in v3.0) a better option than latest beta 6?

* the same for avi2wav, realanime has the 3.3 version, latest is 3.5 ( http://agrgic.tripod.com/avi2wav/aviwav35.zip )



C:\Program Files\RealAnime30final>x264.exe
x264 core:34 svn-286M

The "M" is for Modified version (to avoid the 23.976/24 bug?) ?

(r286) Reverted to GPAC 0.3.0 and updated SSE2 pixel routines to V5.

Yes, if you have SSE2 CPU I suggest your use the latest from Sharktooth
the x264 encoder that comes with Realanime is SSE2 compatible, doesn't it?
and it's the Sharktooth's one, no? [i have a Sempron64 3300 (supports SSE2)]

Sirber
28th August 2005, 13:21
This file is hosted by Tripod, a Lycos®Network Site, and is not available for download. Please check out Tripod's Help system for more information about Remote Loading and our Remote Loading policy.

I will repost the build. sorry :D

Sirber
28th August 2005, 13:25
the x264 encoder that comes with Realanime is SSE2 compatible, doesn't it?
and it's the Sharktooth's one, no? [i have an athlon64 3200 (supports SSE2)]Build 287A IIRC. SSE2 and MMX compatible.

ggab
28th August 2005, 20:10
This file is hosted by Tripod, a Lycos®Network Site, and is not available for download. Please check out Tripod's Help system for more information about Remote Loading and our Remote Loading policy.

I will repost the build. sorry :D
ok, here it is

Sirber
28th August 2005, 20:12
I will update the source but I will not post a new buikd. I merely use avi2wav to detect if the AVI contain an MP3.

Sirber
28th August 2005, 20:57
Well, I will need a new relaese. I got a bug with mkvmerge:
mkvmerge v1.5.5 ('Another White Dash') built on Aug 21 2005 15:40:13
'C:\Program Files\RealAnime\temp\0.new.avi': Using the AVI demultiplexer. Opening file. This may take some time depending on the file's size.
'C:\Program Files\RealAnime\temp\out_aud.1.rm': Using the RealMedia demultiplexer.
At the moment mkvmerge does not support converting from VfW-mode AVC/h.264 tracks to native Matroska-mode AVC/h.264 tracks. You can, however, first import the video track into a MP4 file with e.g. 'MP4Box' (use Google). Then you can use mkvmerge and put the video into a Matroska file.
If you really know what you are doing then you can force mkvmerge to put this AVC/h.264 track into a Matroska file even in VfW mode if you add '--engage allow_avc_in_vfw_mode' to the command line. You can do that in mmg with the 'Add command line options' menu entry in the 'Muxing' menu.

namelessted
31st August 2005, 05:40
ok, ive got there .ogm files that have dual audio and option subtitles, i was wandering if there was a way to encode it so the file keeps the dual audio and subtitle option.

Sirber
31st August 2005, 12:04
Yes, by default it keeps all tracks. Track options is in "Input" / "Advanced" tab.

damrod
1st September 2005, 18:46
it's normal

it's a bug in 5.5 release of mkvtools ... ;-)

bad luck :-)

avi2wav2 is also good...you can specify output wave file name

Sirber
1st September 2005, 19:04
huh? are you talking about the AVC in AVI bug?

damrod
2nd September 2005, 11:37
no mkvmerge

see doom9 news main page

MKVToolNix 1.5.5 no longer supports AVC video in VfW compatibility mode, can extract timecodes in a timecode v2 format, allows you to specify an output charactersets for all strings that are being exported, allows to extract raw AVC streams and fixes a number of bugs.

Sirber
2nd September 2005, 12:54
Well, you have a cmdline flag to make it work.

Al79
3rd September 2005, 02:41
* a bad thing in realanime:
every time it loads, my floppy drive reads itself
maybe there is a way to disable the read/scan in A: at start (i hope u can "fix it" :) )





all in default (after 30RC4 instalation)
log:
[19:16:54] Loading main configuration... RealAnime.ini
[19:16:54] Loading profile... default.ini
[19:16:55] RealAnime 3.0.0 RC4 reloaded ;-)
[21:43:08] Starting encoding session.
[21:43:08] Encoding C:\Documents and Settings\Propietario\Escritorio\CLAU\Anime Update\Tsubasa_17_al_20\mini17.avi
[21:43:08] > Analysing the source...
[21:43:08] >> Found: .avi
[21:43:08] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[21:43:08] > Encoding video track... done.
[21:43:11] >> Converting RAW to AVI... done.
[21:43:11] > Converting audio track to WAV... error #2
[21:43:12] Encoding session aborted.

with at bottom:

x264 [error]: width % 16 != 0 or height % 16 != 0 (704x396)

and:

Hi, i have the same problem that gabriel, with out the x264 error

[10:32:07 p.m.] Starting encoding session.
[10:32:07 p.m.] Encoding D:\Download-peliculas\[NF] Bouken ou Beet - Ep01 - Spanish sub [9A8CA40E].avi
[10:32:07 p.m.] > Analysing the source...
[10:32:09 p.m.] >> Found: .avi
[10:32:09 p.m.] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[10:32:09 p.m.] > Encoding video track... error: missing codec config! Encoding aborted
[10:32:09 p.m.] Encoding session aborted.
[10:32:53 p.m.] Starting encoding session.
[10:32:53 p.m.] Encoding D:\Download-peliculas\[NF] Bouken ou Beet - Ep01 - Spanish sub [9A8CA40E].avi
[10:32:53 p.m.] > Analysing the source...
[10:32:54 p.m.] >> Found: .avi
[10:32:54 p.m.] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[10:32:54 p.m.] > Encoding video track... done.
[10:32:55 p.m.] >> Converting RAW to AVI... done.
[10:32:56 p.m.] > Converting audio track to WAV... done.
[10:37:01 p.m.] >> Encoding audio track... done.
[10:39:46 p.m.] > Muxing temporary files to destination... error #2! Encoding aborted
[10:39:47 p.m.] Encoding session aborted.

what its wrong >___<
excuse my english

Sirber
3rd September 2005, 03:11
x264? if yes, you might need to redownload 3.0. I had some errors in first and secodn release :). MKVMerge 1.5.5 didn't like my AVC AVI :( Please upgrade and retry. Thanks!

Sirber
3rd September 2005, 15:20
I found a strange thing. An AVI with MP3 audio crashed avi2wavcmd.exe:
-----------------------------------------------------------------
! AVI to WAV 3.3 - 32-bit command line version, release 1.2 !
! Copyright (C) 1997-2001 m&g Software, Arminio_Grgic@Yahoo.com !
-----------------------------------------------------------------

Finding sound chunks - please wait ...Exception EConvertError in module avi2wav
cmd.exe at 0000578A.
'ó3' is not a valid integer value.
... which prevent RealAnime to recompress it. I had to recreate the AVI using VDub (directstream copy) to make it work:
-----------------------------------------------------------------
! AVI to WAV 3.3 - 32-bit command line version, release 1.2 !
! Copyright (C) 1997-2001 m&g Software, Arminio_Grgic@Yahoo.com !
-----------------------------------------------------------------

Finding sound chunks - please wait ... done.

AVI file: C:\Documents and Settings\sirber\Bureau\test.avi
-----------------
Audio properties:
-----------------
Format: MPEG Layer 3
Sound: STEREO
Samplerate: 48000 Hz
Audio chunks: 32824

ggab
4th September 2005, 02:05
try with v3.5
* the same for avi2wav, realanime has the 3.3 version, latest is 3.5 ( http://agrgic.tripod.com/avi2wav/aviwav35.zip )
Arminio Grgic's homepage http://agrgic.tripod.com/avi2wav/
SMART extraction mode is also supported. DOWNLOAD AVI to WAV version 3.5 + Command line version 1.3: AVIWAV35.ZIP size: 193 KB

Sirber
4th September 2005, 02:32
Thanks, I will try.

Sirber
4th September 2005, 02:58
C:\Documents and Settings\sirber\Bureau>avi2wavcmd.exe n.avi /INFO /SMART
-----------------------------------------------------------------
! AVI to WAV 3.5 - 32-bit command line version, release 1.3 !
! Copyright (C) 1997-2002 m&g Software, Arminio_Grgic@Yahoo.com !
-----------------------------------------------------------------

Finding sound chunks - please wait ...Exception EConvertError in module avi2wav
cmd.exe at 0000578A.
'ó3' is not a valid integer value.Not better :)

Sirber
5th September 2005, 23:47
Well, unless I get bug reports, this is the last and final version. Enjoy!

DarkNite
6th September 2005, 14:59
Thanks to everyone involved for all their hard work. It really is apprectiated. Some people just aren't very good at showing it. ;)

Any plans for another project yet?

Sirber
6th September 2005, 16:44
I started last weekend RealAnime LE, which is a simpler interface than RealAnime 3.0 to x264 with nero he-aac audio codecs. It has mainly all features of realanime. It's started from scratch and more object oriented.

ggab
7th September 2005, 02:36
could you tell us what are steps in realanime's encoding session (with default settings)?
i mean:

* Encoding video track
* Converting RAW to AVI
via avisynth?
0.avs in TEMP's folder
AVISource("C:\noname.avi", audio=false)

* Converting audio track to WAV
via besweet? which (internal) command line?
RealAnime 3.0 uses a track management module, unlike 2.25. Also, all audio go through besweet for decompression, filtering and later recompression too. If besweet doesn't like it, I will have to make more and more big temp files which is not a good thing.

* it creates an anime.rpjf with the procedure to encode the wav file in racp (he-aac at 64kbps) to producer. Resulting in a "\temp\out_aud.1.rm" audio only file

there is a 0.avi in TEMP with video only:
then mkvmerge.exe stars muxing both audio & video files?? how (command line)?


i'd like to know a bit more of internal's realanime job (extended info will be great) :)
thnks

Sirber
7th September 2005, 04:15
1) Source analysis
2) Track extraction*
3) Track encoding
3a) Video: producer (CMD), x264 (CMD)
3b) Audio: decompression (besweet (CMD)), producer
4) Merge in MKV

notags
12th September 2005, 07:09
Hello Sirber,

I have finally gotten RealAnime 3.0 working, but somehow it won't mux subtitles (srt) into the mkv output. I'm trying to encode a mkv file with SRT & OGG - everything goes on fine, log says both video and audio encoding successful, but somehow I got an error when it tries to merge the subtitle into the container. How I got to this conclusion is because everything works fine if I disable subtitles from the input.

Getting really frustrated, I resorted to manual muxing using mkvmerge and found out where the problem lies. Somehow I couldn't mux in the SRT file unless I added "--engage allow_avc_in_vfw_mode" in the command line as stated in the GUI instructions. Is there anyway I can overcome this problem? Would it be advisable for me to force mux the subtitle in this way?

Thank you.

Update: Ooops, that was dumb of me. I just read that you have already posted this bug with mkvmerge in the previous page. So I take it that it's safe to force mux the file?

Sirber
12th September 2005, 12:12
Hi, I added this flag in the last release of 3.0. Please redownload or wait for 3.1 (to be released in few minutes). The problem is not the sub but the video. RealAnime produce an "incompatible" stream: h264 RAW --> AVI --> MKV. I have no choice coz x264 MP4/MKV output module is broken.

Sirber
12th September 2005, 12:17
Updated:
* x264 rev 292A
* MKVToolnix 1.5.6

Fixed:
* Copy source to temp save/load

Still not working:
* x264 output to MP4 or MKV

Note: this is an upgrade for 3.0. You need 3.0 to be installed first. Thanks!
http://www.detritus.qc.ca

ggab
15th September 2005, 09:01
could you add an auto test option
if ( audio source WAV file exist in \temp)
.....go on;
else
.....encode avi's audio to wav;

that use the same audio source wav file (noname.avi.wav in \temp), to avoid re-encoding it?
(because every time the session begins it takes more time... and i wanna try severals bitrates and compare quality :) )

thanks a lot

Sirber
15th September 2005, 12:06
Sorry, won't post a new build unless there are bugs.

ggab
16th September 2005, 08:21
RV10: v3.1 defaults to Curve in rate control (v3.0 was Streaming), is it right?

bug?
with RV10, when avisynth is enabled, at least 1 avi file fail to encode. with "[03:27:34] > Encoding video track... error #-1073741819! Encoding aborted"


bug2?
weird blocks in lady's hair:

source 600kbytes : http://sr2.mytempdir.com/160389

keyframe 84 and 92: sshots avi, and in 536kbps default with x264 & rv10. x264 looks great :)

http://img368.imageshack.us/img368/5196/84teest1jv.jpg

Sirber
16th September 2005, 12:10
RV10 defauklts was "streaming".

bug 1: producer made an access violation. Can't do much about it.

bug 2: RV10 error, not RealAnime one :)

[edit]

#2 could be caused by the "curve". try with "streaming".

Sirber
16th September 2005, 22:17
RealAnime 3.1 seems to fail to detect audio from AVI. Investigating...

Sirber
19th September 2005, 12:25
should affect public release. found another possible bug (x264), then merging RAW to AVI (should be MP4 later), I use the FPS from the source and not the encoded file. I'm affraid it will be difficult to get the FPS of the encoded file since it can be modified from many things in AVS.

ggab
19th September 2005, 20:40
bug 2: RV10 error, not RealAnime one :)

[edit]

#2 could be caused by the "curve". try with "streaming".

---------------------

Still not working:
* x264 output to MP4 or MKV


both streaming & curve, the same bug :(

-------------------------

realanime creates the .MKV with "V_MS/VFW/FOURCC, h264" in every video (x264).
is that the problem with "x264 output to MKV" ?

Sirber
19th September 2005, 21:39
nope. wouldn't think so. It's "x264" standart, even for the one whitout bugs.

Sirber
21st September 2005, 17:32
Updated:
* x264 rev 295

Fixed:
* FPS issues using RAW output

I think now everything is pretty stable. Enjoy!

http://www.detritus.qc.ca

iradic
21st September 2005, 20:20
--21:18:31-- http://www.detritus.qc.ca/files/realanime/RealAnime_320.exe
(try:20) => `RealAnime_320.exe'
Connecting to www.detritus.qc.ca[66.36.132.159]:80... failed: Connection timed out.
Giving up.

damrod
21st September 2005, 21:08
server is down...try again later

i will ask sirber if he wants mirror server...i have web space so i can provide some help ;-))

Sirber
21st September 2005, 21:47
got a power cut this afternoon. I should move my site elsewhere...

damrod
21st September 2005, 22:02
power cut??

btw do you need a miror for your binaries ?

Sirber
21st September 2005, 22:15
Thansk, I already have a mirror for them, but it's useless if my main site goes down. I'll get some cheap hosting...

IA_Helios
23rd September 2005, 07:24
hi i have realanime 3 rc2 and i tried to convert one episode of One Piece and its convert the video perfectly but the audio send me Error #1, what can i do o_O?

ggab
23rd September 2005, 08:49
RealAnime_320.exe @ Detritus = Not found.


IA_Helios, are u using release candidate 2? (try with latest version)
one piece's audio is in MP3, no?
have u got the encoded (no audio) .avi file in \temp ?

u can upload a (mini) sample clip with www.rapidshare.de (just a few seconds via virtualdub, direct stream copy)

methos
23rd September 2005, 10:31
Is it an option to indicate in the log of realanime which cycle/pass is running and perhaps an indication how much time left in that cycle (total frames/fps etc)

Sirber
23rd September 2005, 12:23
@ggab

I tryed my link and it work.

http://www.detritus.qc.ca/#download

@IA_Helios

RealAnime does not produce errors, external softwares it use do. Unless I know what got wrong, I cannot help you. Posting logs or a step by step repro generaly helps. I myself encode One Piece and they all encoded #1.

@methos

No, only the encoder output in realtime.

Kanuki
23rd September 2005, 18:19
T_T I couldn't encode for some animation

This is one of example.

Tenchi Muyo! GXP - 08.avi
Video Codec = XVID
Audio Codec = MP3 (MPEG 2 Layer 3)

[0:10:47] Loading main configuration... RealAnime.ini
[0:10:47] Loading profile... default.ini
[0:10:48] RealAnime 3.2 reloaded ;-)
[0:10:48] *** Warning: RealAnime is very CPU intensive. You should upgrade to a Pentium 4 or better.
[0:11:09] Starting encoding session.
[0:11:09] Encoding D:\KZone\My Movies\Animations\Tenchi Muyo! GXP\Tenchi Muyo! GXP - 08.avi
[0:11:09] > Analysing the source...
[0:11:10] >> Found: .avi
[0:11:10] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[0:11:10] > Encoding video track... done.
[1:12:10] > Converting audio track to WAV... error #-1073741819
[1:12:11] Encoding session aborted.

another example

Naruto - Episode 150.avi
Video Codec = XVID
Audio Codec = MP3 (MPEG 1 Layer 3)

[1:16:52] Starting encoding session.
[1:16:52] Encoding D:\KZone\My Movies\Animations\Naruto\Naruto - Episode 150.avi
[1:16:52] > Analysing the source...
[1:16:54] >> Error: audio track not supported: 1
[1:16:54] >> failed. Unsupported source (.avi).
[1:16:54] Encoding session aborted.

P.S. The codec information provided by GSpot 2.21

Sirber
23rd September 2005, 18:42
1) Tenchi Muyo! GXP - 08.avi

I'd need the source to test.

2) Naruto - Episode 150.avi

Bad audio track. Change in "profile.ini" "skipaudiocheck" to 1. and it will work.

[edit]

Be sure to put it back to 0 after :) Also, Naruto 151 encode perfectly whitout audio glitch.

Kanuki
24th September 2005, 02:13
1) Tenchi Muyo! GXP - 08.avi

I'd need the source to test.

2) Naruto - Episode 150.avi

Bad audio track. Change in "profile.ini" "skipaudiocheck" to 1. and it will work.

[edit]

Be sure to put it back to 0 after :) Also, Naruto 151 encode perfectly whitout audio glitch.

-_-" It's very funny. I do not have "skipaudiocheck" setting in my "profile.ini".

ggab
28th September 2005, 02:52
sshot (both RA 3.1 and 3.2 ):

http://img363.imageshack.us/img363/2093/dibujovvv4gu.jpg

default ini:
[audio]
codec=-1
mode=-1
bitrate=-1
delay=0
delay_val=0
normalize=0

previous version, had HE-AAC at 64kbps (default mode)

Sirber
28th September 2005, 02:57
Woot Woot Mononoke and Hikaru! :D

Just select HE-AAC and save the profil. Everything will work #1 then :) I dunno why this happens. It seems it's only on fresh installation when the default profil is created and audio is not selected. I will check that.

Thanks for the bug report! :D

ggab
28th September 2005, 03:16
i can't encode this file (RA 3.0+ in both x264 & rv10):
http://xthost.info/ggab/Ichigo_100_Promo(3mbytes).avi

LOG:
[22:45:24] Encoding C:\Program Files\RealAnime30final2\output\Ichigo 100% - Promo (XviD).avi
[22:45:24] > Copying source to temporary folder... done.
[22:45:24] > Analysing the source...
[22:45:25] >> Found: .avi
[22:45:25] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[22:45:25] > Encoding video track... done. done.
[22:46:41] > Converting audio track to WAV... done.
[22:46:42] >> Encoding audio track... error #1! Encoding aborted
[22:46:43] Encoding session aborted.

clip's info:
http://img74.imageshack.us/img74/5145/dibujoddddddd1xp.gif

Kanuki
28th September 2005, 03:28
lol how to skip the audio check? why don't I have this setting?

Sirber
28th September 2005, 03:39
@ggab

BeSweet doesn't like your source. I can't do much abotu it.

@Kanuki

Setting is added on profil save. It is only avalible in 3.2 IIRC.

Kanuki
28th September 2005, 03:51
How can I get v3.2 IIRC.?

Sirber
28th September 2005, 04:13
IIRC stands for "If I remember correctly".

Click on my banner if you want 3.2 :)

Kanuki
28th September 2005, 05:47
IIRC stands for "If I remember correctly".

Click on my banner if you want 3.2 :)

XD nice defination ^_^"I think your RealAnime is 3.2 UARW.

I forgot to tell you, I'm using your RealAnime 3.2

Do you want me to redownload it again?
































P.S. URAW = "You already remember wrongly" XD

Sirber
28th September 2005, 12:08
nope.

add in "profil.ini"

[general]
skipaudiocheck=1

methos
28th September 2005, 13:11
Is there a way to trace the default x264 settings in RealAnime and convert them to the format used in the commandline utility of x264.exe so that you play with the a little more, without the 'restrictions' o RA?

Sirber
28th September 2005, 14:27
nope, unless you get the source and modify it. Which "restrictions" are you talking about?

methos
28th September 2005, 14:59
for starters...
different settings for the different passes (what speeds up the process without loosing too much qual),
i see you use 4th pass.. while meGui goes up to three, would like to know the difference in that... i'm seeing some quantizers which i don't find in RA, i'd like to know what kind of affect playing around with the maxbitrate and buffer will have on the quality...

Sirber
28th September 2005, 15:43
You can use 4 pass, but it's not recommended. The settings apply to all passes unless you use "Fast first pass". In that case, the first pass will use other settings than whan you chose in order to boost speed, but second and third pass will be with the settigns you chose.

IA_Helios
29th September 2005, 05:18
hi, i want to know how can i mux the video file(.RMVB) with the audio file(.WAV), please if someone can help me i will thanks a lots ^^

ggab
29th September 2005, 06:58
demux the video file (RMVB video track in the MKV u have got) with MKVextractGUI:
mkvextract.exe and mkvmerge.exe must be located at the
same folder of MKVextractGUI.exe.

----------------------------------------------------------------
USAGE

MKVextractGUI provide the video, audio, subtitles,
attachments, chapters division and tags demuxing.

Chapters list can be demuxed in .xml (matroska) format or .txt
simple text (like OGM format).

Select a Matroska file (.mkv, .mka, .mks) and a ouput folder,
check the desired tracks, etc and press "Extract".
then, mux the video file with your WAV file, with www.bunkus.org/videotools/mkvtoolnix/

but WAV files are huge size :D

Sirber
29th September 2005, 12:19
huge and useless :)

IA_Helios
29th September 2005, 23:44
ok, what do you recomend to extract the audio file?

Sirber
29th September 2005, 23:52
All I know is that you have a wav. Not very extractable...

DoomDoom
1st October 2005, 22:53
I have tons of animes to backup on dvd and I can't wait to use RealAnime, but it always gives me this error:

[23.44.10] Encoding M:\prove\btest.avi
[23.44.10] > Analysing the source...
[23.44.11] >> Found: .avi
[23.44.11] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[23.44.11] > Encoding video track... error #128! Encoding aborted
[23.44.48] Encoding session aborted.

The source is an anime encoded with divx 5.03, mp3 22khz 48kb.
The RA settings are: RV10, vbr 1-pass 236kb, EHQ low, use chroma, B-frames adaptive max 3 cons, in-loop filtering 11, use reference quality for B. Audio: HE-AAC stereo 64kb.

Please, help me.

Sirber
1st October 2005, 23:13
http://forum.doom9.org/showthread.php?t=84135&highlight=helix+commandline

can't do more :(

[edit]

I suggest you reinstall realanime and all it's dependency (AVISynth 2.5, ffdshow, helix decoder pack)

Kanuki
8th October 2005, 12:06
[19:04:11] Loading main configuration... RealAnime.ini
[19:04:11] Loading profile... default.ini
[19:04:11] RealAnime 3.2 reloaded ;-)
[19:04:11] *** Warning: RealAnime is very CPU intensive. You should upgrade to a Pentium 4 or better.
[19:04:21] Starting encoding session.
[19:04:21] Encoding D:\KZone\My Movies\Animations\Full Metal Panic! The Second Raid\Full Metal Panic! TSR - Episode 01.avi
[19:04:21] > Analysing the source...
[19:04:21] >> Found: .avi
[19:04:21] > Tracks: Video: 1, Audio: 1, Subtitle: 0
[19:04:21] > Encoding video track... error #1! Encoding aborted
[19:04:24] Encoding session aborted.


* Resolution: 640x360


Video Codec = Xvid
Audio Codec = MP3 (MPEG 1 Layer 3)

Sirber
18th October 2005, 02:07
Sorry for the delay, I didn't notice a new post :confused:

Try to resize to 640x368 or upgrade x264.exe to the latest version.

Kanuki
18th October 2005, 05:50
Recently I've noticed that RealAnime is having problem with Audio Encoding.
I think since you've used BeSweet for Audio Encoding.

P.S.Where can I get the latest version of X264?

ggab
18th October 2005, 06:05
http://x264.nl/

in particular: x264-xxx-install.exe
mirror 01 mirror 02 mirror 03 mirror 04 mirror 05 mirror 06

current revision: 333


after the installation, copy & paste x264.exe from install's dir to Realaaime's folder.

Sirber
18th October 2005, 12:17
I use besweet, but sometimes the sw I use to detect the codec in AVI is not good. geel free to add in profil.ini, [general], skipaudiocheck=1.

Best use Sharktooth build in AVC forum, in the sticky.

Kurtnoise
5th November 2005, 19:02
@Sirber : look this thread (http://unite-video.com/phpbb/viewtopic.php?t=7614)...

Sirber
5th November 2005, 19:16
@Kurtnoise13

done. I can't stand people who can't put their trim in the filtering tab ;)

Sirber
14th November 2005, 02:24
This software is obsolete. Please use "RealAnime LE" instead.

Sirber
26th November 2005, 23:26
Should I make an update to 3.2? Is anyone still usign it?

Hamitamaru
27th November 2005, 00:49
any answers as to why this keeps happening, would gratly be appriciated.

[6:44:21 PM] Encoding E:\[DB]_Bleach_59_[5DFB95BA].avi
[6:44:21 PM] > Copying source to temporary folder... done.
[6:45:02 PM] > Analysing the source...
[6:45:06 PM] >> Error: audio track not supported: 1
[6:45:06 PM] >> failed. Unsupported source (.avi).
[6:45:06 PM] Encoding session aborted.

Kayser
27th November 2005, 02:23
This same thing has been discused and fixed (I think :P) by Sirber in this thread: http://forum.doom9.org/showthread.php?t=100863&page=10&pp=20 That should solve the problem if you don't mind encoding with RealAnimeLE instead of RA3.2.
Good luck!

Sirber
27th November 2005, 05:12
any answers as to why this keeps happening, would gratly be appriciated.

[6:44:21 PM] Encoding E:\[DB]_Bleach_59_[5DFB95BA].avi
[6:44:21 PM] > Copying source to temporary folder... done.
[6:45:02 PM] > Analysing the source...
[6:45:06 PM] >> Error: audio track not supported: 1
[6:45:06 PM] >> failed. Unsupported source (.avi).
[6:45:06 PM] Encoding session aborted.
Yeah, bad bad code :D

It would be kinda long to update 3.2 for that issue with LE code. But, what you can do now is this (few post above):

http://forum.doom9.org/showthread.php?p=725595#post725595

Sirber
26th December 2005, 19:34
LE RC1 has now support for RV10 :)

XH42
2nd January 2006, 17:05
Hi I've seen your RealAnime 4.00, Looks great.
But I have a problem with your older versions (the 2.25 and 1.91) that were posted on your detritus.qc.ca website. (Sorry if I posted on the wrong thread, or this question has been repeated).
I get the "Error loading ffdshow.ax The specified module could not be found" dialog box when i open the FFDSHOW VFW Decoder tab? Any ideas to solve it?

Cheers.
XH42

Sirber
2nd January 2006, 17:45
you mean in the menu?

1.91 doesn't have access to FFDShow VFW.

Can you explain more in details the problem? How to reproduce, etc.

XH42
3rd January 2006, 03:02
Thanks for the Reply Sirber :)
In the 2.25 version, when I go click on the "tools" tab, then click on the "FFDSHOW VFW Decoder", or the "FFDSHOW Decoder" tab, the ffdshow.ax error will ocurr, and I was not able to encode video with the 2.25 version.

Sirber
3rd January 2006, 03:10
Ok.... why not using the latest version? :p

What is the error while trying to encode?

XH42
3rd January 2006, 04:23
Here's the error I get when I click on the tab:

http://www.picturezero.com/images/XH42/error.jpg

I want to (like many people) want to put it into the RMVB format :), regardless whether it's a outdated format or not. I always used have to encode to MKV with RV10 and Cook audio, extract them, rename the audio stream(.Ra)to RM, then use GUIMux to mux them to RMVB format. I get sick of the Cook format.

Sirber
3rd January 2006, 04:35
Ha! You want RMVB container...

What if I add back RMVB to RealAnime 4? With some limitations... 1 video stream and 1 audio stream.

Video: RV10
Audio: Helix HE-AAC (32kbps, 48kbps, 64kbps)
Container: RMVB

Would that make you (and many people) happy? I wonder why no one asked for this... HE-AAC is way more efficient than cook, and can be stored in RMVB.

I'm sorry I cannot fix 2.25 or outdated GUIs. Need to work on v4 :) If you give me an answer before tomorrow morning I could add this to the next release (which is due tomorrow).

Question: is it why ERMP is still so popular? Coz it does RMVB?

XH42
3rd January 2006, 04:49
That'll work :), Thanks.
I don't know why I became a RMVB fan, even though I also liked the MKV container. I'll definitely take MKV over AVI (it appears to me that MKV saves slightly more space than AVI).

Sirber
3rd January 2006, 05:08
k

I'm working on it. The GUI will not be flawless regarding the settings, so you will have to watch out. The upcoming guide will cover this "encoding style".

Sirber
3rd January 2006, 05:34
done. I can do RMVB now.

Sample (http://www.mytempdir.com/359455)

RealAnime 4 RC2 should be released tomorrow.

@XH42

You will need to get RealAnime 4.0.0 RC2 and PowerPack in order to have access to RV10 and RMVB.

BoostAddict
3rd January 2006, 08:03
honestly, i love your software sirber

but i only have one problem with it, and that's the audio sync problems

i dont have that problem with ERMP :confused:

Sirber
3rd January 2006, 15:36
It seems where is a 100ms audio delay when using Parametric Stereo. You can always fix that by hand in "Adv" tab and set the audio delay. I might hardcode it but the delay may vary.

i dont have that problem with ERMPand you don't have x264 either ;)

BoostAddict
3rd January 2006, 20:24
i'm a noob and can't tell the difference :p

rmvb looks just as good and smaller in size so that works for me (for now i guess :) )

Sirber
3rd January 2006, 21:55
Well, your audio problem will be fixed in RealAnime 4.0.0 RC2. I will add a delay.

killerhex
7th January 2006, 14:00
im trying to use RealAnime 4 Rc i can its says i need 256mb raman i do 256mb of ram

was wondering if you could modify

Easy RealMedia Producer and add x264 support

Sirber
7th January 2006, 15:45
WHAT?

First I'm not the dev of ERMP. Second the thread to RealAnime 4 is here (http://forum.doom9.org/showthread.php?t=100863).

the fix you need: http://forum.doom9.org/showthread.php?p=763825#post763825

karl_lillevold
7th January 2006, 16:01
thread closed per developer's request. Please see the thread on the new version:
http://forum.doom9.org/showthread.php?t=100863